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[Final] Delcatty

Discussion in 'Gen 5 NU Analyses' started by Spoovo The Pirate, Nov 17, 2012.

  1. Spoovo The Pirate

    Spoovo The Pirate Meep! Article Contributor Article Contributor

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    updated

    {{Header}}

    {{Tier|BW2 NU}}

    {{Overview|When first looking at Delcatty, you'd wonder why anyone would use it ever, with only a pitiful BST of 380, and no base stat above a mediocre 70. However, aside from being a top contender for 'Worst pokemon of the year' alongside rivals Farfetch'd, Luvdisc, Unown and Pachirisu, Delcatty has ONE niche in its exclusive ability, Normalize.

    This ability allows Delcatty to spam Thunder Wave and paralyze Ground-types with it, something no other pokemon can boast. Delcatty also acts as a reasonable team supporter, with access to Wish and Heal Bell too. It may have terrible stats, and no other reason to be used, but if Ground-types really grind your Klinklang's gears, perhaps you can employ a Delcatty to show how 'normal' it can be.}}

    {{Set|Normal Support|
    Delcatty @ Leftovers
    Trait: Normalize
    EVs: 252 HP / 4 Atk / 252 Spd
    Jolly nature (+Spd, -SAtk)
    - Heal Bell
    - Thunder Wave / Toxic
    - Wish / Toxic
    - Return}}

    {{Comments|This is Delcatty's bread and butter set, and the only thing it should really be attempting in any tier, at any time.

    Heal Bell rids your team of status, which is always a useful move to have. The second slot has both Thunder Wave and Toxic; Thunder Wave plays true to Delcatty's niche, paralysing any and all Ground-types except for Limber Stunfisk. However, as Delcatty attracts a lot of Ghost type switch ins, using Toxic is a decent alternative, poisoning them instead of failing to paralysing them. Only Haunter can switch into both moves for free.

    Wish is the main listed move in slot three, as it gives Delcatty some more utility. 172 HP Wishes may not be much, but it's still HP recovery, and pokemon without a reliable recovery move, such as Torkoal and Rotom-S, will vastly appreciate the recovery. However, if Wish isn't needed, Toxic is also available on slot 3 for the option of double status. This makes Delcatty very annoying very quickly, and potentially crippling a third of your opponent's team straight away can be very appealing indeed. Protect is also viable on this slot to help keep Delcatty alive with its own Wishes, however as it is more of a support pokemon than a stalling pokemon, Protect isn't really recommended.

    Return is in the final slot to stop Delcatty from becoming complete Taunt bait. It can be replaced with the unreliable Sucker Punch if you need priority, as Delcatty gets STAB on it with Normalize, but it won't be very powerful. Return can also be replaced with another support move, if Taunt users don't scare you. Watch out though, as Misdreavus is a very common Taunt user who would love to switch into a Delcatty and wall it to oblivion.

    The EVs on this set are very simple. Maximum Speed is invested on a Jolly nature to outrun as much as possible, and then the HP is maxed out for maximal 'bulk'. The remaining four EVs are thrown into Attack to give Return a little more power. You can add more Attack EVs if you want, but this isn't recommended, as Delcatty aren't meant for attacking. They are meant for supporting, and that's about it.

    There's little point in taking its Leftovers away, as Delcatty really needs all the help it can get, but the Focus Sash is an idea if you have Rapid Spin support. It'll guarantee one turn of survival, allowing Delcatty to paralyze something with Thunder Wave, and then use either Wish or Heal Bell before dying, assuming the opponent doesn't pack a priority move.}}

    {{Options|If you have no other pokemon that can summon weather, Delcatty can use both Sunny Day and Rain Dance. But this is generally a last resort option, because, well... it's Delcatty. Foresight is available in its movepool to counteract Normalize's downside, and allow Delcatty to once again paralyze Ghost-types with Thunder Wave. This is hardly recommended though, because if paralyzing Ghost-types is what you want to do, why use a Delcatty?

    It can take an offensive approach, having decent movepools and Calm Mind or Work Up, but offensive bases of 65 and 55 won't be sweeping any time soon. If you insist however, offensive Delcatty wants Wonder Skin instead of Normalize to try and avoid status.

    Lastly, Sing is also available, but that's a terrible move on any pokemon, and Delcatty can Baton Pass Calm Mind boosts, but that's directly outclassed by Mr. Mime, who already faces competition as a Baton Passer, and is both faster and more powerful, with the ability to actually use the boosts to boot.}}

    {{Checks|Literally all Ghost types wall Delcatty, thanks to Normalize. They must watch out for Toxic (unless they're Haunter) or the uncommon Foresight, but there is otherwise literally nothing that Delcatty can do to them.

    Anything with bulk shuts Delcatty down more or less instantly, especially ones that don't mind status, like Throh and Bastiodon. If it resists Delcatty's sole attack, even better, because Delcatty won't even threaten this way.

    Taunt is a thorn in Delcatty's side, stopping it from doing anything useful at all aside from spamming a horribly weak return. Magic Bounce Natu completely walls Delcatty, bouncing any status attempts back at it, and having enough bulk (with Eviolite) to take on repeated Returns and Roost away the damage.

    Guts and Quick Feet abusers, particularly Ursaring, spell doom for Delcatty, taking advantage of its status attempts and happily setting up. Finally, a strong STAB move is enough to 2HKO Delcatty at the worst if nothing else works, because they are annoyingly frail even with investment.}}

    {{footer}}
     
    Last edited: May 24, 2015
  2. The Real Elmo

    The Real Elmo Caterpie hungers...

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  3. Luck>Skill

    Luck>Skill Well-Known Member

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    Luck>Skill
    Yeah Delcatty doesn't get Fire Blast so just run Return

    Normal Twave is literally the only reason to run Delcatty
     
  4. Spoovo The Pirate

    Spoovo The Pirate Meep! Article Contributor Article Contributor

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    Ah. Must've missed that... somehow. Looks like Jolly Return it is. D:
     
  5. emac

    emac Emad

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    I guess it's ok. Not a whole ton to say about Delcatty...
     
  6. Spoovo The Pirate

    Spoovo The Pirate Meep! Article Contributor Article Contributor

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    Yes indeedy. She really wants Foul Play. Fits her like a glove, and would solve her power problem. Sure, wouldn't make her worth using, still, but hey.
     
  7. Luck>Skill

    Luck>Skill Well-Known Member

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    I guess you can Wikify this lol

    Approved
     
  8. The Real Elmo

    The Real Elmo Caterpie hungers...

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    Yeah, nothing else to add.
    Approved
     
  9. Spoovo The Pirate

    Spoovo The Pirate Meep! Article Contributor Article Contributor

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    Okeydokey. I'll get this wikified. Thanks guys. :3