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[Final] Lucario

Discussion in 'Gen 5 OU Analyses' started by Fnatyc, Jul 4, 2012.

  1. Fnatyc

    Fnatyc New Member

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    Lucario
    [​IMG]

    General
    Lucario has powerful potential in OU, with access to a diverse movepool including boosting options, powerful stab and coverage types and various priority combined with workable mixed offensive stat distribution Lucario is both difficult to wall and hard to predict. That said it does have middling base 90 speed which limits its offensive use in OU and is consequently the result of Lucario's swords dance + priority set being so popular.

    Whilst Lucario has many options to punch holes in the opponents team, it does have rather frail 70/70/70 defences which may further be exploited after a close combat boost. Lucario still has various useful resistances including x4 resists to rock, dark and bug as well as x2 resists to ice, grass and steel which give it various oppurtunities to set up.

    Lucario is primarily used as a late game sweeper on the majority of its sets as it outspeeds faster oponents with priority or agility.


    Standard
    Lucario @ Life Orb
    Trait: Inner Focus
    EVs: 4 HP / 252 Atk / 252 Spd
    Adamant (+Atk, -SAtk) / Jolly (+Spd, -Atk)
    - Swords Dance
    - Close Combat
    - Extremespeed
    - Crunch/Bullet Punch

    This is Lucario's dominant set, and with good reason. Close combat hurts anything that fails to resist it and extremespeed is a high powered priority move. Together after a swords dance, they deal heavy damage to a large portion of OU and extremespeed ensures Lucario makes a fantastic late game sweeper. The coverage move depends on what you'd like to hit; Crunch nabs perfect type coverage and gives Lucario the ability to OHKO almost every OU pokemon after a swords dance and a little prior damage, notably Jellicent, Reuniclus, Mew and Slowbro, making him a fantastic stallbreaker. Bullet punch gives Lucario double priority in order to OHKO Gengar, Terrakion and Kyurem after +2 attack and stealth rock damage as well as the somewhat uncommon choice scarf Tyranitar (needs some previous damage). Ice Punch is an option to nail Gliscor and Dragonite after a boost as well as Landorus on the switch however is otherwise rather useless and many Gliscor outspeed Lucario.
    Life Orb is essential for the added power and after the +2 to attack allows Lucario to KO a variety of threats that otherwise outspeed it, such as offensive Latios and Latias after stealth rock. Also using a life orb powers up Lucario's stab and extremespeed to allow it to retain usefulness even if it doesn't find the time to boost with a swords dance. Adamant is reccomended over Jolly for maximum power and to score critical ko's it otherwise misses out on however Jolly is always an option to outspeed the base 80's tier and all the pokemon that are slower than base 90 speed. Max speed is necessary to outspeed all non-scarfed Heatran by exactly one point.
    It is important to remember that this Lucario is primarily a late game sweeper. Most faster pokemon need some prior damage before they can be ohkoed by a +2 extremespeed and some pokemon that often only come out once in a battle (such as Dragonite and Gyarados) aren't even ohkoed after stealth rock damage. It is important to work around what Lucario can and can not ohko after a boost. Notable threats include Landorus who needs to take 3 rounds of stealth rock damage before it can be ohkoed by +2 extremespeed and the powerful flying types Gyarados, Dragonite and Tornadus-T.

    Surprise! (Nasty Plot)
    Lucario @ Life Orb
    Trait: Inner Focus
    EVs: 4 Hp / 252 SpAtk / 252 Spd
    Timid (+Spd, -Atk) / Modest (+SpAtk, -Atk)
    - Nasty Plot
    - Aura Sphere
    - Shadow Ball/Dark Pulse
    - Vaccuum Wave/Hidden power [ice]

    This Lucario hits from the other side with special attacks and generally has a great surprise factor as most people switch in expecting a SD lucario. Aura sphere and shadow ball offer perfect coverage however dark pulse is an option for a flinch rate that may give you the edge against some opponents. In the final slot you have the option of priority vaccuum wave or hidden power ice to hit the various checks Lucario can expect who are x4 ice weak. A positive speed nature is very important on this set to outspeed as many threats as possible as the +10% boost to special attack doesn't net significantly more ko's.

    Sub + 3 Attacks
    Lucario @ Expert belt/Leftovers/life orb
    Trait: Inner Focus
    EVs: 252 Atk / 4 SpAtk / 252 Spd
    Naughty (+Atk, -SpDef)
    - Substitute
    - Close Combat
    - Crunch
    - Hidden Power [Ice]

    With this set Lucario is able to deal with a lot of its preliminary checks. Substitute is there as a buffer against status and eases prediction. Close combat is obligatory stab and both coverage options crunch and hidden power ice enable Lucario to deal with it's major threats in OU. Expert belt provides no recoil damage and powers up supereffective move, giving you critical ko's against some foes, leftovers is an option to make more substitutes and finally life orb may be used in order to power up all its attacks at the cost of losing life rapidly.
    Using substitute first is not mandatory on this set and you will often find yourself simply spamming close combat until you need the appropriate coverage move but substitute also allows you to scout out your opponents reactions to seeing a Lucario and is great in certain take or receive ko situations where prediction is complex, such as against a heatran. Substitute also encourages opponents to break it and combined with Lucario's handy x4 uturn resistance it can cause headache for some pokemon like landorus and scizor. It should be noted that this lucario isn't necessarily a stall breaker as it fails to hurt a significant amount of walls but rather a Lucario that can easily deal with some of its most common checks: ie Landorus, Gliscor, Jellicent, Terrakion, Gengar and scarfed magnezone. You will usually get one, sometimes two good ko's with this set before your oponent knows how to play around it (often by then it is too late), but it's great at luring and removing specific problematic pokemon.
    Dark Pulse is an option over crunch to hit slowbro harder but otherwise crunch is more important for Reuniclus and Jellicent.

    Agility
    Lucario @ Life Orb
    Trait: Inner Focus
    EVs: 252 Atk / 4 SpAtk / 252 Spd
    Adamant (+Atk, -SpAtk) / Naughty (+Atk, -SpDef)
    -Agility
    -Close Combat/ Hi Jump Kick
    -Crunch
    -Ice punch/Stone Edge

    This set is really an alternative late game sweeper Lucario that works great against some offensive and balanced teams. After an agility there is no common scarf pokemon that can outspeed Lucario and it's options for attacks ensure it can do a lot of damage. Close combat is the high powered stab that can power through weakened teams however hi jump kick is a more powerful alternative that doesn't leave Lucario as prone to revenge from priority from pokemon such as scizor and mamoswine. That said, hi jump kick has imperfect accuracy and may be ruined by an opponents use of protect or a ghost check. Crunch offers fantastic coverage as well as a way to ohko Gengar and deal high damage to psychics and Jellicent that resist close combat. Ice punch nails Gliscor after it has taken previous damage as well as landorus and the dragons (even scarfed Salamence) however stone edge still hits the aforementioned dragons as well as volcarona and gyarados (at the cost of Landorus, Landorus-T and Gliscor) and gives lucario a more powerful move to ko Tornadus-T. Hidden power ice is an option over ice punch to reliably KO Gliscor and Landorus-T in which case a naughty or lonely nature is reccomended.

    Strategy Tips

    Lucario doesn't get a lot of oppurtunites to set up with it's defences, so you have to make those oppurtunities! Lucario sets up very easily on any choiced pokemon locked into dark/rock/ice moves (all popular choice moves). Therefore a teammate like DD Lumberry Dragonite is reccomended as it baits choice scarf ice, rock and dragon moves, all types lucario resists. Likewise Gengar is great for luring pursuit users and easily checks ground and fighting moves aimed at lucario (great for terrakion). Rotom W is great for giving Lucario set up opurtunities on pokemon who absorb its volt switch such as blissey and ferrothorn, on the other side, Rotom-W loves switching into bulky waters (such as a healthy tentacruel) and ground and fire attacks aimed at Lucario.

    With Stealth rock and a layer of spikes Lucario can ohko the vast majority of OU with it's Swords Dance set, this makes hazard using teammates critical to Lucario's sweep. That said, Lucario is ideally used as a late game sweeper on any of its sets.

    Checks & Counters
    There is no common definitive counter to any Lucario set but there are very good checks. Tentacruel resists close combat and is not weak to any common coverage types however has no means of recovery (so can be worn down) and takes heavy damage from a +2 close combat. Gengar can check any Lucario not carrying bullet punch and threatens to ohko, Terrakion is a riskier check as stab close combat is often spammed but does well at revenging most Lucario without bullet punch, Jellicent is notable for being able to take most hits including some boosted special attacks whilst a healthy slowbro can take any physical hits and ohko with flamethrower, only a +2 crunch really bothers Jellicent (even 252/0 Jellicent has a decent chance to survive a +2 shadow ball) and only a +2 shadow ball really bothers Slowbro. 216+ speed Gliscor is capable of checking the two most common boosting sets and easily ohkos with earthquake. Scarfed Magnezone, with a little prediction, can make Lucario useless. Bulky Gyarados, albeit rare, is the only true counter to Lucario as intimidate lowers Lucario's attack and its waterfall 2hkos whilst dragon tail or roar force a switch and Lucario cannot significantly maim it with any common coverage attack. Cresselia is another underused wall that deserves a mention as it can set-up either screen in Lucario's face even after a +2 or paralyse Lucario but otherwise cannot threaten it directly.

    Lucarios main obstacle has never been a particular wall but rather the oppurtunity to set-up, so take advantage of this when trying to deal with a Lucario.. ie. You don't always have to switch out your choice locked draco meteor or choice locked bullet punch!

    Other Options
    With handy resistances to stealth rock, U turn and pursuit, Lucario makes a great choice user as it can come in and out of battle and resists some important moves. In particular, choice banded extremespeed and close combat allow Lucario to either revenge or punch holes respectively. Choice scarfed variations make great surprise revengers and can check a variety of sweepers and finally, with choice specs, Lucario can really surprise some of its most common switch ins. That said Lucario is ideally used as a setup sweeper as it cannot afford to keep switching in and out with 70/70/70 defences and does not always pose a major threat to some of the dominant OU sweepers without a boost.

    Lucarios dream world ability (defiant) can replace inner focus on any set that uses physical attacks.[/HIDE]
     
    Last edited by a moderator: Aug 1, 2012
  2. Harlot

    Harlot i look like the pope

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    mention life orb as an option on the sub set
    make ice punch the primary slash over hp ice on agility
    terrakion can check all non-bullet punch sets
    vacuum wave primary slash over hp ice on np, the priority is invaluable imo
    remove ice punch slash from sd altogether, too many slashes, just mention it strongly in set comments
    make sure to really highlight the fact that sd should be sweeping late game
    mention how the np set can catch many players by surprise, since sd is so much more common

    thats all i see right now, looks good
     
  3. Fnatyc

    Fnatyc New Member

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    Mentioned life orb, changed the agility set to only mention hp ice in comments and added stone edge as an option. Changed vaccuum wave to have the primary slot, removed ice punch from sd set, highlighted its use as a late game sweeper more clearly (wasn't i clear enough?) and highlighted the surprise factor of NP by changing the name ;). Also will be working more on the checks & counters, strategy and other options sections when i can.

    How does it look at the moment?

    edit: everytime i do some grammar changes/punctuation changes, etc.. i find more.. lol does someone go through and edit this later?
     
  4. pokemonnerd

    pokemonnerd Only uso listens to pnerd. Devo too. Article Contributor Article Contributor

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    We have GP teams who check the grammar of analyses after they're uploaded to the wiki. You don't have to worry about grammar unless you really want to fix it yourself.
     
  5. Emperor PPP

    Emperor PPP PKMNPurePower

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    I think you should include something in the OO about a scarf variant
     
  6. Harlot

    Harlot i look like the pope

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    ???

    he did
     
  7. Emperor PPP

    Emperor PPP PKMNPurePower

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    He only mentioned band
     
  8. Harlot

    Harlot i look like the pope

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    *Lucario makes a great choice user especially with a SR, U Turn and Pursuit resistance

    im assuming he'll mention it when he's writing it lol
     
  9. Emperor PPP

    Emperor PPP PKMNPurePower

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    I think it deserves a bigger mention than 1 word tbh, the difference is that you shouldn't run moves like ESpeed on scarf set - common knowledge but w/e
    Something like:
    'A scarfed variant can be used to some effect as a special sweeper running a moveset like Aura sphere/Dark Pulse/Flash Cannon/Hidden Power [Ice]'
     
  10. Fnatyc

    Fnatyc New Member

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    Ok finished it in a general sense. Opinions on this analysis?
     
  11. Emperor PPP

    Emperor PPP PKMNPurePower

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    Hidden Power [Ice] on the sub + 3 attacks set should be replaced by ice punch IMO
     
  12. Xinc

    Xinc Time for Oras?

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    Often I run Lucario as a lead, since most people either swap out when they see Lucario, or they use a turn to set up.


    Lucario @ Focus Sash
    Trait: Inner Focus
    EVs: 4 HP / 252 Atk / 252 Spd
    Adamant (+Atk, -SpAtk)
    -Swords Dance
    -Close Combat/
    -Crunch/ Ice Punch
    -Extremespeed
     
  13. eric the espeon

    eric the espeon is an espeon.

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    Uploaded it.