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swoobat

Discussion in 'NU Analyses' started by satyaki roy, Jun 9, 2014.

  1. satyaki roy

    satyaki roy Eevee Breeder

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    satyaki roy[NOVA]
    For me one of the most underrated pokemon
    Ability:simple
    Item:lum berry
    Evs:4 HP 252 spatk 252 spd
    Nature: timid
    Moveset:
    Calm mind
    Air slash
    Heat wave
    Stored power
    This set rocks
    Also try setting it up with quiver
    dance..though with simple as
    ability it can set up without help
    Only threat are priority moves such as ice shard sucker punch shadow sneak.
     
  2. Yagura

    Yagura

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    You didn't follow the rules of writing analyses, you can find them here. You can also check other analyses and make yours like them.
     
  3. satyaki roy

    satyaki roy Eevee Breeder

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    Help me spot my mistake
     
  4. Yagura

    Yagura

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    First of all read the rules from the link I posted in my previous post which will help you make a skeleton, you can also see other analyses that were made nicely like this one: http://pokemon-online.eu/threads/keldeo.27093
     
  5. satyaki roy

    satyaki roy Eevee Breeder

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    Swoobat
    General
    • A highly underrated Pokémon ; never used with so many other psychic and flying types to chose from.
    • Fair move pool; yet only one decent set
    • Speed only exceptional stat; 114 base speed
    • Did not benefit nor suffer with the
    introduction of Gen 6.
    • Once set up with calm mind and with
    simple as ability; this is one major threat
    in NU tier; also can have an impact in
    higher tiers.
    • Pathetic looking creature ; but sweeps.
    • Psychic Flying typing not the best of typings; but immunity to ground helps.
    With Lum berry:
    [email protected] berry
    Trait:Simple
    EVs; 252 sp atk/ 252 spd/4 HP
    Timid/Modest Nature(+speed -attack/+ sp atk attack)
    -Calm mind
    -Stored power
    -Heat wave
    -Air slash
    With simple as ability; stat boosts are doubled. So each time calm mind is used; both sp attack and sp defence sharply rise. Along with stored power; which also gets STAB ; swoobat can devastate. Heat wave to counter steel types in NU such as klingklang registeel and durant. Even registeel; a great wall; gets 2hkod by +2 sp atk swoobat. Air
    slash another STAB move; helps
    take on Pokemon resistant to
    psychic and fire along with a good
    chance to flinch; though other
    options are there to take its spot; like signal beam to beat psychic and dark types. Lum berry helps
    to set up uninterrupted by
    paralysis or sleep.
    Synergy:
    A sticky web in place always
    helps. Swoobat has substantial
    speed; but cannot beat scarfed
    users. To help it out ; a
    masquerain in front with sticky
    web and also with quiver dance
    baton pass to set it up from the
    start. This way; it outspeeds even
    flying types with scarf; along with
    giving stored power substantial
    power to sweep. A Scrafty in the
    team makes a reliable pokemon
    to switch too as swoobat cannot
    survive priority moves such as
    sucker punch shadow sneak and
    ice shard.
    Checks and Counters:
    • Banette: Has both sucker punch and shadow sneak; swoobat will
    have a hard time against it.
    • Assault vest;dark and psychic
    types:Assault vest is one item that
    can significantly reduce damage
    done by swoobat. Also dark types
    are immune to its strongest move
    stored power. Even psychic types
    generally have good sp defence
    and survive swoobat's attacks and
    counter with shadow ball.Signal
    beam can take care of both; but
    some common NU pokemon like
    scrafty is better dealt with air
    slash. If swoobat gets the chance
    to use calm mind more than once;
    it can handle these threats.
    Swoobat is better set up against
    special attackers as it does not get
    much damaged as its sp defence increases with calm mind.
    • Other priority move users: Ice
    shard users like sneasel can kill
    swoobat; though not if it is at full
    HP; even with life orb. Other than
    banette; no other Pokémon can
    ohko swoobat with shadow sneak;
    yet at 3/4 HP or less; one must be
    wary of them as swoobat has
    weak defences. There are plenty
    of sucker punch users such as
    golem and drudriggon. For
    countering them a scrafty with
    dragon dance drain punch ice
    punch knock off can beat these
    threats. Together these two Pokémon make a good team.
    • Sturdy and focus sash: Pokémon
    like sawk and magneton can revenge kill swoobat. To avoid this stealth rock would help.
    Other options
    Leftovers/Life orb
    Moves:Psychic signal beam and shadow ball
     
    Last edited: Jun 10, 2014
  6. Suigetsu

    Suigetsu Active Member

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    Try editing that into your OP, and use a bit spacing so it is easier to read.

    I'd recommend using a picture and bolding titles.
     
  7. Daybreak

    Daybreak can't touch this

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    Agreeing with this.

    We don't need to mention the ability to have an impact in higher tiers since we are only talking about nu in general comments. Also lackluster stats should be mentioned because it harms it's ability to set up.

    Slash leftovers and life orb next to lum berry and put psychic next to stored power, sometimes you aren't going to get an opportunity to set up a calm mind and need to attack right off the bat and having stored power as you psychic move is very lackluster. life orb can help with power and the gradual recovery with leftovers can help.

    BTW all analysis have an other options section which needs to be added as well, just basically describing what other usuable moves swoobat has going for it, but could be outclassed by others, or provide little coverage outside of what was mentioned.

    C&C put a bigger emphasis on dark types since they resist swoobat's hardest hitting move stored power. Also don't mention any synergy comments in C&C, we are just trying to show what pokemon counter swoobat, not a core
     
  8. satyaki roy

    satyaki roy Eevee Breeder

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    I'm sorry I'm on mobile always cant do that...glad if someone help with it.
    Swoobat is viable solely because of its ability; or else other psychic types would be better. Life orb is viable and some other moves like signal beam and psychic; but not much room for changes

    I made changes added an other options sections though not much in it.
     
    Last edited by a moderator: Jun 11, 2014
  9. Suigetsu

    Suigetsu Active Member

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    You need more that that, maybe instead of an full analysis you should try a skeleton next time?

    Follow the instructions in my PM to get the spaced and bolded version with grammar errors fixed into your OP, next time be more careful.

    I'd also like to point out that you shouldn't mention Scrafty being helpful here: this is an analysis about Swoobat, so there's no point saying Scrafty is good, save that for another thread.
     
  10. satyaki roy

    satyaki roy Eevee Breeder

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    larger_swoobat_sprite_by_wetterdew-d4gmleg.png
    General
    • A highly underrated Pokémon ; never used with so many other psychic and flying types to chose from.
    • Fair move pool; yet only one decent set
    • Speed only exceptional stat; 114 base speed
    • Did not gain nor suffer with the introduction of Gen 6.
    • Once set up with calm mind and with simple as ability; this is one major threat in the tier, being outsped by little.
    • Pathetic looking creature, but can sweep.
    • Psychic Flying typing not the best of typings; but the immunity to ground helps.

    Offensive CM
    Swoobat @ Lum Berry / Life Orb / Leftovers
    Trait: Simple
    EVs: 4 HP / 252 SAtk / 252 Spe
    Timid Nature (+Spe, -Atk) / Modest Nature (+SAtk, -Atk)
    - Calm mind
    - Stored power / Psychic
    - Heat wave
    - Air slash / Signal Beam

    With simple as ability; stat boosts are doubled meaning each time Calm Mind is used; both Special Attack and Special Defense rise 2 stages rather than 1. With Stored Power; which gets STAB ; Swoobat can devastate. Heat wave can hit steel types in NU such as Klingklang, Registeel and Durant. Even registeel; a great wall; gets 2hkod by a +2 Modest Swoobat. Air Slash, another STAB move; helps take on Pokémon resistant to Psychic and fire along with a good chance to flinch; although other options are there to take its spot; like Signal Beam to beat Psychic and Dark types. Lum Berry helps to set up uninterrupted by paralysis or sleep.

    Synergy:
    A Sticky Web user always helps. Swoobat has substantial speed; but cannot beat scarfed users. To help it out; a Masquerain with sticky web and also with Quiver Dance + Baton Pass to set it up from the start. This way it outspeeds everything, including Sticky Web immune scarfers. A Scrafty in the team makes a reliable Pokemon to switch too as Swoobat cannot survive priority moves such as Sucker Punch, Shadow Sneak and Ice Shard.

    Checks and Counters:
    • Banette: Has Sucker Punch, Destiny Bond and Shadow Sneak; Swoobat will have a hard time against it.
    • Dark and Psychic types with Assault Vest are Bothersome for Swoobat. Also, dark types are immune to its strongest move, Stored Power. Psychic types generally have good Special Defence and survive most hits: countering with any hard hitting move as Swoobat is frail. Signal Beam can take care of both; but some common NU Pokemon, like Scrafty, are better dealt with air slash. If swoobat gets the chance to use Calm Mind more than once; it can handle these threats. Swoobat is better set up against special attackers due to the Special Defence rise.
    • Other priority move users: Ice shard users like Piloswine can kill Swoobat; but for it to be reliable Swoobat must have taken previous damage. Other than Banette; no Pokémon can OHKO Swoobat with shadow sneak; yet at 3/4 HP or less; one must be wary of others Swoobat has weak defences. There are plenty of Sucker Punch users such as Golem and Druddigon in the tier.
    • Sturdy and focus sash: Pokémon like Sawk and Magneton can revenge kill Swoobat. To avoid this stealth rock would help.