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[Final] Yanmega

Discussion in 'LU Analyses' started by Enei, May 27, 2014.

  1. Enei

    Enei WAFSTB

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    [​IMG]

    Overview:
    Taking a glance over Yanmega's stats, you'll see that it has high Special Attack, fairly decent Speed for LU, and great STAB options in Bug and Flying. Past that, you will also see that it has two amazing abilities in Tinted Lens and Speed Boost. Tinted Lens doubles the damage of Yanmega's moves if the opposing Pokémon resists the move, and Speed Boost allows it to outspeed the whole unboosted metagame at +1 and all Choice Scarf users at +2. Yanmega even has decent physical bulk, allowing it to come in on priority moves like Bullet Punch, Fake Out, and Mach Punch.

    With all these pluses going for it, one might ask why such an offensive threat would be in a tier like LU. The answer is simple: Stealth Rocks. With a 4x weakness to Stealth Rocks, it can only switch in twice if it takes no hits, severely limiting its use. This means that you will need a Rapid Spin or Defog user if you plan on making any use of Yanmega. It also has an incredibly low base 56 Special Defense stat. This means that common moves like Flamethrower, Ice Beam, and Thunderbolt will destroy it. Even with these crippling flaws, Yanmega is still a very large threat, and if unprepared for, it can do massive damage to your team.

    Choice Specs:

    Yanmega @ Choice Specs
    Trait: Tinted Lens
    EVs: 4 Def / 252 SAtk / 252 Spe
    Timid Nature (+Spd, -Atk)
    - Bug Buzz
    - Air Slash
    - Sleep Talk
    - U-turn

    With Choice Specs equipped, Yanmega's moves will be dealing a massive amount of damage to any Pokémon, while Tinted Lens allows all of its moves to do at least neutral damage to any resistances. The two primary moves on this set are Bug Buzz and Air Slash. Bug Buzz will be doing a large chunk of damage to anything that doesnt have a heavy investment in Special Defense, and with the new mechanics of XY, Bug Buzz can even hit through Substitutes due to being a sound-based move. Air Slash is another powerful STAB move, allowing it to hit Fighting- and Bug-types harder than Bug Buzz would, while also having a 30% chance to flinch the opponent. The next two moves on the set are mostly filler; Sleep Talk is used to absorb moves like Spore and Sleep Powder, and U-turn is used to scout the opponent's move set and gain momentum.

    Modest can be used on this set rather than Timid, but because of Yanmega's Speed tier, which lets it outspeed Adamant Entei and Non-scarfed Krookodile, the extra Speed is almost always more useful.

    Life Orb:

    Yanmega @ Life Orb
    Trait: Speed Boost
    EVs: 4 Def / 252 SAtk / 252 Spe
    Modest Nature (+SAtk, -Atk)
    - Bug Buzz
    - Air Slash
    - Protect
    - Ancient Power / Hidden Power Ground / Giga Drain

    This set utilizes Yanmega's other ability: Speed Boost. With Speed Boost, Yanmega can raise its Speed at the end of every turn; allowing it to outspeed every unboosted Pokémon after one turn, and every Choice Scarf Pokémon at the end of two. The two primary moves on this set are the same as the Specs set, but the other two are different. Protect is used to gain a Speed boost, avoid Fake Out, and scout what move the opponent is planning on using, but it can be dangerous if the opponent predicts the Protect and switches out or boosts its Speed. Ancient Power is the main option for the last moveslot and is superior to Hidden Power Rock because of its 10% chance to raise every stat, while not giving up any IV's that would cause you to lose Speed Ties with other Yanmega. Hidden Power Ground can be used over it to hit Doublade and Nidoqueen harder, as they would otherwise live a Bug Buzz or Air Slash and retaliate with a STAB move. Giga Drain can be used to hit Ground and Water-types harder, while also gaining some HP for Yanmega in the process.

    Other Options:
    Outside of the moves listed on the sets, Yanmega doesn't have many other viable options. Hypnosis can be used to put an opposing Pokémon to sleep, but it will be missing out on some crucial coverage. Substitute and Roost are in the same boat; the former allows Yanmega to take one attack and absorb status, while the other allows for reliable recovery, but both will take up a moveslot, and Yanmega doesn't have any to spare.

    Checks and Counters:
    Stealth Rocks are the bane of Yanmega's existence, taking away 50% of its HP any time it switches in. Therefore, the best way to handle Yanmega is to keep Stealth Rocks up on the field, as that will severely limit its switch-in opportunities. Snorlax is able to take on both of Yanmega's sets, boasting the ability to not be 2HKOed by Bug Buzz, while being able to hit back with any of its moves to deal a ton of damage, Body Slam even having the chance to cripple Yanmega with paralysis. Registeel and Goodra are on the same boat, being able to handle both sets with their massive Special Defense stats, and being able to ruin Yanmega in their own ways, the former by utilising Thunder Wave, and the latter two destroying it with powerful moves. Escavalier checks Speed Boost Yanmega, but cannot switch into Choice Specs Yanmega or it will be two hit KO'd. Klefki and Doublade can take any hit from the Speed Boost set bar HP Ground and retaliate with Gyro Ball, or a priority Thunder Wave, crippling Yanmega.

    Faster Pokémon with super effective moves can handle the Specs set but not the Speed Boost set, because Yanmega will be able to outspeed them at +1. Some speedy Choice Scarf users can outspeed Yanmega even at +2 and OHKO back. These Pokémon check both sets unless Yanmega has already gotten a boost before you switch in the fast Scarfers. Bulky Water-types are a good answer to Yanmega, not being weak to any of the moves it carries and being able to take a hit or two.
     
    Last edited: Aug 17, 2014
  2. meeps

    meeps Well-Known Member

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    ok let's see

    general:

    i really wouldn't call it "one of the fastest pokemon in lu". there are quite a few pokemon that are faster than it, 95 is just an above average speed tier really, and needs speed boost to actually become fast.

    it's not actually frail on the physical side, it is capable of taking some neutral physical hits from pokemon like flygon, sharpedo, krook, etc. just doesn't like stone edge which some pokemon like krook and maybe cobalion and what not will run. special bulk is pretty pitiful though, and can really only take special attacks from defensive pokemon.

    also specs is def superior to speed boost this meta and i would def list it first

    life orb:

    just something small to mention bug buzz goes through sub which is nice sometimes (and sometimes bad)

    u-turn shouldn't be slashed, speed boost yanmega is generally used as a late-game sweeper. ancientpower > hp rock, same base power now, yanmega doesn't have to sacrifice speed (in case of rare situation in which it speed ties with other sharpedo and yanmega or w/e)

    registeel is rare, hp ground prob best for magnezone, helpful for entei ancientpower same damage output tho. last moveslot the order should be ancientpower / hp ground / giga drain

    wouldnt actually hurt to mention psychic or slash as well

    choice specs:

    i've generally used sleep talk and u-turn in the last slots, so just looking over stuff for psychic. it's only useful for poison-type obviously, tentacruel nidoqueen are most notable. spdef tentacruel is usually 2hko by psychic, 3hko by bug buzz, phys def is 2hko by both (always by psychic, most of the time by bug buzz) sr and two turns of leftovers recovery (because protect) are factored in (both have ~80% chance to 2hko) nidoqueen with hp invest is generally 2hko by both, without hp, psychic will ohko. so psychic has a little merit over either u-turn or sleep talk, but i'd probably make the last two moveslots sleep talk / psychic and u-turn / psychic

    oo:

    roost
    this may be gimmicky, but endure weakness policy with reversal is something of note. yanmega is weak to a lot of common attacks, so weakness policy can be effective, along with reversal it is capable of sweeping through some teams which lack priority, and it can dent some of its checks effectively as well (can ohko snorlax with no investment and timid nature), would like to hear what other qc think (credits to casedvictory for set i guess even tho he used it in nu!!!)
    whirlwind (probably doesnt warrant much of a mention actually)

    c&c:

    where is goodra
    escavalier too
    aero ok check, only fear ancientpower from lo set, but bug buzz does a lot, generally can revengekill as it survives ancientpower actually after rocks, cant switch-in too well if rocks are up.
    mention bulky waters, tentacruel, jellicent, milotic, vaporeon
    aromatisse
     
  3. Enei

    Enei WAFSTB

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    Changes have been made to Overview and LO set, the rest will be updated later today.

    * and c&c

    * changes made to whole post
     
    Last edited: May 27, 2014
  4. Afro Smash

    Afro Smash Mfw I'm living the Australian dream

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    I don't think Psychic deserves a main slash when Tinted Lens gives you basically perfect coverage.

    Make sure to sort C+C into what pokemon can take on which set, since there a fair few pokemon which can take on Speed Boost but not Tinted Lens.

    Mention in overview that good Phys bulk makes sure it isn't susceptible to revenge killing via priority, and that Protect on Speed Boost is good for avoiding Fake Out.

    Overall nice job on your first Analysis
     
  5. Enei

    Enei WAFSTB

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    All updated
     
  6. Enei

    Enei WAFSTB

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    This is ready for QC approval, unless there's anything else I need to add / change.

    bumping this so I can get started on writing this up if it's ready for writing
     
  7. Afro Smash

    Afro Smash Mfw I'm living the Australian dream

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    remove Psychic from Tinted Lens and this is approved

    1/2
     
    Last edited: Jul 1, 2014
  8. meeps

    meeps Well-Known Member

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    oops sorry for delay im stupid

    approve
     
  9. Enei

    Enei WAFSTB

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    Thread is now ready for Grammar checking.
     
  10. Rohail

    Rohail Active Member

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    GRAMMAR CHECK (this is official)

    Final Draught (for wiki port)
    Overview:
    Taking a glance over Yanmega's stats, you'll see that it has high Special Attack, fairly decent Speed for LU, and great STAB options in Bug and Flying. Past that, you will also see that it has two amazing abilities in Tinted Lens and Speed Boost. Tinted Lens doubles Yanmega's damage when the foe resists the move, and Speed Boost allows it to outspeed the whole unboosted metagame at +1 and all Choice Scarf users at +2. Yanmega even has decent physical bulk, allowing it to come in on priority moves like Bullet Punch, Fake Out, and Mach Punch.

    With all these pluses going for it, one might ask why such an offensive threat would be in a tier like LU. The answer is simple: Stealth Rocks. With a 4x weakness to Stealth Rocks, it can only switch in twice if it takes no hits, severely limiting its use. This means that you will need a Rapid Spin or Defog user if you plan on making any use of Yanmega. It also has an incredibly low base 56 Special Defense stat. This means that common moves like Flamethrower, Ice Beam, and Thunderbolt will destroy it. Even with these crippling flaws, Yanmega is still a very large threat, and if unprepared for, it can do massive damage to your team.

    Choice Specs:

    Yanmega @ Choice Specs
    Trait: Tinted Lens
    EVs: 4 Def / 252 SAtk / 252 Spe
    Timid Nature (+Spd, -Atk)
    - Bug Buzz
    - Air Slash
    - Sleep Talk
    - U-turn

    With Choice Specs equipped, Yanmega's moves will be dealing a massive amount of damage to any Pokémon, while Tinted Lens allows all of its moves to do at least neutral damage to any resistances. The two primary moves on this set are Bug Buzz and Air Slash. Bug Buzz will be doing a large chunk of damage to anything that isn't heavily invested in Special Defense, and with the new mechanics of XY, Bug Buzz can even hit through Substitutes because it is a sound-based move. Air Slash is another powerful STAB, allowing it to hit Fighting- and Bug-types harder that Bug Buzz would, while also having a 30% chance to flinch the opponent. The next two moves on the set are mostly filler; Sleep Talk is used to absorb moves like Spore and Sleep Powder, and U-turn is used to finish off that last bit of HP when you don't want to stay in.

    Modest can be used on this set rather than Timid, but because of Yanmega's Speed tier, the extra Speed is almost always more useful.

    Life Orb:

    Yanmega @ Life Orb
    Trait: Speed Boost
    EVs: 4 Def / 252 SAtk / 252 Spe
    Modest Nature (+SAtk, -Atk)
    - Bug Buzz
    - Air Slash
    - Protect
    - Ancient Power / Hidden Power Ground / Giga Drain

    This set utilizes Yanmega's other ability: Speed Boost. With Speed Boost, Yanmega can raise its Speed at the end of every turn; this will allow it to outspeed every unboosted Pokémon after one turn, and every Choice Scarf Pokémon at the end of two. The two primary moves on this set are the same as the Specs set, but the other two are different. Protect is used to gain a Speed boost, avoid Fake Out, and scout what move the opponent is planning on using, but it can be dangerous if the opponent predicts the Protect and switches out or boosts its Speed. Ancient Power is the main slash, and is superior to Hidden Power Rock because of its 10% chance to raise every stat. Hidden Power Ground can be used over it to hit Electric-types on the switch, as they would otherwise live a Bug Buzz or Air Slash and retaliate with a super effective Electric-type STAB. Giga Drain can be used to hit Ground- and Water-types harder, while also gaining some HP for Yanmega in the process.

    Other Options:
    Outside of the moves listed on the sets, Yanmega doesn't have many other viable options. Hypnosis can be used to put an opposing Pokémon to sleep, but it will be missing out on some crucial coverage. Substitute and Roost are on the same boat; the former allows Yanmega to take one attack and absorb status, while the other allows for reliable recovery, but both will take up a moveslot, and Yanmega doesn't have any to spare.

    Checks and Counters:
    Stealth Rocks are the bane of Yanmega's existence, taking away 50% of its HP any time it switches in. Therefore, the best way to handle Yanmega is to keep Stealth Rocks up on the field, as that will severely limit its switch-in opportunities. Snorlax is able to take on both of Yanmega's sets, boasting the ability to not be 2HKOed by Bug Buzz, while being able to hit back with any of its moves to deal a ton of damage, Body Slam even having the chance to cripple Yanmega with paralysis. Registeel, Goodra, and Escavalier are on the same boat, being able to handle both sets with their massive Special Defense stats, and being able to ruin Yanmega in their own ways, the former paralyzing Yanmega, and the latter two destroying it with powerful moves.

    Faster Pokémon with super effective moves can handle the Specs set, but not the Speed Boost set, because Yanmega will be able to outspeed them at +1. Some speedy Choice Scarf users can outspeed Yanmega even at +2 and OHKO back. These Pokémon check both sets unless Yanmega has already gotten a boost before you switch in the fast Scarfers. Bulky Water-types are a good answer to Yanmega, not being weak to any of the moves it carries and being able to take a hit or two.

    Record of Changes
    Overview:
    Taking a glance over Yanmega's stats, you'll see that it has a high sSpecial aAttack stat, fairly decent sSpeed for LU, and great STAB typeoptions in Bug and Flying. Past that, you will also see that it has two amazing abilities in Tinted Lens and Speed Boost,. Tinted Lens doublinges Yanmega's damage when the foe resists the move, and Speed Boost allowings it to out speed the whole un boosted metagame at +1 and all sChoice Scarf users at +2. Yanmega even has decent physical bulk, allowsing it to come in on priority moves like Bullet Punch, Fake Out, and Mach Punch.

    With all these pluses going for it, one might ask them self why such an offensive threat would be in a tier like LU. The answer is simple;: Stealth Rocks. With a 4x weakness to Stealth Rocks, it can only switch in twice if it takes no hits, severely limiting its use. This means that you will need a Rapid Spin or Defog user if you plan on making any use of Yanmega. It also has an incredibly low base 56 Special Defense stat at 56. This means that common moves like Flamethrower, Ice Beam, and Thunderbolt will destroy it. Even with these crippling flaws, Yanmega is still a very large threat, and if unprepared for, it can do massive damage to your team.

    Nothing much here, I just fixed up some of the prose to make it flow better. You need to be careful with capitalization, though, so take a look at the guide i posted in the comment section. I'm also fixing up your quotation marks because the one you currently use messes up HTML.

    Choice Specs:

    Yanmega (F) @ Choice Specs
    Trait: Tinted Lens
    EVs: 4 Def / 252 SAtk / 252 Spde
    Timid Nature (+Spd, -Atk)
    - Bug Buzz
    - Air Slash
    - Sleep Talk
    - U-turn

    With Choice Specs equiped and Tintped Lens as your ability, Yanmega's moves will be dealing a massive amount of damage to any pokePokémon, and while Tinted Lens allows all of it's moves to do at least neutral damage to any Pokémonresistances. The two primary moves on this set atre Bug Buzz and Air Slash,. Bug Buzz will be doing a large chunk of damage to anything that isn't specially bulky, or heavily invested in Special Defense, and with the new mechanics of X&Y, Bug Buzz is able tocan even hit through sSubstitutes because it is a sound -based move. Air Slash is another powerful STAB, allowing youit to hit Fighting, Bug,- and Grass Bug-types harder that Bug Buzz would, andwhile also having a 30% chance to flinchave the opponent flinch. The next two moves on the set are much less often used,ostly filler; Sleep Talk is used to absorb moves like Spore and Sleep Powder, and U-Tturn is used to finish off that last bit of HP when you don't want to stay in.

    Modest can be used on this set rather than Timid, but because of Yanmega’s s's Speed tier, the extra sSpeed is almost always more useful.

    There are a few more mistakes here. I felt like you were being too repetitive, so I changed the prose to exclude that. You also need to be careful of the information you give to users; Air Slash doesn't hit Grass-types the hardest, Bug Buzz does because of its higher Base Power. Also, U-turn is mostly used for momentum, and not for the reason you mentioned. I let the latter problem slide because QC didn't touch on that.

    Life Orb:

    Yanmega @ Life Orb
    Trait: Speed Boost
    EVs: 4 Def / 252 SAtk / 252 Spde
    Modest Nature (+SAtk, -Atk)
    - Bug Buzz
    - Air Slash
    - Protect
    - Ancient Power / Hidden Power (Ground) / Giga Drain

    This set utilizes Yanmega's other ability, Speed Boost. With Speed Boost, Yanmega can raise its sSpeed at the end of every turn; this will allow it to out speed every un scarfboosted Pokémon after one turn, and every sChoice Scarfed Pokémone at the end of two. The two primary moves on this set are the same as the Specs set, but with the other two switched ouare different. Protect is used to gain a sSpeed boost, avoid Fake Out, and scout what move anthe opponent is planning on using, but it can be dangerous if the opponent predicts the Protect and switches out or boosts its sSpeed. Ancient Power is the main slash, because thand is Gen it is more useful thasuperior to Hidden HPower Rock, both having the same power but Ancient Power allows itecause of its 10% chance to raise every stat if it gets a lucky boost. HP. Hidden Power Ground can be used over it, to hit Electric T-types on the switch, which as they cwould otherwise live a Bug Buzz /or Air Slash and retaliate with a Thundsuperbolt or other Super Effective Electric move-type STAB. Giga Drain can be used to hit Ground types- and Water -types harder, while also gaining some HP for Yanmega in the process.

    Same problems with the other parts, but I had to do some major changes in the prose at the HP Rock part because of how confusing and cluttered it was. Also, it would be useful to mention exactly what Ancient Power hits instead of just mentioning why it's better than HP Rock.

    Other Options:
    Outside of the moves listed ion the sets, Yanmega doesn't have many other viable options. Hypnosis can be used to put an opposing Pokémon to sleep, but youit will be missing out on some crucial coverage when you swap out a move for it. Substitute and Roost are ion the same boat,; the former allowings Yanmega to take one attack and absorb status, while the other allows for somreliable recovery, but both will take up a moveslot, and Yanmega doesn't have any to spare.

    Checks /and Counters:
    Stealth Rocks are the bane of Yanmega's existence, taking away 50% of its HP any time it switches in. Therefore, the best way to handle Yanmega is to keep Stealth Rocks up on the field, as that will severely limit its switches -in opportunities. Snorlax is able to take on both of Yanmega's sets, boasting the ability to not be 2 OHKOed by Bug Buzz and it’s, while being able to hit back with any of its moves to deal a ton of damage, Body Slam even having the chance to cripple Yanmega with paralysis. Registeel, Goodra, and Escavalier are ion the same boat, being able to handle both sets with their massive Special Defense stats, and being able to ruin Yanmega in their own ways, the former being able to Thunder Waveparalyzing Yanmega, and the latter 2 being able two destroying it with powerful moves.

    Faster Pokémon with super effective moves can handle the Specs set, but not the Speed Boost set, because Yanmega will be able to out speed them at +1. Some high speedy Choice Scarf users can out speed Yanmega even at +2 and OHKO, t back. These pokePokémon counterheck both sets, unless Yanmega has already gotten a boost before you switch in the fast inScarfers. Bulky Water -types are a good answer to Yanmega, not being weak to any of the moves it carries and being able to take a hit or two.

    Again, a few problems with the prose and some of the grammar standards, but nothing too big. The Checks and Counters section could use a bit more examples, especially in the faster Scarfers section.

    Comments:
    Nice work for the most part. There were a couple of prose errors, but nothing that couldn't be fixed. I recommend reading through this thread for the future, as there were a lot of mistakes in the analyses that can be fixed with a quick look at the standards. More detailed comments can be found in the Record of Changes.

    I would also recommend having the QC team look over my comments, as a few of them have to do with the content rather than the grammar. Tagging @Enei so he sees this :]

    Also tagging @Samphire to look over this check because she asked me to.
     
  11. meeps

    meeps Well-Known Member

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    "U-Turn is used to finish off that last bit of HP when you don’'t want to stay in."

    like rohail said state u-turn is used for scouting and momentum

    "Modest can be used on this set rather than Timid, but because of Yanmega’s s's Speed tier, the extra sSpeed is almost always more useful."

    mention why the speed tier is useful (outspeeds adamant entei, non-scarf krook, you can tell if it's scarf or not easily because scarf always uses moxie, other sets use intimidate)

    "Ancient Power is the main slash, and is superior to Hidden Power Rock, because of its 10% chance to raise every stat"

    also mention it doesn't lose a point in speed ivs making it lose speed ties with other yanmega or even sharpedo, and yeah mention it hits pokemon like entei aerodactyl and torn-t harder

    "Hidden Power Ground can be used over it, to hit Electric T-types on the switch"

    90 x 1.5 = 135
    60 x 2 = 120

    it's good for doublade and nidoqueen tho so it still deserves a mention

    in C&C mention escavalier only checks speed boost yanmega, it loses if it switches into specs yanmega. also doublade is a check now, takes any hit bar hp ground from speed boost set but it can be 2hko by air slash from specs set. klefki is ok vs yanmega too, like doublade it can take any hit from speed boost set bar hp ground but 2hko by air slash from specs. also it has priority twave to cripple but it cant do too much damage in return
     
  12. Enei

    Enei WAFSTB

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    Alright, Grammar & final updates will be made in the coming days.

    @Rohail this thread was created before the Grammar Standards thread, so I didn't get a chance to match my thread with the standards, but I'll be sure to from now on, thanks.
     
  13. Epikhairz

    Epikhairz Delta Stream

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    @Rohail, unless I'm mistaken, stat abbreviations differ on PO from smogon in that we use Spd > Spe and SDef > SpD. Just something to keep in mind when GP checking PO analyses :]
     
  14. Samphire

    Samphire Too much hard work!

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    @Enei @Rohail
    GRAMMAR CHECK
    Did another double check of my own, changes were minimal but worth noting. Most errors were in overuse of commas, and I patched up a few phrasing issues.

    Final Draught (for wiki port)
    Overview:
    Taking a glance over Yanmega's stats, you'll see that it has high Special Attack, fairly decent Speed for LU, and great STAB options in Bug and Flying. Past that, you will also see that it has two amazing abilities in Tinted Lens and Speed Boost. Tinted Lens doubles the damage of Yanmega’s moves if the opposing Pokémon resists them, and Speed Boost allows it to outspeed the whole unboosted metagame at +1 and all Choice Scarf users at +2. Yanmega even has decent physical bulk, allowing it to come in on priority moves like Bullet Punch, Fake Out, and Mach Punch.

    With all these pluses going for it, one might ask why such an offensive threat would be in a tier like LU. The answer is simple: Stealth Rocks. With a 4x weakness to Stealth Rocks, it can only switch in twice if it takes no hits, severely limiting its use. This means that you will need a Rapid Spin or Defog user if you plan on making any use of Yanmega. It also has an incredibly low base 56 Special Defense stat. This means that common moves like Flamethrower, Ice Beam and Thunderbolt will destroy it. Even with these crippling flaws, Yanmega is still a very large threat, and if unprepared for it can do massive damage to your team.

    Choice Specs:

    Yanmega @ Choice Specs
    Trait: Tinted Lens
    EVs: 4 Def / 252 SAtk / 252 Spe
    Timid Nature (+Spd, -Atk)
    - Bug Buzz
    - Air Slash
    - Sleep Talk
    - U-turn

    With Choice Specs equipped, Yanmega's moves will be dealing a massive amount of damage to any Pokémon, while Tinted Lens allows all of its moves to do at least neutral damage to any resistances. The two primary moves on this set are Bug Buzz and Air Slash. Bug Buzz will be doing a large chunk of damage to anything that doesn’t have a heavy investment in Special Defense, and with the new mechanics of XY, Bug Buzz can even hit through Substitutes due to being a sound-based move. Air Slash is another powerful STAB move, allowing it to hit Fighting and Bug-types harder than Bug Buzz would, while also having a 30% chance to flinch the opponent. The next two moves on the set are mostly filler; Sleep Talk is used to absorb moves like Spore and Sleep Powder, and U-turn is used to finish off that last bit of HP when you don't want to stay in.

    Modest can be used on this set rather than Timid, but because of Yanmega's Speed tier, the extra Speed is almost always more useful.

    Life Orb:

    Yanmega @ Life Orb
    Trait: Speed Boost
    EVs: 4 Def / 252 SAtk / 252 Spe
    Modest Nature (+SAtk, -Atk)
    - Bug Buzz
    - Air Slash
    - Protect
    - Ancient Power / Hidden Power Ground / Giga Drain

    This set utilizes Yanmega's other ability: Speed Boost. With Speed Boost, Yanmega can raise its Speed at the end of every turn, allowing it to outspeed every unboosted Pokémon after one turn, and every Choice Scarf Pokémon at the end of two. The two primary moves on this set are the same as the Specs set, but the other two are different. Protect is used to gain a Speed boost, avoid Fake Out, and scout what move the opponent is planning on using, but it can be dangerous if the opponent predicts the Protect and switches out or boosts its Speed. Ancient Power is the main option for the last moveslot and is superior to Hidden Power Rock because of its 10% chance to raise every stat. Hidden Power Ground can be used over it to hit Electric-types on the switch, as they would otherwise live a Bug Buzz or Air Slash and retaliate with a super effective Electric move. Giga Drain can be used to hit Ground and Water-types harder, while also gaining some HP for Yanmega in the process.

    Other Options:
    Outside of the moves listed on the sets, Yanmega doesn't have many other viable options. Hypnosis can be used to put an opposing Pokémon to sleep, but it will be missing out on some crucial coverage. Substitute and Roost are in the same boat; the former allows Yanmega to take one attack and absorb status, while the other allows for reliable recovery, but both will take up a moveslot, and Yanmega doesn't have any to spare.

    Checks and Counters:
    Stealth Rocks are the bane of Yanmega's existence, taking away 50% of its HP any time it switches in. Therefore, the best way to handle Yanmega is to keep Stealth Rocks up on the field, as that will severely limit its switch-in opportunities. Snorlax is able to take on both of Yanmega's sets, boasting the ability to not be 2HKOed by Bug Buzz while being able to hit back with any of its moves to deal a ton of damage, Body Slam even having the chance to cripple Yanmega with paralysis. Registeel, Goodra, and Escavalier are on the same boat, being able to handle both sets with their massive Special Defense stats and being able to ruin Yanmega in their own ways, the former by utilising Thunder Wave, and the latter two destroying it with powerful moves.

    Faster Pokémon with super effective moves can handle the Specs set but not the Speed Boost set, because Yanmega will be able to outspeed them at +1. Some speedy Choice Scarf users can outspeed Yanmega even at +2 and OHKO back. These Pokémon check both sets unless Yanmega has already gotten a boost before you switch in the fast Scarfers. Bulky Water-types are a good answer to Yanmega, not being weak to any of the moves it carries and being able to take a hit or two.

    Record of Changes
    Overview:
    Taking a glance over Yanmega's stats, you'll see that it has high Special Attack, fairly decent Speed for LU, and great STAB options in Bug and Flying. Past that, you will also see that it has two amazing abilities in Tinted Lens and Speed Boost. Tinted Lens doubles the damage of Yanmega's damage when’s moves if the foeopposing Pokémon resists the move, and Speed Boost allows it to outspeed the whole unboosted metagame at +1 and all Choice Scarf users at +2. Yanmega even has decent physical bulk, allowing it to come in on priority moves like Bullet Punch, Fake Out, and Mach Punch.

    With all these pluses going for it, one might ask why such an offensive threat would be in a tier like LU. The answer is simple: Stealth Rocks. With a 4x weakness to Stealth Rocks, it can only switch in twice if it takes no hits, severely limiting its use. This means that you will need a Rapid Spin or Defog user if you plan on making any use of Yanmega. It also has an incredibly low base 56 Special Defense stat. This means that common moves like Flamethrower, Ice Beam, and Thunderbolt will destroy it. Even with these crippling flaws, Yanmega is still a very large threat, and if unprepared for, it can do massive damage to your team.

    Choice Specs:

    Yanmega @ Choice Specs
    Trait: Tinted Lens
    EVs: 4 Def / 252 SAtk / 252 Spe
    Timid Nature (+Spd, -Atk)
    - Bug Buzz
    - Air Slash
    - Sleep Talk
    - U-turn

    With Choice Specs equipped, Yanmega's moves will be dealing a massive amount of damage to any Pokémon, while Tinted Lens allows all of its moves to do at least neutral damage to any resistances. The two primary moves on this set are Bug Buzz and Air Slash. Bug Buzz will be doing a large chunk of damage to anything that isn'doesn’t have a heavily investedment in Special Defense, and with the new mechanics of XY, Bug Buzz can even hit through Substitutes because it isdue to being a sound-based move. Air Slash is another powerful STAB move, allowing it to hit Fighting- and Bug-types harder thatn Bug Buzz would, while also having a 30% chance to flinch the opponent. The next two moves on the set are mostly filler; Sleep Talk is used to absorb moves like Spore and Sleep Powder, and U-turn is used to finish off that last bit of HP when you don't want to stay in.

    Modest can be used on this set rather than Timid, but because of Yanmega's Speed tier, the extra Speed is almost always more useful.

    Life Orb:

    Yanmega @ Life Orb
    Trait: Speed Boost
    EVs: 4 Def / 252 SAtk / 252 Spe
    Modest Nature (+SAtk, -Atk)
    - Bug Buzz
    - Air Slash
    - Protect
    - Ancient Power / Hidden Power Ground / Giga Drain

    This set utilizes Yanmega's other ability: Speed Boost. With Speed Boost, Yanmega can raise its Speed at the end of every turn; this will, allowing it to outspeed every unboosted Pokémon after one turn, and every Choice Scarf Pokémon at the end of two. The two primary moves on this set are the same as the Specs set, but the other two are different. Protect is used to gain a Speed boost, avoid Fake Out, and scout what move the opponent is planning on using, but it can be dangerous if the opponent predicts the Protect and switches out or boosts its Speed. Ancient Power is the main soption for the lash,t moveslot and is superior to Hidden Power Rock because of its 10% chance to raise every stat. Hidden Power Ground can be used over it to hit Electric-types on the switch, as they would otherwise live a Bug Buzz or Air Slash and retaliate with a super effective Electric-type STAB move. Giga Drain can be used to hit Ground- and Water-types harder, while also gaining some HP for Yanmega in the process.

    Other Options:
    Outside of the moves listed on the sets, Yanmega doesn't have many other viable options. Hypnosis can be used to put an opposing Pokémon to sleep, but it will be missing out on some crucial coverage. Substitute and Roost are oin the same boat; the former allows Yanmega to take one attack and absorb status, while the other allows for reliable recovery, but both will take up a moveslot, and Yanmega doesn't have any to spare.

    Checks and Counters:
    Stealth Rocks are the bane of Yanmega's existence, taking away 50% of its HP any time it switches in. Therefore, the best way to handle Yanmega is to keep Stealth Rocks up on the field, as that will severely limit its switch-in opportunities. Snorlax is able to take on both of Yanmega's sets, boasting the ability to not be 2HKOed by Bug Buzz, while being able to hit back with any of its moves to deal a ton of damage, Body Slam even having the chance to cripple Yanmega with paralysis. Registeel, Goodra, and Escavalier are on the same boat, being able to handle both sets with their massive Special Defense stats, and being able to ruin Yanmega in their own ways, the former paralyzby utilising YanmegaThunder Wave, and the latter two destroying it with powerful moves.

    Faster Pokémon with super effective moves can handle the Specs set, but not the Speed Boost set, because Yanmega will be able to outspeed them at +1. Some speedy Choice Scarf users can outspeed Yanmega even at +2 and OHKO back. These Pokémon check both sets unless Yanmega has already gotten a boost before you switch in the fast Scarfers. Bulky Water-types are a good answer to Yanmega, not being weak to any of the moves it carries and being able to take a hit or two.
     
  15. Enei

    Enei WAFSTB

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    All edited, ready for a final look over, and last comments.
     
  16. Dr. Doom

    Dr. Doom Long time hater of stall

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    Looks excellent. Only thing I'd change is the mention that some faster Scarfed mons can outspeed at +2. That's not really true - even Scarf Raikou (normally the fastest Scarfer you'll ever see) is outrun at +2.
     
  17. Fuzzysqurl

    Fuzzysqurl baa baa mareep I do what I want Server Owner Developer I do what I want Server Owner Developer

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    http://wiki.pokemon-online.eu/page/Yanmega#tab=XY_LU

    All set. You helped me find a small bug in my set template too (Hidden powers) so I addressed that in order for your analysis to fit perfectly.

    EDIT: I noticed there were mentions of Doublade and Snorlax, both which rose in usage. As a result, I created a new template {{Old}} to hide outdated information in case the usage returns it back to the same tier.
     
    Last edited: Sep 3, 2014