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[Final] Durant

Discussion in 'Gen 5 LU Analyses' started by Xdevo, Jun 3, 2013.

  1. Xdevo

    Xdevo Phrasing Super Moderator Tour Director Super Moderator Tour Director

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    [​IMG]



    On Wiki
    ==Overview==

    Durant is one of the most powerful Pokemon in LU, thanks to the combination of Hustle and a great Attack stat. Durant also has the luxury of having a very interesting Speed tier, putting it right above Galvantula. This lets Durant avoid being revenge killed by most of the unboosted LU (with a notable exception from Sceptile), while still hitting really hard. Durant's movepool, while sparse, is just broad enough to hit everything in LU at least neutrally. Durant also has a very good defensive typing, leaving it with only one weakness: Fire. Unfourtuately, Durant doesn't have the bulk to make use of its typing, at least on the special side.

    Durant's bulk is its main issue. The lack of common immunities, and the lack of HP, make switching Durant into play very difficult. Durant also has horrendous Special Defense, which makes even neutral attacks sting a lot. While Durant's physical bulk may seem impressive, the complete lack of HP makes it only average, and with many of LU stronger attackers being physical, Durant will find it very hard to find a switch. However, once Durant gets into play, something will take a lot of damage.

    ==Sets==
    ===Hone Claws===
    {{set|name=Hone Claws
    |pkmn=Durant
    |item=Life Orb |item2=Wide Lens
    |ability=Hustle
    |nature=Jolly
    |ev=252 Atk / 4 SpDef / 252 Spe
    |move1=Iron Head
    |move2=X-scissor
    |move3=Hone Claws
    |move4=Superpower|move41=Crunch|move42=Thunder Fang}}

    This is Durant's flagship set; it uses Hone Claws to fix Hustle's reduced accuracy, and to boost Durant's attack to astronomical levels. If Durant gets one boost, it will hit 712 Attack, not including a possible boost from Life Orb. The first three moveslots are very obvious, with Durant's two STAB moves and a boosting move. The last slot is a it more complex. Superpower hits the Steel-types, such as Magneton, that give Durant so much trouble, it also has very good power, and hits most almost everything in LU neutrally. Unfortunately, it lowers both Attack and Defense after use, so it isn't suitable for repeated uses. Crunch hits all of the Fire-types in LU neutrally, and also has the added benefit of hitting Dusclops. However, it fails to hit the Steel-types, and gives Poliwrath free reign for switching. Thunder Fang hits Poliwrath and the few other Water-types in LU, but has low power. For the item, Life Orb is the suggested option, as it lets Durant hit extremely hard. Wide Lens can be used if the recoil is off-putting. A Lum Berry can also be used to avoid and stray Scald burns, Sleep Powder, other various status moves that can cripple Durant.

    Durant really appreciates Stealth Rock support, as most of its checks tend to be weak to Stealth Rock. Omastar and Druddigon both set up Stealth fairly easily, and they both resist Fire. Kabutops can also set SR, and spin away pesky Spikes that can shorten Durant's lifespan. Durant really appreciates the support of a powerful special attacker, that can weaken the physical walls that can give Durant trouble, and to take advantage of the holes that Durant will punch in opposing teams. Lilligant, Moltres, Houndoom, and Slowking all work really well.

    ===Choice Band===
    {{set|name=Choice Band
    |pkmn=Durant
    |item=Choice Band
    |ability=Hustle
    |nature=Jolly
    |ev=252 Atk / 4 SpDef / 252 Spe
    |move1=Iron Head
    |move2=X-scissor
    |move3=Crunch |move31=Thunder Fang
    |move4=Superpower

    This set foregoes the need for a boost, and has immediate power. With a Choice Band attached, Durant can muscle its way through most of LU walls, and with a little bit of prediction, can easily destoy most of LU's cores. The move here are the same as the previous set, only with Crunch or Thunder Fang replacing Hone Claws. Superpower is much more important on this set to nail the Fire- and Steel-types. It also has a good chance to 2HKO Poliwrath. Crunch still hits Dusclops, and has the added benefit of hitting most of the Fire-types for at least a 2HKO.

    This set enjoys most of the same partners as the former set, though Rapid Spin support is much more useful for this set, as it tends to switch a lot more often. This set also like to have its own Spikes support to weaken a few key checks, and to ensure that the more bulky Pokemon in LU can't survive with a small amount of health. Omastar can provide both Spikes and a decent Fire-resist. Scolipede and Accelgor both share a weakness to Fire, but can provide Spikes.


    ==Other Options==

    Durant's movepool is fairly shallow, but Durant has a few other options to use. Durant can use Baton Pass to give a few boosts around. Iron Defense, Agility, and Hone Claws are the extent of what Durant can pass. Durant's fraility and the lack of decent recipients make Baton Pass not a very good option for what Durant can do.

    Durant can use Rock Slide to hit a few things in LU a bit harder, such as Entei or Moltres. Durant can use Agility to outspeed the scarf users and Sceptile, it should be used with an Adamant nature to give Durant as much power as possible. Lum Berry can help Durant avoid an untimely burn, paralyze, or sleep from missing or a bad prediction. Durant can run a set with four attacks to combine the coverage of the Choice Band set, with the ability to change moves. The bug can hold a Choice Scarf to outspeed almost all of the Pokemon in LU, including some of the boosted metagame.

    ==Checks and Counters==

    Poliwrath is Durant's best check, resisting both of its STAB moves, while being able to burn it with Scald or phaze it with Circle Throw. Poliwrath does need to be wary of a boosted Superpower as it can 2HKO. Scarf Magneton can take all of Durant's attacks other than Superpower, and swiftly OHKO with Thunderbolt or Hidden Power Fire. Magnet Pull even keeps Durant from switching out, to ensure the kill. Steelix has enough bulk to tank all of Durant's attacks (aside from Superpower which will 2HKO). Dusclops can also generally tank anything but a boosted Crunch and threaten with a burn.

    Durant is much easier to revenge kill than is is to outright wall. Sceptile, Rotom, and Rotom-C can all revenge kill Durant with any of their effective moves. Most of the revenge killers in LU will work, assuming they can hit Durant at least neutrally. A number of Pokemon with above average bulk without a weakness to any of Durant's STAB moves can tank an attack and retaliate, but almost none can take multiple attacks, so a sacrifice will be needed.
     
    Last edited by a moderator: Jun 6, 2013
  2. Epikhairz

    Epikhairz Delta Stream

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    LOLing at Kevin Durant pic atm :D.

    You should probably say something about the x4 Fire weakness. It's kind of a big thing.
    Include Rotom in C&C - resists/immune to all of the moves listed for sets bar Crunch and can cripple it with Will-O-Wisp or go for a strong T-bolt
     
  3. Xdevo

    Xdevo Phrasing Super Moderator Tour Director Super Moderator Tour Director

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    I'll add something about the Fire-weakness.

    About Rotom, I already mentioned Scarf Rotom, and the other Rotom sets are 2HKO'd if they try to switch into any of Durant's moves.

    252 Atk Life Orb Hustle Durant Iron Head vs 4 HP/0 Def Rotom: 57.85% - 68.18%

    The Hone Claws set can even OHKO with a boost after SR.
    After entry hazards: 239 - 276 (98.76% - 114.05%)
     
  4. Spoovo The Pirate

    Spoovo The Pirate Meep! Article Contributor Article Contributor

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    No Rock moves mentioned? They're worth it for stuff like Moltres, Charizard and other Fire-types, imo. *shrugs*
     
  5. Tyki

    Tyki Change

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    Yea, Rock Slide definitely needs a mention. Steelix is a pretty good counter.
     
  6. Xdevo

    Xdevo Phrasing Super Moderator Tour Director Super Moderator Tour Director

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    I've added Rock Slide, I forgot that had removed it from the main set when I was copying stuff.

    Added Steelix.
     
  7. Arceus_17

    Arceus_17 Avoid eye contact

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    Durant Learns Stone Edge
     
  8. Spoovo The Pirate

    Spoovo The Pirate Meep! Article Contributor Article Contributor

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    Rock Slide's normally chosen for accuracy though. Durant can't afford to miss in most circumstances, because it's dead if it does.
     
  9. Scene

    Scene reverie

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    Looks pretty good, I'd personally say Rock Slide is a lot more effective than either Crunch or Thunder Fang, but it's nothing huge.

    No Lum Berry? It's a great item for Durant, I'd really consider it over Wide Lens for the HC set. Gives a guaranteed boost against things like Lilligant, Uxie and Lanturn.
     
  10. Xdevo

    Xdevo Phrasing Super Moderator Tour Director Super Moderator Tour Director

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    Honestly, if you can keep SR up, Rock Slide is pretty much useless. Both Thunder Fang and Crunch will 2HKO both Entei and Moltres after SR. Superpower has a 56% chance to OHKO Entei with SR up.
    Moltres is also 2HKO'd by Iron head with SR up.

    I think about Lum Berry some.
     
  11. meeps

    meeps Well-Known Member

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    yeah, for reasons mentioned rock slide is probably inferior to thunder fang / crunch

    idk what else important is needed to add, maybe agility in oo to outspeed sceptile or scarf users

    looks good so Approved
     
  12. Tyki

    Tyki Change

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    Approved
     
  13. Xdevo

    Xdevo Phrasing Super Moderator Tour Director Super Moderator Tour Director

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    Its been uploaded.
     
  14. Spoovo The Pirate

    Spoovo The Pirate Meep! Article Contributor Article Contributor

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