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[Final] Persian

Discussion in 'Gen 5 NU Analyses' started by Incon, Jun 3, 2013.

  1. Incon

    Incon I feel incapable of seeing the end.

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    On Wiki

    persian_by_takiei-d4i6vnn.jpg

    == General ==

    Persian has fallen from its original position as a common sight in the OU metagame during the RBY era. Now that it's all the way down in NU and no longer has an insane Critical hit chance, Persian is here to stay. Its insanely high Speed stat is her greatest asset, turning it into one of the best scouts in the tier. Access to Fake Out and U-Turn allows it to keep constant pressure on the opposing team due to the momentum she creates. It was also granted one of the best Special Attack boosting moves in the form of Nasty Plot. It can take advantage of this with its expansive Special movepool. In addition, it receives the great ability Technician, boosting moves with a base power of 60 or less by 50%. Therefore, moves like Fake Out, Bite, and Swift will receive a much needed increase in power. It's not all sunshine and rainbows for Persian, however. While its Speed stat is incredibly high, that's about the only thing it has going for it when looking at base stats. Both its offensive and defensive stats are mediocre at best leaving a bit to be desired when unboosted. Despite this, it does her job quite well and when you play to its strengths, you find a good asset to your team.

    == Dat Momentum ==

    Persian @ Life Orb / Silk Scarf
    Ability: Technician
    Evs: 4 Hp / 252 Atk / 252 Spe
    Jolly Nature
    -Fake Out
    -U-Turn
    -Taunt / Bite / Hypnosis
    -Return

    This set maximizes Persians capabilities as a scout. Fake Out and U-turn are the staples of the set, allowing Persian to get in, Fake Out for free damage on the opponent, and U-Turn out usually without taking any damage besides entry hazards due to her high speed. You have multiple options in the third slot. Taunt is nice for shutting down walls that can commonly switch in on Persian such as Misdreavus or Weezing. It also stops bulky Pokemon from setting up, like Musharna. Bite can be used for more coverage, notably against Ghost-Types. It's also boosted by Technician and has a nice flinch rate. Hypnosis is a good option to spread some sleep around, but is inferior to the other options due its low accuracy. Return is in the last slot for nice consistent STAB damage.

    The EVs allow Persian to be as fast as possible while still hitting decently hard. A Jolly nature is recommended to further its scouting capabilities. Life Orb is the preferred item to give a much needed boost in Attack, however its recoil damage stacks up. One can forego the recoil damage with Silk Scarf, but it only boosts Normal attacks.

    Persian works well with set-up sweepers such as Gorebyss, who can nab some boosts and proceed to sweep with momentum gained from this set. Rapid Spin support is recommended as Persian will be doing a lot of switching in. Entry Hazard damage will stack up, especially with Life Orb. On the same token, due to U-turn causing the opponent switch often as well, Persian appreciates Entry Hazard support from its own team to hinder the opposing team. Roselia or Garbodor can offer good Spikes support.

    == Nasty Plot ==
    Persian @ Life Orb / Focus Sash
    Trait: Technician
    Evs: 4 Hp / 252 Spa / 252 Spe
    Timid Nature
    -Nasty Plot
    -Swift
    -Water Pulse
    -Thunderbolt / Hypnosis

    Persian can increase its mediocre Special Attack with one of the best boosting moves in the game; Nasty Plot. After one boost with the given Evs, it reaches 458 SpA. Swift is its best STAB option as it gets boost from Technician reaching 135 Base Power when factoring in both STAB and Technician. Water Pulse is nice for hitting Rock and Ground-Types for Super Effective damage, while also hitting Pokemon that resist or are immune to Swift. It too receives a boost from Technician and also has a chance to Confuse. Thunderbolt is in the last slot to round out the coverage, hitting bulky Water-Types harder than her moves. Hypnosis can chosen over Thunderbolt for an easier time setting up, but its low accuracy is undesired and a miss can ruin the set.

    The EVs maximize Persian's sweeping potential. Max Speed with a Timid Nature allows it to outspeed most of the unboosted tier. Max out Special Attack for obvious reasons. Life Orb is the best choice for hitting as hard as possible, however Focus Sash can be used alongside a Spinner to ensure atleast one Nasty Plot boost. Dual Screen support can help this set out. Screeners such as Gardevoir or Mesprit make good teammates. Roselia and Garbodor are also good teammates as they provide Spikes support which helps net some extra Ko's.

    == Other Options ==

    Choice Band or Choice Specs can be used to increase its Attack and Special Attack respectively, however both still lack in power. Switcheroo can be used with either Choice item. Icy Wind can be used to hit Dragon- and Grass-Types hard while also lowering their speed. Knock Off can cripple Scarf or Eviolite users. Persian receives both Rain Dance and Sunny Day and can set them up rather quickly. Persian can utilize the move Last Resort in tandem with Fake Out to deal a lot of damage, however it loses out on its ability to scout and is completely walled by Rock-, Steel-, and Ghost-Types. A set consisting of Swagger + Foul Play can be used. Even though it doesnt have prankster, it can still be effective due to its high speed. Covet is usable along side a Normal Gem, as when boosted it has similar power to Return but also steals the opponents item. This is a one time thing, however. Other notable moves in its arsenal include Shadow Ball, Dig, Psych Up, and Aerial Ace.

    == Checks & Counters ==

    Steel, Rock, and Ghost-Types give Persian the most trouble. Steel-Types take very little damage from any Persian's attacks on the Momentum set and can proceed to set up in Klinklang's case or lay down Hazards. Rock-Types also take little damage and can set up hazards, however both Steel and Rock types can be Taunted so they cant set up and must look out for the Nasty Plot set. Ghost-Types are immune to Fake-Out and take minimal damage from U-Turn but must watch out for Bite. Pursuit users can ruin her Scouting tactics by damaging her before she switches out. Scarf users outspeed and deal tons of damage due to her lack of bulk. Defensive Pokemon live Alomomola take very little damage as well.[/HIDE]
     
    Last edited: Jun 7, 2013
  2. Dr. Fuji

    Dr. Fuji Active Member

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    Covet is usable along side a Normal Gem it isn't too much weaker then Return (90 vs 102) and allows you to steal a potentially important item from an opponent worth an OO mention at least.
     
  3. The Real Elmo

    The Real Elmo Caterpie hungers...

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    I've heard of people running Hypnosis on the NP set instead of Thunderbolt to help with setting up NP. It's worth a slash in the set imo.

    OO stuff:
    It should be mentioned that Persian can run Switcheroo alongside any choice items.
    Even though Persian doesn't get prankster, swagger+foul play can be used. Foul Play itself is a great move for Persian considering its low attack stat.
    Idk about the night slash mention. Bite does more damage + has a flinch chance, and will always be the superior move imo.
     
  4. Incon

    Incon I feel incapable of seeing the end.

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    This makes me a little skeptical. I personally don't think its worth it to forego superior damage items to have a one time use Gem alongside a weaker Return. I'd personally just run Knock-Off. Persian would be most likely wasting the Gem on Fake Out anyway. I'll see what others have to say first.

    I agree with all of this. Fixed.
     
  5. Xdevo

    Xdevo Phrasing Super Moderator Tour Director Super Moderator Tour Director

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    All PO analyses use it for Pokemon not he/she/him/her.

    You could use the Covet thing that Mewthree suggested on the NP set I suppose.
     
  6. Incon

    Incon I feel incapable of seeing the end.

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    Right. Ill get that fixed. I'll put the Covet thing in OO.
     
  7. Xinc

    Xinc Time for Oras?

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    I would slash Focus Sash with LO with the special set. It guarantees a boost, and persian can be a tad bit frail.
     
  8. Spoovo The Pirate

    Spoovo The Pirate Meep! Article Contributor Article Contributor

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    Though, with how difficult it is to remove hazards in NU, it might never see any usage. It's a fair point though, imo. *nods*
     
  9. The Real Elmo

    The Real Elmo Caterpie hungers...

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    Looks good
    Approved
     
  10. Dzi

    Dzi So Nyuh Shi Dae

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    Approved.
     
  11. Spoovo The Pirate

    Spoovo The Pirate Meep! Article Contributor Article Contributor

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    updated

    {{header}}

    {{Tier|BW2 NU}}

    {{Overview|Persian has fallen from its original position as a common sight in the OU metagame during the RBY era. Now that it's all the way down in NU and no longer has an insane Critical hit chance, Persian is here to stay. Its insanely high Speed stat is her greatest asset, turning it into one of the best scouts in the tier. Access to Fake Out and U-Turn allows it to keep constant pressure on the opposing team due to the momentum she creates. It was also granted one of the best Special Attack boosting moves in the form of Nasty Plot. It can take advantage of this with its expansive Special movepool. In addition, it receives the great ability Technician, boosting moves with a base power of 60 or less by 50%. Therefore, moves like Fake Out, Bite, and Swift will receive a much needed increase in power. It's not all sunshine and rainbows for Persian, however. While its Speed stat is incredibly high, that's about the only thing it has going for it when looking at base stats. Both its offensive and defensive stats are mediocre at best leaving a bit to be desired when unboosted. Despite this, it does its job quite well and when you play to its strengths, you find a good asset to your team.}}

    {{Set|Dat Momentum|
    Persian @ Life Orb / Silk Scarf
    Trait: Technician
    EVs: 4 HP / 252 Atk / 252 Spd
    Jolly Nature (+Spd, -SAtk)
    - Fake Out
    - U-Turn
    - Taunt / Bite / Hypnosis
    - Return}}

    {{Comments|This set maximizes Persian's capabilities as a scout. Fake Out and U-turn are the staples of the set, allowing Persian to get in, Fake Out for free damage on the opponent, and U-Turn out usually without taking any damage besides entry hazards due to her high speed. You have multiple options in the third slot. Taunt is nice for shutting down walls that can commonly switch in on Persian such as Misdreavus or Weezing. It also stops bulky Pokemon from setting up, like Musharna. Bite can be used for more coverage, notably against Ghost-Types. It's also boosted by Technician and has a nice flinch rate. Hypnosis is a good option to spread some sleep around, but is inferior to the other options due its low accuracy. Return is in the last slot for nice consistent STAB damage.

    The EVs allow Persian to be as fast as possible while still hitting decently hard. A Jolly nature is recommended to further its scouting capabilities. Life Orb is the preferred item to give a much needed boost in Attack, however its recoil damage stacks up. One can forego the recoil damage with Silk Scarf, but it only boosts Normal attacks.

    Persian works well with set-up sweepers such as Gorebyss, who can nab some boosts and proceed to sweep with momentum gained from this set. Rapid Spin support is recommended as Persian will be doing a lot of switching in. Entry Hazard damage will stack up, especially with Life Orb. On the same token, due to U-turn causing the opponent switch often as well, Persian appreciates Entry Hazard support from its own team to hinder the opposing team. Roselia or Garbodor can offer good Spikes support.}}

    {{Set|Nasty Plot|
    Persian @ Life Orb / Focus Sash
    Trait: Technician
    EVs: 4 HP / 252 SAtk / 252 Spd
    Timid Nature (+Spd, -Atk)
    - Nasty Plot
    - Swift
    - Water Pulse
    - Thunderbolt / Hypnosis}}

    {{Comments|Persian can increase its mediocre Special Attack with one of the best boosting moves in the game; Nasty Plot. After one boost with the given EVs, it reaches 458 SpA. Swift is its best STAB option as it gets boost from Technician reaching 135 Base Power when factoring in both STAB and Technician. Water Pulse is nice for hitting Rock- and Ground-Types for Super Effective damage, while also hitting Pokemon that resist or are immune to Swift. It too receives a boost from Technician and also has a chance to Confuse. Thunderbolt is in the last slot to round out the coverage, hitting bulky Water-Types harder than any other moves Persian has access to. Hypnosis can chosen over Thunderbolt for an easier time setting up, but its low accuracy is undesired and a miss can ruin the set.

    The EVs maximize Persian's sweeping potential. Max Speed with a Timid Nature allows it to outspeed most of the unboosted tier. Max out Special Attack for obvious reasons. Life Orb is the best choice for hitting as hard as possible, however a Focus Sash can be used alongside a Spinner to ensure at least one Nasty Plot boost. Dual Screen support can help this set out. Dual Screeners such as Gardevoir or Mesprit make good teammates. Roselia and Garbodor are also good teammates as they provide Spikes support which helps net some extra kills.}}

    {{Options|The Choice Band or Choice Specs can be used to increase its Attack and Special Attack respectively, however both still lack in power. Note that Switcheroo can be used with either Choice item. Icy Wind can be used to hit Dragon- and Grass-Types hard while also lowering their speed and maintaining a Technician boost.

    Knock Off can cripple Scarf or Eviolite users. Persian receives both Rain Dance and Sunny Day and can set them up rather quickly. It can utilize the move Last Resort in tandem with Fake Out to deal a lot of damage, however it loses out on its ability to scout and is completely walled by Rock-, Steel-, and Ghost-Types with just those two moves. Covet is usable along side a Normal Gem, as when boosted it has similar power to Return but also steals the opponents item. This is a one time thing, however. Other notable moves in its arsenal include Shadow Ball, Dig, Psych Up, and Aerial Ace.}}

    {{Checks|Steel, Rock, and Ghost-Types give Persian the most trouble. Steel-Types take very little damage from any Persian's attacks on the Momentum set and can proceed to set up in Klinklang's case or lay down Hazards. Rock-Types also take little damage and can set up hazards, however both Steel and Rock-types can be Taunted so they cant set up and must look out for the Nasty Plot set. Ghost-Types are immune to Fake-Out and take minimal damage from U-Turn but must watch out for Bite. Pursuit users can harm its Scouting tactics by damaging it before it switches out. Scarf users outspeed and deal tons of damage due to her lack of bulk. Defensive Pokemon live Alomomola take very little damage as well.}}

    {{footer}}