On Wiki Spoiler ==General== -80/70/60 defenses paired with eviolite isn't too bad, giving it some bulk, especially for NU. -Near Perfect Coverage. -Access to No Guard. -Access to eviolite. -Quite slow, although it is faster and has slightly less attack/bulk than Gurdurr. ==No Guard == Machoke (F) @ Eviolite Trait: No Guard EVs: 92 HP / 252 Atk / 164 Spd Adamant Nature (+Atk, -SAtk) - DynamicPunch - Ice Punch/ThunderPunch - Payback - Bullet Punch/Substitute Set Comments: While this set has great coverage, it is hard to chose between bulk or strength. While eviolite improves machoke's bulk, expert belt boosts his power. If you feel you need priority, bullet punch can be used. This set is great for receiving speed / attack boosts, from pokemon such as ninjask. It utterly destroys using dynamic punch, a 100% confusion, 100% Accuracy and 100 base power stab move. The speed EVs put you 1 point ahead of alomomola. The move Thunder Punch can be paired with Ice punch for a bolt beam variation, and payback is for coverage or Ghosts and Psychic. ==Bulk Up== Machoke (F) @ Eviolite Trait: No Guard EVs: 252 HP / 252 SDef / 4 Atk Adamant/Careful Nature (+Atk, -SAtk), (+SDef, -SAtk) - DynamicPunch - Payback - Ice Punch/ThunderPunch/Substitute - Bulk Up Set Comments: This set focuses on bulk, so the SDef help. Bulk up allows machoke to tank moves and KO pokemon easily. If you want to use guts, brick break is an option. Payback is for massive damage on things that EQ / DPunch wont hit hard, for example flying types / ghost types. If you see the flying type KOing you, switch out. Machoke uses bulk up to increase his defense meaning investments aren't really needed. Hp EVs also add to the bulk. ==RestTalk== Machoke (F) @ Eviolite Trait: Guts / No Guard EVs: 252 HP / 252 Atk / 4 Spe Adamant Nature (+Atk, -SAtk) - Brick Break / Dynamic Punch - Payback - Rest - Sleep Talk Set Comments: Rest talk machamp is quite viable. He can rest off damage and use sleep talk. Guts is in use due to sleep activating it, so dynamic punch cannot be used reliable. Brick Break is reliable STAB and payback is for ghosts / Psychics (If they don't KO first.) If you feel you like Dynamic Punch too much, you can run No Guard, but that will be taking away from your attack. ==Other Options== -Choice Band can function well. -Work Up can be used on a mixed set although it shouldn't really be used. -Choice band can be used, but outclassed by sawk and hariyama. -Variants of a subpunch set can be used, abusing dynamic punch's confusion. -Encore can be used to let Machoke use Bulk up, and other such options. ==Checks & Counters== In general, anything that can sleep machoke that is faster, E.G. Butterfree, can setup or kill. Haunter can trick the serup variants, and this cannot switch into nor go up against most boosted pokemon. As it does for most boosters, ditto works well, and you can even try dodrio. Most of NU's bulky waters can switch into Machoke to tank a hit, especially Alomomola thanks to Regenerator. NU's many bulky Psychic types can switch into Machoke with little to no fear. Musharna is a great example of this, being able to tank everything Machoke can throw at it while healing off damage with Moonlight. Lum Harvest Exeggutor is an even better example, being able to immediately heal DPunch's confusion and retaliate with a STAB Psychic. NU's Ghost Types can switch into a DPunch spamming Machoke with immunity, and either force it out or trick/burn/attack it. Standard Machoke is especially weak to status. However, Machoke can easily get around status with a Guts or Sleep Talk set. Pokemon using strong or even neutral Super Effective hits can usually KO a non boosted attack.