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[Skeleton] Espeon

Discussion in 'Gen 5 OU Analyses' started by Sakuya Izayoi, Jun 22, 2013.

  1. Sakuya Izayoi

    Sakuya Izayoi love to hate

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    [​IMG]

    *Cute
    *Magic Bounce
    *Great base 130 Special Attack stat
    *Good base 110 Speed stat, outspeeding the musketeers
    *65/60/95 Defenses, meaning Espeon is very frail on the physical side.
    *Pursuit Weak

    == Dual Screens ==
    Espeon (M) @ Light Clay
    Trait: Magic Bounce
    EVs: 252 HP / 4 Def / 252 Spd
    Timid Nature (+Spd, -Atk)
    - Reflect
    - Light Screen
    - Psychic / Psyshock
    - Baton Pass / Hidden Power [Ice] / Hidden Power [Fire]

    Set Comments:
    *With the release of its new ability, Magic Bounce, Espeon plays a better role as a team supporter, reflecting back Entry Hazards.
    *Light Clay is the obvious item of choice, as it prolongs the duration of dual screens to 8 turns.
    *Dual Screens are used to make Espeon more of a team supporter, cushioning attacks greatly.
    *Psychic is the preferred STAB over Psyshock as it is naturally stronger and allows Espeon the ability to beat Bulk Up Conkeldurr. Although Psyshock is slightly weaker, it does allow Espeon to beat Calm Mind Keldeo and Terrakion in sandstorm, as it hits their weaker Defense stat. Baton Pass might seem like an odd choice, especially when Espeon is lacking any boosting move, but it is incredibly useful
    *Baton Pass allows Espeon to escape the clutches of Pursuit users, as Pursuit does not hit Espeon if it uses Baton Pass beforehand. Combine this information with the fact that Espeon's main two switch-ins, Tyranitar and Scizor, are both Pursuit users, and Baton Pass can often save Espeon from death. Baton Pass also allows Espeon to escape Gothitelle, who may otherwise stall out precious screen turns by keeping Espeon in with its ability Shadow Tag. However, if running away from your problems doesn't tickle your fancy, then Hidden Power [Fire] is a usable option over Baton Pass. Hidden Power [Fire] allows Espeon to KO Scizor before it can use U-turn or Pursuit, and with a Reflect up, Bullet Punch doesn't do nearly enough to KO Espeon. Unfortunately, Hidden Power Fire also leaves Espeon incredibly vulnerable to Tyranitar, almost always resulting in Espeon's demise. Hidden Power [Ice] can also be used to nail the Dragons should you have a way to deal with Pursuit-trappers.

    == Espyjump ==
    Espeon (M) @ Leftovers
    Trait: Magic Bounce
    EVs: 252 HP / 252 Def / 4 Spd
    Bold Nature (+Def, -Atk)
    - Calm Mind
    - Baton Pass
    - Stored Power
    - Hidden Power [Fighting] / Hidden Power [Fire] / Substitute

    Set Comments:
    *Calm Mind and Baton Pass is the crux of the set, and Magic Bounce only aids in reflecting phazing moves such as Roar and Whirlwind. Espeon can also act as a good end pokemon for a Baton Pass chain, its high Special Attack and Speed means it can demolish most teams.
    *Stored Power is chosen over other STABs, such as Psychic and Psyshock because after two boosts, it becomes stronger than the aforementioned options. It is important to remember that any boost will power up Stored Power, so it is not limited to being enhanced by solely Calm Mind.
    *Hidden Power [Fighting] is used to surprise and KO Tyranitar, one of the most common switch-ins to Espeon. Hidden Power [Fire] can be used to fry Scizor as well, but Tyranitar will then have a party ripping out Espeon. Substitute can also be used to avoid Circle Throw and Dragon Tail from phazing itself out, and also avoiding critical hits from landing on Espeon and bypassing all of the boosts that Espeon has accumulated.
    *The EV spread provides Espeon with as much physical bulk as possible, as it will have to switch into Pokemon like Hippowdon and Skarmory to avoid phazing moves. Without investment into Defense, Brave Birds and Earthquakes really sting. With some Speed Baton Passed to it, the lack of Speed EVs will probably not prove significant, although if you are not confident that you will attain Speed boosts, you might want to invest in Speed.

    == Other Options ==
    *Grass Knot is a good option for Espeon to use, especially on Baton Pass variants, as it allows Espeon to dispose of troublesome Pokemon such as Quagsire, which give Baton Pass teams some trouble thanks to Unaware.
    *Yawn is a nifty move that can give Espeon some time to set up, but is rather unreliable.
    *Morning Sun can be useful, especially when used in tandem with Drought Ninetales, but the common usage of other weather starters also makes it unreliable.

    == Checks and Counters ==
    *Scizor and Tyranitar is public number one enemy, Pursuit-trapping Espeon should it lack Baton Pass to get out of that tight situation or the appropriate Hidden Power to dispose of them.
    *Heatran is also an excellent counter as it can switch into all of Espeon's moves, fearing only the occasional Hidden Power Ground. Volcarona makes an excellent switch-in because of the fact that it has high Special Defense, tanking any move Espeon throws at it, and can promptly KO with Bug Buzz or simply set up Quiver Dance boosts.
    *This includes Pokemon such as Weavile, which has no problem with dispatching Espeon, and Choice Scarf Salamence, which will promptly KO Espeon with an Outrage.
    *Although not Pokemon, Dragon Tail and Circle Throw are counters to the Baton Pass set as they are not affected by Magic Bounce, but Espeon can rid itself of that problem if it is passed an Ingrain. Haze is probably the best counter to Baton Pass Espeon, as Magic Bounce fails to reflect it and there isn't really anything Espeon can do about it.

    ~
     
    Last edited: Jun 24, 2013
  2. ZoroDark

    ZoroDark i know everything

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    I don't really like Espeon, but this looks good. An all out attacking set could be viable (it is in Ubers, so it probably works in OU). If you add that, this is complete.
     
  3. Finchinator

    Finchinator IT’S FINK DUMBASS

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    PO Trainer Name:
    Finchinator / Finch
    HP Ice > HP Fire on First set.
    It lures dragons usually, somehow.
    Anyway,
    APPROVED
     
  4. Sakuya Izayoi

    Sakuya Izayoi love to hate

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    I'm not sure about an all-out attacking set, as it doesn't work as well in OU as it is Ubers.

    Done.