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[Grammar] Latias

Discussion in 'UU Analyses' started by somerandomguy, Jun 24, 2014.

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  1. somerandomguy

    somerandomguy Active Member

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    This Pokemon is banned from XY UU



    [​IMG] [​IMG][​IMG]
    [​IMG] [​IMG]
    HP: 80
    Attack: 80
    Defense: 90
    Sp.Atk: 110
    Sp.Def: 130
    Speed: 110

    =General=

    Latias is a Pokemon with great stats all around, with Special Attack, Special Defense and Speed being the ones that stand out. It has a unique type combination, however it doesn’t it anything too special. Its speed tier is also very solid for the tier, only being outsped by Weavile, Alakazam, Crobat, etc. Its speed stat makes it fit nicely on hyper offense teams that need a fast defogger that can also take special hits pretty well and dish out solid damage. Its special defense and typing also make it a great answer to Electric types in the tier barring Mega Ampharos and Galvantula. It has access to good moves such as Defog, Roost, Calm Mind, Healing Wish, etc, and also has the ability Levitate which gives it a nice Ground immunity. Unfortunately it’s weak too common attacking types in the tier which include Bug, Dragon, Dark, and Ice.


    =Offensive Defog=
    Latias (F) @ Life Orb
    Trait: Levitate
    EVs: 252 SAtk / 4 SDef / 252 Spd
    Timid Nature (+Spd, -Atk)
    - Draco Meteor
    - Psyshock
    - Defog
    - Roost / Healing Wish

    This set is more geared towards offensive teams. Latias hits very hard with Life Orb, OHKOing things like Thundurus-T, Terrakion, Darmanitan, etc. On top of this, its great Speed stat and amazing special bulk make it so Latias will almost always get a Defog off. However it does lose to a couple of Stealth Rockers such as Jirachi and Rhyperior. Draco Meteor and Psyshock are its STABs. Psyshock is used to dent special walls such as Florges and Snorlax, and also OHKOes most Fighting/Poison types in the tier, while Draco Meteor just hits really hard, OHKOing decently bulky things like Chandelure and Nidoking. Roost provides recovery, making it able to take on things like Thundurus-T and Mega Manectric better and generally increasing its survivability. Roost can be swapped out for Healing Wish, which can be useful in restoring a teammates sash, for example.
    =Fast Wall=
    Latias (F) @ Leftovers
    Trait: Levitate
    EVs: 252 HP / 4 SAtk / 252 Spd
    Timid Nature (+Spd, -Atk)
    - Dragon Pulse
    - Psyshock
    - Calm Mind / Defog
    - Roost

    With the addition of max HP investment and Leftovers, survivability is noticeably increased. Latias is able to take hits much better, no longer being 2HKOed by Alakazam’s Shadow Ball for example. Since this set leans more defensive, Dragon Pulse is chosen over Draco Meteor because the stat drops are unfavorable for more defensive variants. Roost is pretty much required on this as it ensures that Latias can take repeated hits. Psyshock is used as its second STAB, hitting special walls like Florges and Snorlax for good damage. The fourth option is entirely up to what your team needs. Defog makes Latias a very reliable hazard remover, while Calm Mind can attempt to set up a sweep and even beat other Calm Mind users such as Crocune. It also boosts its Special Defense to insane levels. With one Calm Mind, Latias takes a pathetic 35% from Florges’ Moonblast and turns an assumed counter into set-up fodder. Note that things like Weavile can easily revenge kill Latias, so it’s advised that Pokemon such as Weavile be removed before setting up.

    =Choice=
    Latias (F) @ Choice Scarf / Choice Specs
    Trait: Levitate
    EVs: 252 SAtk / 4 SDef / 252 Spd
    Timid Nature (+Spd, -Atk)
    - Draco Meteor
    - Psyshock
    - Healing Wish
    - Trick

    Latias has the ability to viably run both Choice Scarf and Specs. With Scarf, Latias hits 525 Speed, making it the fastest Scarfer in UU barring lesser used Pokemon such as Raikou. It also has solid Special Attack even without Specs or LO, which lets it successfully revenge kill things such as Crobat, Salamence, Zygarde, Heracross, etc. Since this set is more offensive, your first STAB should be Draco Meteor. Dragon Pulse just doesn’t hit hard enough, and misses out on OHKOing things like Salamence and Zygarde. Psyshock is the second STAB, OHKOing Nidoking, Heracross, and doing nice damage to special walls in general. Healing Wish is an excellent choice for a third slot option. Latias is bound to outspeed pretty much everything in this tier, so something that fast with access to restore any teammates HP back to full is always good. Trick is very good as a last slot option as it cripples walls easily. Crocune, Florges, Umbreon, Slowbro, etc. are borderline useless when given a Choice item. In contrast to this,we have Specs Latias. This is if you prefer to hit ridiculously hard right off the bat. With Specs equipped, Latias hits a very respectable 478 in Special Attack. This combined with Draco Meteor means huge damage on anything. Even mammoths of special walls like Umbreon take around half from Draco. Psyshock also destroys things like Snorlax, doing a solid 52% to specially defensive variants. Both these sets still fears the likes of Weavile, so be wary of of just clicking Psyshock if a Weavile is present on the opposing side.

    =Other Options=
    Latias has a pretty expansive movepool so you have a good amount of options to play with. Latias has access to Roar which can be helpful if you have hazards on your opponent’s side of the field. It’s also very good at phazing out set-up sweepers like CroCune and Thundurus-T. Tailwind can be useful, especially for offensive teams to help out late game when in a tight spot. Thunder Wave is an alternate choice, as it speed-wise cripples the Pokemon Latias paralyses but it won't affect the rest of the opponent's team. It also gets access to Wish, and with its decent HP it can act as a reliable Wish passer. This would probably be used on more defensive variants however. In terms of coverage moves, Lati has the movepool to cater to whatever suits your team’s needs. Energy Ball, Thunderbolt, Surf, Shadow Ball, and Hidden Power and just some of the options you have at your disposal. These are fairly niche options, but if your team has troubles with Forretress for example, Hidden Power Fire is not a bad choice as it OHKOes Forretress. Charge Beam is decent, but gimmicky, as Calm Mind will almost always be the superior choice. Latias also gets Refresh, which would work best on a Calm Mind variant to avoid getting stalled out by Toxic users such as Porygon2 or Umbreon. Dual Screens are an option, but Latias is outclassed by the likes of Klefki who even gets priority on it. Specially Defensive and Physically Defensive are both viable options. Specially Defensive Latias can take on things like Mega Manectric much better, only taking a pathetic 25% from HP Ice. Physically Defensive can serve as a very solid Mega Medicham counter if they lack Ice Punch, but this role is played better by Mew who also has access to Will-o-Wisp and lacks the Ice Punch weakness. And finally, a Sub CM set is fairly viable with Sub/Roost/CM and either Pyshock or Dragon Pulse, but you will end up getting shut down either by Fairys or Dark types, so if you choose to run this set it’s recommended you have something to take care of either so Lati’s chances at a sweep will substantially increase.


    =Checks & Counters=
    Steel types usually can take on Latias due to Dragon/Psychic not being the best coverage, Escavalier is best at countering Latias as it doesn't fear anything barring the uncommon Hidden Power Fire and can trap it with Pursuit. Umbreon, Florges and Porygon2 can take any hit, however they lose against the Calm Mind variants if they lack Toxic, and they won't appreciate a Trick. Snorlax can live any hit and retaliate with Return/Body Slam or trap it with Pursuit, however it doesn't take Psyshock too well. Weavile is faster unless Latias carries a Choice Scarf and can trap it with Pursuit or take it out with Knock Off. Any Pokemon with a powerful super-effective hit can check Latias, and finally, most Pokemon with U-Turn can deal a good amount of damage to Latias.
     
    Last edited by a moderator: Sep 1, 2014
  2. Epikhairz

    Epikhairz Delta Stream

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    ok at a glance the general section seems waaaaay too long. i understand that there's a lot to be said about a top-tier threat like latias, but some things don't even need to be mentioned, such as latias' attack stat, since its never going to be running a phyiscal set anyways. some of the unnecessary things should be taken out, while others can be grouped together when writing the final analysis and getting it to grammar stage

    in the choice set, HP Fire should be added and slashed before healing wish for a 3 attacks + trick choice set so latias can reliably hit steel/psychics like metagross, jirachi, and bronzong (if thats even used at all lmao) as well as other steel types ofc

    overall a very good analysis keep up the good work :]
     
  3. somerandomguy

    somerandomguy Active Member

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    shortened the general section a bit

    as for HP fire i mentioned it in the set's comments instead of slashing it because most steels won't take that much from it especially if its not specs so ill also remove it from OO
     
  4. Epikhairz

    Epikhairz Delta Stream

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    okie dokie this looks really good QC 1/3
     
  5. Daybreak

    Daybreak can't touch this

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    All of the steels in the tier bar escaviler (rare) and magnezone, empoleon being not weak to fire and mega aggron having filter, have a sub typing that are weak to ghost, and shadow ball is just the better move. Agreeing w/ other comments epik said.

    offensive defoger looks good except 1 thing (colbur berry). Allows latias to escape to an extent pursuit or be able to flat out kill weavile from a suitable range ~77% garuntee. Also once latias switches out it can come back in and get a 2nd chance at defog.

    fast wall I would put sub slashed behind both psyshock and dragon pulse for a sub cm set. Ik you mentioned it in oo but I feel like it's definitely worth a mention since latias will be able to avoid status and be able to make multiple cm boosts against some walls. Also mention an alternate spread of 80 defense and 176 speed to be able to tank hits better on the physical side and still be able to outspeed base 100's if you do go for calm mind.

    OO mention refresh on defensive sets, it's gud.

    C&C looks good although i feel like you can pair a few things together to make it less big. Pair klefki and mega gardevoir together. Give snorlax as an example in your bullet point about pursuit. Also status wears down latias really quickly since latias will be taking repeated hits.
     
    Last edited: Jun 25, 2014
  6. somerandomguy

    somerandomguy Active Member

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    ok so i discussed with daybreak via PM, kept shadow ball in OO instead of being in the set because it doesn't hit too hard and removed hp fire from set comments and moved it back to OO for the same reason. kept sub + cm in OO because latias needs 2 attacks so that its not walled and as a wall it'd rather just attack and roost instead of subbing.

    added refresh to OO and made changes to C&C
     
  7. Daybreak

    Daybreak can't touch this

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  8. Windblown

    Windblown sable knight

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    Surf hits Ground-types so you can beat things like specially defensive Hippo and Rhyperior too without having to worry about Draco Meteor's -2. Shadow Ball is a 2HKO on Mega Gardevoir if you're using Life Orb, so say that instead of "it won't do much."

    3/3
     
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