HP: 81 Attack: 102 Defense: 77 Sp.Atk: 85 Sp.Def: 75 Speed: 85 =General= Nidoking's stats imply physical attacker, especially with its recent Attack buff, but because of a lack of decent physical moves which work with Sheer Force, it almost always runs a special attacking or mostly special set. This is no loss – its colossal movepool enables it to score super-effective coverage on most types, and is one of UU's greatest threats because of this. On the defensive side, it's resistant to Stealth Rock and U-Turn and immune to poisoning and Thunder Wave. Its bulk is average. =Life Orb Attacker= Nidoking (M) @ Life Orb Trait: Sheer Force EVs: 4 Def / 252 SAtk / 252 Spd Timid Nature (+Spd, -Atk) / Naive Nature (+Spd, -SDef) - Earth Power - Sludge Wave - Ice beam - Focus Blast / Substitute / Megahorn Earth Power, Sludge Wave, and Ice Beam all get a great boost thanks to Sheer Force stacked with Life Orb. The STAB moves are there for obvious reasons, while Ice Beam can provide super-effective coverage on Dragon-types such as Zygarde or Hydreigon. Finally, you have some options in the fourth slot. Focus Blast hits many bulky Pokemon which are weak to Fighting-type moves, such as Snorlax, Porygon2, and Umbreon; while Substitute can provide utility against Pokemon forced to switch out, such as Florges. Megahorn can be used to nail specially defensive Umbreon, Latias, and Mew - but if you run this, use a Naive nature. The EVs are standard, and the speed-boosting nature is useful to outside positive base 80s, Adamant Lucario, and tie with Modest Hydreigon. =Choice Scarf= Nidoking (M) @ Choice Scarf Trait: Sheer Force EVs: 4 Def / 252 SAtk / 252 Spd Timid Nature (+Spd, -Atk) - Earth Power - Sludge Wave - Ice Beam - Thunderbolt / Fire Blast This set isn't used as much, and surprise value can be reached here. Nidoking reaches 442 Speed with a Choice Scarf, which outspeeds base 150s such as Mega Alakazam; that said, keep in mind that this set is not as powerful and it is still one of the slowest Choice Scarf users in UU. Here your moves are the same for the same reasons while once again the final move is a toss-up; Thunderbolt provides coverage but will fail to 2HKO Suicune while Fire Blast can hit threatening Bug-types such as Forretress, Escavalier, and Heracross. =Other Options= Nidoking has a truly wide physical movepool, with Hone Claws, Poison Jab, Earthquake, the elemental punches, Sucker Punch, and Superpower - you could have some success with these moves, but keep in mind few are boosted by Sheer Force. The Life Orb set can run Fire Blast to toast Bug-types. Thunderbolt can be used on the same set to assault Water-types. Stealth Rock and Toxic Spikes are certainly viable, but Nidoqueen is more bulky and thus better suited for the role. The aforementioned Sucker Punch is Nidoking's only form of priority, so it could fit on the Life Orb set. Taunt can put a stop to defensive Pokemon such as Mew, while Shadow Ball can nail Psychic-types eager to punish Nidoking. =Checks & Counters= The closest thing to a full counter is Cresselia, as Nidoking's moves will bounce off like paperwads. Specially defensive Pokemon such as Snorlax, Porygon2, Umbreon, specially defensive Mew, and Milotic can generally switch in; there may be a coverage move that hits them for super-effective damage, though. Crawdaunt with Life Orb or Choice Band can OHKO with Aqua Jet. Finally, any faster Pokemon with a powerful or super-effective attack is a safe check.