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[Skeleton] Bronzor

Discussion in 'Gen 5 LC Analyses' started by Weavile, Mar 20, 2013.

  1. Weavile

    Weavile Phoenix

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    ==General==
    [secret]* Big defensive stats
    * Kick-ass support movepool
    * Typing well complemented with abilities
    * Slow-as-balls and lacking offensive presence
    * Kawaii steel ring-chan[/secret]
    Yet another lasting face of Little Cup, Bronzor has held a place in Little Cup all its own since Gen IV. It possesses stellar defensive stats as well as a solid defensive typing compounded with two very useful abilities in Heatproof and Levitate. Perhaps he greatest tool in the cute little plate's arsenal is its support movepool, with access to Stealth Rock, Light Screen, Reflect, Trick Room and more it can always find a way to be useful. That said Bronzor has a few drawbacks that hold it back, most prominent of these is its lack of offensive presence. Many Pokémon can tank non super-effective hits from a Bronzor all day, this makes Bronzor prone to being set up on and makes him somewhat risky to use. Even so, Bronzor is always worth a thought as a threat and a tool.

    ==Rockzor==
    Bronzor @ Eviolite
    Trait: Levitate
    EVs: 220 HP / 4 Atk / 68 Def / 4 SAtk / 200 SDef / 12 Spd
    Sassy Nature (+SDef, -Spd)
    - Earthquake
    - Flash Cannon / Psychic
    - Stealth Rock
    - Toxic / Psychic
    [secret]* Standard set
    * Effective rock setter
    * EQ takes on mainly Magnemite
    * Flash Cannon stops stuff like Murkrow using you for free subs
    * Toxic cripples bulky stuff and walls[/secret]
    This is Bronzor's standard set. This set makes use of Bronzor's defensive capabilities and allows it to serve as a Stealth Rock user. Bronzor's stellar Special Defense allows it to come in on a number of special attacks from the likes of Snover, Abra, Porygon etc. and proceed to set up Rocks. Earthquake is here mostly to hit Magnemite as Magnemite always threatens to trap and kill Bronzor. It must be noted that many Magnemites carry Magnet Rise, therefore catching it on the switch is your safest bet. Flash Cannon is for hitting things such as Murkrow and preventing them from getting a free ride and setting up on you. Toxic is for crippling bulky Pokémon such as Porygon and Misdreavus. Psychic can be used over Flash Cannon or Toxic, this allows Bronzor to make dents in Fighting-type Pokémon such as Timburr and Mienfoo but depending on what you use it over, it can leave you open to another set of Pokémon.

    ==Screen Plate==
    Bronzor @ Eviolite / Light Clay
    Trait: Levitate
    EVs: 220 HP / 4 Atk / 68 Def / 4 SAtk / 200 SDef / 12 Spd
    Sassy Nature (+SDef, -Spd)
    - Flash Cannon
    - Reflect
    - Light Screen
    - Earthquake / Toxic

    [secret]* Sets screens somewhat effectively
    * Flash Cannon is standard STAB and stops you being set-up bait
    * Toxic vs EQ is hitting stuff like Magnemite vs crippling things
    * Natu kind of outclasses here[/secret]
    This set secures Bronzor a nice niche as a user of Screens, many believe it's outclassed by Natu in this role, and in a few ways it is, but Bronzor's superior defenses and stellar typing provide something to set it apart from other potential Screen users. Your main priority will be to set screens up, of course. The choice of item depends on how confident you are in Bronzor's longevity and usefulness without Eviolite and how long you wish your screens to stay up, both options are equally viable and it is down to personal choice. Flash Cannon prevents Pokémon like Murkrow setting up subs on Bronzor for free and is near essential for this set. Earthquake allows Bronzor to take on things like Magnemite and Chinchou very effectively, while Toxic allows it to cripple a number of threats such as Porygon.

    ==Other Options==
    * Calm Mind
    * Trick Room
    * Gyro Ball
    * Psychic for hitting Fighting- and Poison-types
    * Heatproof can replace Levitate on any set, but you lose the ability to switch in to ground moves
    * Weather Moves
    * Recycle + Oran Berry

    ==Checks and Counters==
    * Mold Breaker Drilbur can hit any variant hard and spin away any Rocks you may have set
    * Sub CM Murkrow makes set-up bait out of Bronzor if they avoid Toxic for a couple Calm Minds
    * Most any Fire-type move will roast Levitate Bronzor
    * Low offensive presence can allow many things (especially Steel-types if you lack EQ) to set-up on you if you're not careful, especially users of Sub.
    * Magnet Rise Magnemite can trap and kill Bronzor 100%
    * Natu stops Bronzor from doing anything useful due to Magic Bounce.
     
    Last edited: Apr 10, 2013
  2. Mylo Xyloto

    Mylo Xyloto if your world falls apart, i'd start a riot

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    Mylo Xyloto
    Mention Natu in C&C because of magic bounce. Mention a Oran + Recycle set in OO as well as Hypnosis, although not good it exists also Psychic since it hits foongus and fighting types harder. I'd mention Magnemite in c&c especially if its running magnet rise. Mention that sub users are prone to set up on you due to bronzors lack of offence. Other than that, looks good.
     
  3. Weavile

    Weavile Phoenix

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    I believe there are legality issues with Bronzor and Hypnosis as it learns it by level up at level 7, don't think it can pass it on breeding either.
    Everything else is done
     
  4. RSTLNE

    RSTLNE Member

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    I think weather moves deserve a bigger mention as it is the main rain dance/sunny day summoner.

    I run this set on smogon.

    Bronzor @ Eviolite
    Trait : Levitate
    EV's : 220 HP / 4 Atk / 68 Def / 4 SAtk / 200 SDef / 12 Spd
    Sassy Nature (+SDef, -Spd)
    -Sunny Day/Rain Dance
    -Stealth Rock/Toxic
    -Flash Cannon
    -Gyro Ball / Earthqauke

    Probably the main weather summoner in LC besides snover. HP Fire can be run instead of Gyro Ball to hit snover.
     
  5. Weavile

    Weavile Phoenix

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    Weather itself is a sort of gimmicky strategy. If people want it in, I'll put it in, but personally I think OO is fine for it.
     
  6. Archerknight

    Archerknight Legends

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    Imo mention that psychic can be used as well as Earthquake, hits fightings harder.
    Id also use -satk nature, but thats just me