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Set Suggestions and Changes (read the OP before posting)

Discussion in 'Gen 6 Battle Factory' started by Xdevo, Sep 24, 2013.

  1. Epikhairz

    Epikhairz Delta Stream

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    IW032R06H2S0EBTCAET707000000400VVVVVV60
    Doublade @ Eviolite
    Ability: No Guard
    Adamant Nature, Level 100
    Swords Dance / Shadow Sneak / Iron Head / Sacred Sword
    EVs: 252 HP / 252 Atk / 4 SpD
    IVs: All 31
    Stats: 322 HP / 350 Atk / 336 Def / 113 SpA / 135 SpD / 106 Spe
    Generation: X/Y
    Submitted By: DSM
    Accepted By: Angelus

    XY UU set

    Gyro Ball > Iron Head with Brave Nature and 0 Speed IVs. Doublade is very slow and Gyro Ball will be doing heavy damage to just about anything, and the things that are slow, like Slowbro and Excadrill, are things that Doublade won't want to be hitting with a Steel attack anyways
     
  2. MewtwoHidden

    MewtwoHidden My Hax Makes Me Famous

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    Theres a lot here, so I'm going to put these in Spoilers

    Landorus-T
    HX130M66G2S2HCCB10E007024000050VVVVVV60
    Landorus-T @ Lum Berry
    Ability: Intimidate
    Adamant Nature, Level 100
    Earthquake / Stone Edge / Rock Polish / Swords Dance
    EVs: 252 Atk / 76 Def / 180 Spe
    IVs: All 31
    Stats: 319 HP / 427 Atk / 235 Def / 221 SpA / 196 SpD / 263 Spe
    Generation: X/Y
    Submitted By: sulcata
    Accepted By: Finchinator

    136 Speed EVs are sufficient for Deo-S and I'd put everything left in HP, not Defense. Leftovers is an arguably better option than Lum Berry, but its subjective so its fine.
    Volcarona
    HP0A1D02J2SDF3IB96L000000700470V0UVUU60
    Volcarona @ Life Orb
    Ability: Flame Body
    Timid Nature, Level 100
    Quiver Dance / Fire Blast / Bug Buzz / Hidden Power
    EVs: 252 SpA / 4 SpD / 252 Spe
    IVs: 0 Atk / 30 Def / 30 SpD / 30 Spe
    Hidden Power Rock
    Stats: 311 HP / 112 Atk / 165 Def / 369 SpA / 246 SpD / 327 Spe
    Generation: X/Y
    Submitted By: sulcata
    Accepted By: ZoroDark

    A Physically Defensive QD Volcarona w/ Roost is arguably much better than a more offensive approach this gen, I submitted one, but I'd like to raise the question of a more offensive Volcaron's viability.
    Keldeo
    HZ1A4A0062SF81K5G6L000000700470V0VVUV60
    Keldeo-R @ Choice Specs
    Ability: Justified
    Timid Nature, Level 100
    Secret Sword / Hydro Pump / Icy Wind / Hidden Power
    EVs: 252 SpA / 4 SpD / 252 Spe
    IVs: 0 Atk / 30 SpD
    Hidden Power Ghost
    Stats: 323 HP / 134 Atk / 216 Def / 357 SpA / 216 SpD / 346 Spe
    Generation: X/Y
    Submitted By: sulcata
    Accepted By: Finchinator

    Hidden Power Ghost is vastly overshadowed by Hidden Power Flying (jelicent is never ever used in ou) and Hidden Power Flying hits Grass types as well as other Keldeo
    Excadrill
    EQ0D2W00F2S2HCA0E6D007004000070VVVVVV60
    Excadrill @ Leftovers
    Ability: Mold Breaker
    Jolly Nature, Level 100
    Earthquake / Iron Head / Swords Dance / Rapid Spin
    EVs: 252 Atk / 4 Def / 252 Spe
    IVs: All 31
    Stats: 361 HP / 369 Atk / 157 Def / 122 SpA / 166 SpD / 302 Spe
    Generation: X/Y
    Submitted By: Seraphim
    Accepted By: sulcata

    EQ0D2W00F2S2H4D6DCE007004000070VVVVVV60
    Excadrill @ Leftovers
    Ability: Mold Breaker
    Jolly Nature, Level 100
    Earthquake / Rock Slide / Rapid Spin / Stealth Rock
    EVs: 252 Atk / 4 Def / 252 Spe
    IVs: All 31
    Stats: 361 HP / 369 Atk / 157 Def / 122 SpA / 166 SpD / 302 Spe
    Generation: X/Y
    Submitted By: sulcata
    Accepted By: ZoroDark

    you generally want to have air balloon on Excadrills
    Venusaur
    030K0Y1JL2S216J585M700000007004VVVVVV60
    Venusaur @ Venusaurite
    Ability: Chlorophyll
    Calm Nature, Level 100
    Leech Seed / Synthesis / Sludge Bomb / Giga Drain
    EVs: 252 HP / 252 SpD / 4 Spe
    IVs: All 31
    Stats: 364 HP / 180 Atk / 202 Def / 236 SpA / 328 SpD / 197 Spe
    Generation: X/Y
    Submitted By: Insane Soul
    Accepted By: Seraphim

    03051T1JL2S27585M6J700070000400V0VVVV60
    Venusaur @ Venusaurite
    Ability: Overgrow
    Bold Nature, Level 100
    Sleep Powder / Sludge Bomb / Giga Drain / Synthesis
    EVs: 252 HP / 252 Def / 4 SpD
    IVs: 0 Atk
    Stats: 364 HP / 152 Atk / 291 Def / 236 SpA / 237 SpD / 196 Spe
    Generation: X/Y
    Submitted By: Finchinator
    Accepted By: sulcata

    030K1T1JL2S27585M6J700004007000V0VVVV60
    Venusaur @ Venusaurite
    Ability: Overgrow
    Calm Nature, Level 100
    Sleep Powder / Sludge Bomb / Giga Drain / Synthesis
    EVs: 252 HP / 4 Def / 252 SpD
    IVs: 0 Atk
    Stats: 364 HP / 152 Atk / 203 Def / 236 SpA / 328 SpD / 196 Spe
    Generation: X/Y
    Submitted By: Finchinator
    Accepted By: sulcata

    Give the two Venusaurs with Overgrow Chlorophyll, there is no reason why not to just in case the opponent has a Mega Char Y. I kinda think that the first and last sets do pretty much the same thing. Maybe one of them (Sleep Power one probably) could be given some Special Attack investment. I usually do that and it lets Venusaur pack a bit more punch and work more like a tank than a wall. [/nitpick]
    Thundurus
    HU0A4E02J2S2D6L7H2E000004700070V0UVVV60
    Thundurus @ Life Orb
    Ability: Prankster
    Timid Nature, Level 100
    Thunderbolt / Hidden Power / Taunt / Thunder Wave
    EVs: 4 Def / 252 SpA / 252 Spe
    IVs: 0 Atk / 30 Def
    Hidden Power Ice
    Stats: 299 HP / 211 Atk / 176 Def / 349 SpA / 196 SpD / 353 Spe
    Generation: X/Y
    Submitted By: sulcata
    Accepted By: rin

    I'd say that Focus Blast is generally a better option over Taunt due to Ferrothorn, Tyranitar, and Heatran running around [/nitpick]
    Klefki
    JN054E00F2S5BDO2E37700070000004VVVVVV60
    Klefki @ Leftovers
    Ability: Prankster
    Bold Nature, Level 100
    Spikes / Foul Play / Thunder Wave / Reflect
    EVs: 252 HP / 252 Def / 4 Spe
    IVs: All 31
    Stats: 318 HP / 176 Atk / 309 Def / 196 SpA / 210 SpD / 187 Spe
    Generation: X/Y
    Submitted By: Daybreak
    Accepted By: Xdevo

    JN054E00F2S5BDO372E700070000400V0VVVV60
    Klefki @ Leftovers
    Ability: Prankster
    Bold Nature, Level 100
    Spikes / Foul Play / Reflect / Thunder Wave
    EVs: 252 HP / 252 Def / 4 SpD
    IVs: 0 Atk
    Stats: 318 HP / 148 Atk / 309 Def / 196 SpA / 211 SpD / 186 Spe
    Generation: X/Y
    Submitted By: sulcata
    Accepted By: Finchinator

    These sets are exactly the same and neither is honestly good in a standard OU meta.

    There are two CB Terrakion sets (one with Iron Head, one with X-Scissor)

    I'd like to see debate on the viability of a few other Pokemon without coming forth too boldly. I'd like to see a bit of discussion of Reuniclus, Slowking, and perhaps even more subjectively into sets.
     
  3. sulcata

    sulcata stéphane curry best waifu Forum Moderator Server Administrator Forum Moderator Server Administrator

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    For Landorus-T, the speed EVs are just enough so that it outpaces Scarf Latios and any other base 110s at +1. An alternate set with leftovers could be added potentially to help give the facade of a less offensive set. The reason the EVs are in defense rather than HP is to prevent it from going over SR numbers to allow it to switch in and attempt to sweep more often, as it does not have leftovers recovery.

    Physically Defensive QD Volcarona seems like a huge waste this generation. Talonflame, Charizard-X, Garchomp, Dragonite, Tyranitar, Excadrill, and so on still destroy it in one hit. The gains are pretty minimal and for the most part you'd need to be at full HP for pokes like Bisharp, Mawile, and Azumarill, which still can't be set up on since you only get to live one hit. Only thing I can see you set up on/have seen set up on is Conkeldurr, which correct me if I'm wrong but after Leftovers gets knocked off I don't think you still need defensive investment to take its hits.

    I would agree with HP Flying on Specs Keldeo seeing as Venusaur is quite the wall and Latios (only thing getting hit by HP Ghost really) is hit hard by Icy Wind still.

    I have no idea if Air Balloon would be better on Excadrill. Some people run it, some don't. I've always seen it as a matter of preference. Usually it doesn't last all that long which is why I prefer lefties.

    Submitting Chlorosaurs. I'd rather have an exact number to hit in SpAtk investment before we randomly start throwing in EVs and reducing the sets' overall bulk.

    Taunt on Thundurus-I helps work against lead pokes to prevent them from getting up hazards quickly. I leave that up to Finchinator.

    Klefki works quite well in OU in my opinion. Rotom-W and Lando-T can be quite a pain, but it helps check certain pokemon such as SD Aegi, Scizor, and so on while threatening to cripple a wide majority of the metagame with twave. It can even capitalize on switches by laying hazards or setting up reflect. It might be too niche for OU, so up to Finchinator.

    The last move on CB Terrak doesn't really matter all that much. With how the meta has shaped (not many psychics) I'd say either Iron Head or Quick Attack > X Scissor.

    So discuss! That's what the thread is for.
     
  4. MewtwoHidden

    MewtwoHidden My Hax Makes Me Famous

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    For Landorus-T, fair enough. Of course no Volcarona is going to be taking Brave Birds and Stone Edges, but the added bulk in tandem with Fiery Body can give it more setup opportunities and in general be more threatening even if it lacks the initial power. Air Balloon should at LEAST be on the Excadrill with Swords Dance.
    252 HP / 252 SpAtk / 4 SpDef works just fine on Mega Venusaur, but its just an option to do so since the two special defensive sets only have a very minor difference and function nearly the same.
    Klefki was alright early on in the OU metagame, but as the metagame shifted to its current, more healthy form I just don't feel as though it is 'good' in the current OU metagame and thus not really worthy of a BF set, it really doesn't hurt to be there and it functions alright in BF, but in OU, not really.

    I'd say scrap Iron Head and X-Scissor Terrakions and submit a Quick Attack one.

    Assault Vest Slowking was an early metagame set mostly attributed to hype tbh because of assault Vest. (like Goodra and Trevenant) but it is outclassed in a lot of ways by Slowbro and is too Slow to do much anything offensive effectively that can't be accomplished by any other faster or bulkier Pokemon. Anybody good can tell you that Trick Room and Reuniclus are pretty bad this generation due to the steel nerf hampering Bronzong and Jirachi as well as Aegislash destroying every one of the old common setters and being slow enough to abuse the Trick Room even if it can be set up. Reuniclus and Slowking are nonexistant and even Slowking, the better of the two, is only alright for a small niche role in the XY OU tier and thus neither should not be in Battle Factory, simple.

    Forgive me if I say something wrong in the last Paragraph as I wrote it late at night, but I'm pretty sure neither Pokemon there deserves a set.
     
  5. Epikhairz

    Epikhairz Delta Stream

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    Just a couple comments on the above

    252 HP / 252 SAtk / 4 SDef Mega Venusaur works, but only as 3 attacks + synthesis (or sleep powder i guess) offensive set. Giga Drain / Sludge Bomb / Hidden Power Fire / Synthesis (Sleep Powder) would be the best way to go about this.

    Slowbro does not outclass Slowking; they play two different roles. Yes, they're both defensive, but AV Slowking has a massive Special Defense stat used to pivot into neutral or resisted special attacks while Slowbro is a physical wall. I will say that Slowking is not too good in XY OU, but saying that it is outclassed by Slowbro is wrong, and it still has a niche with its massive SDef stat and its ability to completely shut down Landorus-I, Latias (and even Latios depending on the set), and any special attacker without a strong super-effective attack. None of this is something that Slowbro can boast to do better, or even do at all. I guess the EV spread could be tweaked to avoid the 2HKO from MCharY's Solar Beam, but w/e.

    I've never seen AV Trevenant even in early OU, but maybe that's just me.

    tl;dr - offensive venusaur is cool (in fact I might submit one soon), slowking does have a niche, and av trevenant i have never seen
     
  6. MewtwoHidden

    MewtwoHidden My Hax Makes Me Famous

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    thats because i was saying that trevenant and goodra were overhyped as well as Assault Vest in general used on random somewhat special defensive Pokemon like Slowking and Goodra.
     
  7. Sasuke Uchiha

    Sasuke Uchiha God of tits and wine

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    I have a suggestion for the sub salac Terrakion in XY UU.

    HR0D4A67Q2S4K0EAACC007004000070VVVVVV60
    Terrakion @ Salac Berry
    Ability: Justified
    Jolly Nature, Level 100
    Substitute / Swords Dance / Close Combat / Stone Edge
    EVs: 252 Atk / 4 Def / 252 Spe
    IVs: All 31
    Stats: 323 HP / 357 Atk / 217 Def / 162 SpA / 216 SpD / 346 Spe
    Generation: X/Y
    Submitted By: fitzyhbbe
    Accepted By: sulcata

    You should really put the 4 EVs in HP so you can activate the Salac Berry after subbing three times, whereas you have to do it 4 times with an uneven HP number.

    I tested it here with 4 HP EVs and it activated after subbing three times http://puu.sh/9CbTW/3657304949.png

    Also when is the one mega per team being implemented? :$
     
  8. Xdevo

    Xdevo Phrasing Super Moderator Tour Director Super Moderator Tour Director

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    When we have a programmer that is willing and able to do it.
     
  9. Chlorine Trifluoride

    Chlorine Trifluoride You were saying?

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    Sexy Cat
    110F1Y005053I8RBG6L1K00005G006KUVUVVV60
    Vulpix @ Choice Scarf
    Ability: Drought
    Modest Nature, Level 5
    Fire Blast / Overheat / Energy Ball / Hidden Power
    EVs: 56 HP / 196 SpA / 236 Spe
    IVs: 30 HP / 30 Def
    Hidden Power Ice
    Stats: 21 HP / 9 Atk / 10 Def / 15 SpA / 13 SpD / 16 Spe
    Generation: X/Y
    Submitted By: Beryllium
    Accepted By: fitzyhbbe


    HP rock>Ice to hit fire types and since hp ice hits literally nothing the other two moves don't
     
  10. Arceus_17

    Arceus_17 Avoid eye contact

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    ^Agree since there aren't any Dragon Types in BF Little Cup.
     
  11. Epikhairz

    Epikhairz Delta Stream

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    XY OU

    IA0E4V02J2S1KB31MA9000400700070VVVVVV60
    Greninja @ Life Orb
    Ability: Protean
    Naive Nature, Level 100
    Hydro Pump / Dark Pulse / Ice Beam / U-turn
    EVs: 4 Atk / 252 SpA / 252 Spe
    IVs: All 31
    Stats: 285 HP / 227 Atk / 170 Def / 305 SpA / 160 SpD / 377 Spe
    Generation: X/Y
    Submitted By: sulcata
    Accepted By: Finchinator

    Extrasensory > U-turn for Mega Venusaur and Keldeo mainly. If dedicating an entire moveslot to those two threats don't appeal, HP Fire / HP Grass / Grass Knot are also good choices, but no one uses U-turn Greninja anymore.

    May edit with more things later
     
  12. Micaiah

    Micaiah Bop it

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    1E0D0800A052H4DCE7A106K0000006KVVVVVV60
    Diglett @ Focus Sash
    Ability: Sand Veil
    Jolly Nature, Level 5
    Earthquake / Rock Slide / Stealth Rock / Memento
    EVs: 36 HP / 236 Atk / 236 Spe
    IVs: All 31
    Stats: 18 HP / 15 Atk / 9 Def / 9 SpA / 11 SpD / 20 Spe
    Generation: X/Y
    Submitted By: BirdSong
    Accepted By: fitzyhbbe

    Sand Veil should probably be Arena Trap
     
  13. fitzy

    fitzy Heart of the cards Forum Moderator Forum Moderator

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    ^ Deleted, if anyone wants to re sub then I'll add it again
     
  14. Dreams

    Dreams Active Member

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    Last edited: Sep 4, 2014
  15. fitzy

    fitzy Heart of the cards Forum Moderator Forum Moderator

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    With 0 EV's and IV's it has a HP stat of 20. Set is best as it already is.
     
    Dreams likes this.
  16. Chlorine Trifluoride

    Chlorine Trifluoride You were saying?

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    Sexy Cat
    ID0452000050EE8608R245G2K10002SVVVVVV60
    Fletchling @ (No Item)
    Ability: Gale Wings
    Naughty Nature, Level 5
    Swords Dance / Acrobatics / Return / Overheat
    EVs: 76 HP / 196 Atk / 92 Def / 36 SpA / 100 Spe
    IVs: All 31
    Stats: 22 HP / 15 Atk / 12 Def / 11 SpA / 9 SpD / 14 Spe
    Generation: X/Y
    Submitted By: Finchinator
    Accepted By: fitzyhbbe

    Two things: First EVs should be changed since what does fletch need to outspeed when everything it wants to overheat is either faster (pawniard and magnemite) or slower (ferroseed). 156HP/196Att/36SpA/20Spe for another hp point givin 5 switches to rocks instead of 4. Second, Return doesn't add any coverage against anything except chinchou who outspeeds you anyway thus could be changed to something like roost or U-turn.
     
  17. Draciel

    Draciel ALLEZ! ALLEZ! ALLEZ!

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    Neo
    460A1A00F2SF0797H2X6W0000002454VVVVVV60
    Mewtwo @ Leftovers
    Ability: Pressure
    Timid Nature, Level 100
    Psystrike / Will-O-Wisp / Taunt / Recover
    EVs: 248 HP / 76 SpD / 184 Spe
    IVs: All 31
    Stats: 415 HP / 230 Atk / 216 Def / 344 SpA / 235 SpD / 376 Spe
    Generation: X/Y
    Submitted By: ZoroDark
    Accepted By: Raducan

    Ability should be Unnerve.
     
  18. Oh So Penspin

    Oh So Penspin Hail RNGesus, our Lord and Saviour!

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    EQ032W06K2S6D2HCA0E007000000470VVVVVV60
    Excadrill @ Air Balloon
    Ability: Mold Breaker
    Adamant Nature, Level 100
    Rapid Spin / Earthquake / Iron Head / Swords Dance
    EVs: 252 Atk / 4 SpD / 252 Spe
    IVs: All 31
    Stats: 361 HP / 405 Atk / 156 Def / 122 SpA / 167 SpD / 275 Spe
    Generation: X/Y
    Submitted By: Finchinator
    Accepted By: ZoroDark

    Can we please give this set Sand Rush? Excadrill is too slow to sweap with SD, especially if you only have 2 coverage moves. The set is probably better with SD/Spin + EQ + Rock Slie + coverage move.
     
  19. Isa

    Isa Well-Known Tauros

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    Why would you ever give a weather reliant ability to a Pokémon in Battle Factory? That's not cutting it. Better give it a useful ability like Mold Breaker.
    The attack change is not senseless though.
     
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  20. Oh So Penspin

    Oh So Penspin Hail RNGesus, our Lord and Saviour!

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    Sand had 2 weather mons which are both viable in OU and are used in BF. Odds aren't that small that either you or your opponent has Ttar/Hippo. Also, spin + balloon isn't that great outside HO tbh, as all hazard setters that don't hit Exca because of its balloon (Garchomp, Mamo, Lando-T and Gliscor) can pop the balloon and beat it 1 on 1, keeping hazard up as well.
     
  21. Weavile

    Weavile Phoenix

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    However Mold Breaker Excadrill is extremely good on standalone. If this was Victreebel where its other ability is completely useless I would agree with giving it Sand Rush, but it's simply not the case. Mold Breaker is a more reliably good ability than the potentially useless Sand Rush.

    I would agree with the move change of SD->Rock Slide
    But I would not agree with removing Spin. Loon lets it come in on EQs and find a turn to spin. That's what balloon does. It's not all that much worse on a team it "doesn't fit" on. Hazard stacking is extremely good in BF and I don't want to make it better by removing a good spinner.
     
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  22. fitzy

    fitzy Heart of the cards Forum Moderator Forum Moderator

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    CG0D4A1KB2SAA6TBMCC047000000070VVVVVV60
    Lucario @ Lucarionite
    Ability: Justified
    Jolly Nature, Level 100
    Close Combat / Extreme Speed / Bullet Punch / Stone Edge
    EVs: 4 HP / 252 Atk / 252 Spe
    IVs: All 31
    Stats: 282 HP / 319 Atk / 176 Def / 239 SpA / 176 SpD / 306 Spe
    Generation: X/Y
    Submitted By: Carl Murray
    Accepted By: Raducan

    This is just the worst thing to get in the ubers set. I'm not sure if this is just a bad set or if lucario is bad but this never does anything.
     
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  23. Green Eyed Russian

    Green Eyed Russian Perish Song Sirens

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    9U030F1K82S7H5EBPAT007004000070VVVVVV61
    Banette @ Banettite
    Ability: Insomnia
    Adamant Nature, Level 100
    Taunt / Destiny Bond / Shadow Claw / Sucker Punch
    EVs: 252 Atk / 4 Def / 252 Spe
    IVs: All 31
    Stats: 269 HP / 361 Atk / 167 Def / 181 SpA / 162 SpD / 229 Spe
    Generation: Omega Ruby/Alpha Sapphire
    Submitted By: Afro Smash
    Accepted By: Angelus

    Is it possible to remove this set entirely from BF ORAS UU where clearly it doesn't have any beside being walled by everything and being more than predictable? Without Protect it has absolutely no use and always ends being a dead weight or a 1 turn suicide Pokemon with Destiny Bond only.
    Otherwise just change it with the BF ORAS LU set that is more useful in general. Can't Taunt the common bulky hazard users because most of them can tank it and fire back or ruin it forever with Scald and other easy plays.

    9U030F1K82S52795E7U707004000000VVVVVV61
    Banette @ Banettite
    Ability: Insomnia
    Adamant Nature, Level 100
    Protect / Will-O-Wisp / Destiny Bond / Knock Off
    EVs: 252 HP / 252 Atk / 4 Def
    IVs: All 31
    Stats: 332 HP / 361 Atk / 167 Def / 181 SpA / 162 SpD / 166 Spe
    Generation: Omega Ruby/Alpha Sapphire
    Submitted By: Aurist
    Accepted By: Celestial Phantom

    In general Banette really doesn't seem to fit ORAS UU as it could have in XY UU at time.
     
  24. Arceus_17

    Arceus_17 Avoid eye contact

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    Currently, in NU, Golem has 252 HP / 252 Atk with Weakness Policy. This EV distribution is pretty bad for a (in most of the cases) suicide lead that, considering it's huge amount of weaknesses and low special defense, is already 2hko'd by the most common attacks.

    Ev should be replaced to 252 Atk / 252 Speed. Much more effective and Golem can also make a better use of its item, this way.
     
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  25. Weavile

    Weavile Phoenix

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    Removing the Smeargle from Ubers would be swell. I always find it dead-ass weight if the opponent has a hazard remover or Taunter.
    Maybe also remove the Jirachi set which is once again, always dead weight.

    Also would argue that Chansey should be Shed Shell Blissey because of Mega Gar. But I guess that's controversial. It'd probably be a better idea to just remove Mega Gar.

    Also not a fan of the double dark move Kanga. (There is one with EQ) But that might just be me n_n
     
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  26. Aurist

    Aurist I do not jump for joy. I frolic in doubt.

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    I have only ever submitted or accepted Banette (or any pokemon) sets for ORAS LU. No UU here.
     
  27. Raducan

    Raducan Well-Known Member

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    Deleted the Smeargle + Jirachi sets.

    Will wait for the other Ubers reviewers to discuss to decide the Blissey / Mega Gar / Kanga things.
     
  28. Green Eyed Russian

    Green Eyed Russian Perish Song Sirens

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    Who did say anything about BF ORAS LU in that post, it does only state that M-Banette's BF ORAS LU set is slightly better and useful in BF ORAS UU compared to the corrent one being present in BF ORAS UU list.
    The request was either to adopt the BF ORAS LU set in BF ORAS UU or completely remove M-Banette from BF ORAS UU list.

    I do agree on Smeargle's removal however Jirachi is still a decent status spreader in this goofy simulation of ORAS Ubers that is BF ORAS Ubers.
    It can still support fairly well with Wish and wall some Xerneas and Deoxys which is nice there.
    Rather than removing Chansey I'd support a Blissey submission too, however both of those should have at least Heal Bell or Aromatherapy, getting walled by Toxic Reshiram and status in general is ridiculous. M-Gengar happens to be a threat in the actual ORAS Ubers rathern than BF where you don't have any devoted trapper or other answers for it, at least no guaranteed ones.
    Kangaskhan is also controversial, the double dark move is there for Giratina mostly, but it is not its main problem in my opinion, I wonder if it is possible to get a Seismic Toss M-Kangaskhan instead so it can hit hard even once burned and actually damage Substitute Gliscor.
    Beside those I'd like to ask the removal of Thundurus-I from BF ORAS UU, probably even less viable than Jirachi.
     
    Last edited: Dec 23, 2014
  29. Endeavour

    Endeavour Member

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    Not sure how often this is looked at, but is it an option in the LC set of Zorua to lower the Hitpoints IV so it hits 19 HP instead of 20? It lowers the LO recoil to 1 HP, so basically after 1 attack you end up even already. Also, since it doesn't use Hidden Power you're free to mess with the HP IV anyways.

    FU0B4502J057UAT92A9006K0010006KVVVVVV61
    Zorua @ Life Orb
    Ability: Illusion
    Hasty Nature, Level 5
    Knock Off / Sucker Punch / Extrasensory / U-turn
    EVs: 236 Atk / 36 SpA / 236 Spe
    IVs: All 31
    Stats: 20 HP / 16 Atk / 9 Def / 15 SpA / 10 SpD / 17 Spe
    Generation: Omega Ruby/Alpha Sapphire
    Submitted By: Beryllium
    Accepted By: fitzyhbbe
     
    Last edited: Jan 16, 2015
  30. Pokemonistan

    Pokemonistan Active Member

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    0F0D1W1KF2SA9B2EP0E047000000070VVVVVV61
    Beedrill @ Beedrillite
    Ability: Swarm
    Jolly Nature, Level 100
    U-turn / Poison Jab / Drill Run / Swords Dance
    EVs: 4 HP / 252 Atk / 252 Spe
    IVs: All 31
    Stats: 272 HP / 279 Atk / 116 Def / 113 SpA / 196 SpD / 273 Spe
    Generation: Omega Ruby/Alpha Sapphire
    Submitted By: girin mains
    Accepted By: Aurist

    ORAS LU

    Hi, this is the first time that I'm posting here but I feel that it was necessary. As we all know, Mega Beedrill is best known as an effective pivot that helps you grab momentum while hitting hard with U-turn. Its defenses do not allow it to stay in on most moves and it is forced to U-turn out in such cases. Due to this, it is unable to set up in most (if not all) situations and is not as effective as a sweeper because it lacks coverage. On top of that, this set carries U-turn over X-Scissor and even in the rare situations in which you manage to set up somehow, you can't use your STAB Bug type move without being forced to switch. There isn't much else to say about it but can we have that set removed please?
     
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  31. Firer

    Firer Owner

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    Beedrill @ Beedrillite; Ability: Swarm; Jolly Nature; Level 100
    Poison Jab / U-turn / Drill Run / Swords Dance
    Stats: 272 HP / 279 Attack / 116 Defense / 113 Sp.Atk / 196 Sp.Def / 273 Speed

    Just got this guy in a battle factory tourney... Wouldve won but it died after 4th SR... I think we all agree moving 4 evs somewhere else would make this set better... Besides SD sucks and protect is better, but thats something else and somewhat subjective I guess

    The SR thing should be a pretty obvious improvement tho, right?

    I know it seems like its to small to be worth mentioning, but it lost me the tourney after all so I gotta at least mention it

    EDIT: Apparently I got ninja'd on this one ^^
    Let me express my support for the above guy then :D
     
    Last edited: Jan 19, 2015
  32. Arceus_17

    Arceus_17 Avoid eye contact

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    [Brief]A_17
    I came across an Hyper Cutter Gligar today....


    edit: apparently it needs to have that ability to use Defog.
     
    Last edited: Jan 17, 2015
  33. Weavile

    Weavile Phoenix

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    So I have a few things.
    1) Beedrill in BF OU, yes mega Beedrill is a decent mon, but OU is over saturated with Megas as is and Beedrill is one of the more expendable ones. I always find myself with Beedrill and then some other mega like Heracross or Gardevoir. OU doesn't need Beedrill and when you get it it's like playing 6-5. I really think it shouldn't be there.

    2) Ubers in general. Ubers needs to be completely overhauled. I know that's not easy to do but as it is now nobody likes BF Ubers. It has far too many hazards, not enough hazard control and some mediocre sets. I have 0 fun playing BF Ubers and I think I'm not alone. At the very least we need to lose a bunch of hazard mon from it. Ubers also has Blissey and Chansey. Either remove Mega Gengar and Blissey or remove Chansey please. Getting both on one team is the most upsetting thing.

    3) Reuniclus in BF LU. Reuniclus is dumb, it's a suspect now but I'll post this just in case. Reuniclus has very few good answers to begin with and BF doesn't help. Escav and Sharpedo are your best bets but if you don't get one of those it's gonna set up on one of the 20+ Pokémon it can set up on and you're going to lose.

    4) Banette in ORAS UU. See Beedrill in OU but worse mega overall and less mega saturation.

    5) Sub Protect Toxic Gliscor in OU. This set is literally a fun killer. Plain and simple. There are few reliable ways to deal with it and more often than not it ends up Toxic stalling half a team. I don't mind the Taunt set. I could say the same about Sub Gliscor in Ubers, except it's arguably worse there because of the over-saturation of hazards.
     
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  34. Raducan

    Raducan Well-Known Member

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    I went through the BF Ubers pack and got rid of the sets I thought were bad. I also added some new sets that have been way overdue since the start of ORAS. So BF Ubers should be better now.

    All suggestions are welcome so please post if you have something to say!

    Edit: I also fixed the Ditto happiness thing. :]
     
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  35. Weavile

    Weavile Phoenix

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    So I went through every mon in the NU pack and put what I think their sets should be in the following list and then added ones I think are missing (everything in the second list from Granbull down). They're in no real order because that's the order they're on in /pokeslist. I basically felt like NU needed a redo. I thought some discussion on the idea would be nice.

    Scrafty - DD, Bulk Up
    Virizion - SD 3 Attacks (Lum/LO), CM 3 Attacks (LO)
    Golem - Custap SR, Weakness Policy SR
    Gurdurr - Bulk Up 3 attacks.
    Steelix - Sdef, SR, Toxic, EQ, Slam/Roar
    Spiritomb - Psytomb, Blackglasses Tomb, Crotomb (probably not a good idea)
    Skuntank - Sdef Skunk, Attack Skunk
    Klinklang - Sub Gears
    Quagsire - Physdef Unaware.
    Heliolisk - Specs, LO, HP Flying Beltlisk
    Mismagius - LO NP, Sub Plot
    Zangoose - Toxic Orb
    Samurott - SD, LO Aqua Jet
    Vileplume - Physdef Sleep Powder, Physdef HP Fire
    Cinccino - LO
    Shiftry - LO Defog
    Sigilyph - LO Roost CM
    Leavanny - Web
    Mesprit - LO Healing Wish, Scarf
    Beheeyem - AV, OTR?
    Sawk - Scarf, Band (Jolly)
    Omastar - Bulky hazard, sash hazards
    Primeape - Scarf
    Golurk - SR, Shadow Punch, Dynp, EQ
    Jellicent - WoW, Taunt, Scald, Recover
    Typh - Scarf
    Eelektross - AV Acid Spray/Flamethrower/Giga/Volt Switch
    Archeops - TauntSR, Defog
    Cryogonal - Fast Toxic Spinner
    Drapion - Bulky Tspikes, Taunt SD
    Hariyama - AV
    Miltank - Cleric
    Swellow - Guts
    Pyroar - Taunt WoW Dual STAB
    Rhydon - Sdef SR, Attack SR
    Kangaskhan - Silk Scarf
    Weezing - Physdef
    Lanturn - AV, Bell, Specs
    Exeggutor - Specs, Harvest (Potentially)
    Evire - Balloon/LO
    Qwilfish - Dbondfish, Bulky Fish
    Lapras - AV/Removal
    Magmortar - Scarf, LO (EQ)
    Uxie - Rocks/Psy/Knock/U-Turn
    Sandslash - Bulky Spin
    Clawitzer - AV, LO
    Cofag - OTR
    Pangoro - Remove
    Claydol - Toxic/Spin/EP/Rocks
    Fletch - Remove
    Vivillon - Remove or SleepQD
    Cacturne - SD Spike Shield
    Lickilicky - Wish/BSlam/Tect/Dtail, Wish/BSlam/Tect/Bell
    Lilligant - QD/Sleep/Giga or Petal/HP Fire
    Trevenant - Sitrus Harvest or remove
    Abomasnow - SD mega, mix mega
    Banette - WoW/Dbond/Knock/Sneak or Tect
    Shuckle - Web/Encore/Toxic/Rocks Mental Herb
    Raichu - NP 3 attacks LO or remove
    Glalie - Return, EQ, Shard, Explosion
    Dugtrio - Band

    Granbull - Bulky Heal Bell (Bell/Play Rough/EQ/Twave)
    Muk - AV
    Audino - Controversial, Mega Audino would likely border on unkillable for many teams and the same is probably true for vanilla
    Musharna - See Above - Cirno proposed non-CM sets. I'm not sure about this myself, it'd be a neat Sawk/Viriz check but idk if it's worth adding.
    Malamar - See Above
    Rotom - Subsplit LO Dual STAB
    Rotom-C - Trick Scarf, Lefties WoW, Specs
    Kabutops - LO Spin/Stone Edge/AJet/Waterfall
    Xatu - LO 3 attacks CM, CM 2 attacks Roost, Bulky Bird
    Jynx - LO Nplot Kiss
    Registeel - Rocks/Toss/Toxic/Iron Head (Protect possible but I feel like it'd be too much)
    Houndoom - LO Mixdoom, LO Plotdoom
    Regirock - SR/Rock Slide/EQ/Toxic Sdef EVs, maybe? Not sure
    Mantine - Defog/Scald/Toxic or Defog/RestTalk/Toxic
    Stunfisk - Sdef Rocks
    Pelipper - Defog/Toxic/Scald/Roost Physdef
    Tauros - Rock Climb/EQ/ZHB/Rock Slide
    Bouffalant - SubSD, AV
    Garbodor - Raikage give me a set for this
    Kecleon - AV
    Scyther - Band, SD, Scarf?
    Mawile - Idk, might be neat to have a set tho.
    Arbok - Coil
    Articuno - Subroost?
    Dusknoir - WoW/Sub/Focus Punch/Sneak
    Torterra - Rocks/EQ/W.Hammer/Synthesis
    Flareon - Sdef WoW/Blitz/Wish/Tect
    Ferroseed - Phsy/Sdef Spikes
    Accelgor - Spikes, LO

    @Draciel @Insane Soul @da raikage @Cirno and anyone else who plays NU a bunch. Do we think these sets are ideal, what do you think of mon like Audino (specifically the thing I mentioned in the list) and what if anything do you think needs to be totally removed?
     
    Last edited: May 12, 2015
  36. Draciel

    Draciel ALLEZ! ALLEZ! ALLEZ!

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    Neo
    Most of these sets look ok to me, but pointing out a few things we could add to the list:

    Primape - Band (could run a band set easily, with 95 base speed and Defiant)
    Typh - Specs
    Beheeyem - OTR set could be good, but I'm a bit skeptical as it has sub par bulk with 75/75/95 stats. AV set is ok though.
    Pyroar - Scarf (Powerful Dual STABs and good SpA and Speed)
    Lapras - I've found Lapras to be a dead weight in most cases, but that's my opinion.
    Vivillon - Sleep powder/QD is good
    Trevenant - Harvest w Sitrus berry is good
    Raichu - The Nplot set is powerful; the optimal set would be Tbolt/GKnot/FBlast/Nplot
    Dugtrio - Sash

    Mega Audino/Malamar - No from me; potentially unkillable unless you get certain mons and reaches win-con too fast, especially Malamar.
    Musharna - I'm not sure about this, we could have a non-CM set maybe.
    Rotom - Specs with Trick.
    Xatu - LO with 3 attacks+Roost is the best set, idk if we need the rest; maybe a PhysDef one.
    Garbodor - Spikes/Toxic Spikes/Gunk Shot/Seed Bomb or Drain Punch.
    Scyther - Band and SD/Evio
    Mawile - SD/LO with Play Rough/Iron Head/Sucker Punch/Fire fang.
     
  37. Weavile

    Weavile Phoenix

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    Specs Typh I wanted to exclude as it has pretty much 0 checks outside of Flareon, very healthy Jellicent and Mantine. Especially since Milotic is leaving
    Just AV Beheeyem is fine by me.
    Band Primeape - Ye
    Pyroar - I feel like WoW sets are the only thing that really differentiate if from Typh, but I can live with Scarf I guess.
    Lapras - I also find this and have heard this, seems to be excludable.
    Vivillon - Wondering if it's "too good" though. It can be super obnoxious sometimes.
    Trevenant - k
    Raichu - k
    Sash Duggy - Idk, I hate Sash Dugtrio, it's almost always dead-ass weight in BF teams.
    Audino/Malamar - Yeah this is all I've heard from anyone so far.
    Mushy - Will ask around more
    Rotom - Trickspecs Rotom-N could be interesting
    Xatu - rip CM Bird. But ok I don't mind 3 Attacks Roost.
    Garbodor - I don't rly like the idea of Double Hazards in BF, Pedro proposed Pain Split
    Scyther - Sounds ok to me
    Mawile - 'ite
     
  38. Terrie123

    Terrie123 Flame Orb Flareon to activate guts lol

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    [OG]Terrie123
    Although I am personally enjoying the Battle Factory pokemon sets with the specified tiers I think some adjustments needs to be made with the hackmons tier in such a way that there shall be more offensive pokemon when they are set because personally I have to draw four rated battles because we lacked offensive moves and mostly our pokemon ran on wonder guard and baton pass sets even though I had my offensive pokemon saved i couldn't damage them.

    Also I would like to recommend adding back the old Monocolor tier back into Battle Factory mostly because I think its a good idea and the pokemon that are in the respective colors are both random and interesting to work with.

    In conclusion these are my two requests for the Battle Factory Tiers :D
     
  39. sulcata

    sulcata stéphane curry best waifu Forum Moderator Server Administrator Forum Moderator Server Administrator

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    I was worried about that happening with hackmons. Fitzy started adding them recently (day before you posted), so it's very new. Submit sets if you feel like improving and contributing to the pack!

    Monocolor was never a pack for Battle Factory. It was once a tier, but not anymore. I don't personally see it getting readded unless someone hosts a tour showing that it actually has some sort of depth to it this generation, but that's unrelated to Battle Factory. Implementing Monocolor, Monogen, Monotype, etc. into Battle Factory would require coding, which has proven particularly difficult to do with battle factory's code.

    fyi suggested changes about Battle Factory itself and not about sets should be posted here
     
  40. Arceus_17

    Arceus_17 Avoid eye contact

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    [Brief]A_17
    [​IMG]
    - Wish
    - Heal Bell
    - Calm Mind
    - Dazzling Gleam



    This set is terrbile because it attempts to do eveything at once: team support and sweep the opponent's team, and fails horribly at doing both. Mega Audino, lacking Protect and for obvious reasons leftovers, is extremely easy to wear down during the course of the match and most attempts of setting up will be easily stopped unless the opponent is a complet dumbass.


    The Calm Mind set should never have Wish + Heal Bell...Instead, a Rest + Sleep Talk variant is much more viable
    [​IMG]
    - Rest
    - Sleep Talk
    - Calm Mind
    - Dazzling Gleam


    or, if you want a more team oriented one.

    [​IMG]

    Wish
    Heal Bell
    Protect / Knock Off
    Dazzling Gleam