Windows/Android only at the moment Github (Windows) Github (Android) Download From Fuzzy's post on Github: Bugs Squashed -Gen 6 mechanics were adjusted on many moves and ability. Well over 100 bugs met their end here. -Gen 1 might be old, but Withoutatrace didn't forget it! A number of bugs that affected mechanics have been eradicated. -Challenge Cup level balancing was adjusted to change between generations, instead of always assuming latest gen. This will affect Gen 1 the most as the formula was different in accounting for the Special Stat. -Speaking of Challenge Cup, Arceus, Giratina, and Genesect will now properly display according to their items. Clients Updated -Gen 6 Sprites are now in use. They are simply a frame-grab from the animated model. As a result of the larger sprites, the (Old) Battle Window has been increased by 25%! -Avatar selection has been made easier thanks to SongSing. A catalog will display on your screen to make finding that perfect match. -Advanced Searching in the Teambuilder has been made more visible, and the Pokedex no longer gets covered with a black square! -Descriptions all over the simulator have been refined and updated by Wriggle Nightbug to account for changes or missed information. -Translations received updates, especially Chinese, thanks to turbedi and KalaShayminS. -Tooltips on both the new and old battle window have been tweaked to fix some bugs. Most significant is entry hazards being listed correctly and completely. -New Battle Window will now show exact time remaining when hovering over the timer. Challengers Approach -Diancie and Eternal Flower Floette have been released, along with their signature moves and all other signature or event moves, regardless of "release" status. -Symbiosis has been coded to actually function, finishing off the last part of Gen 6 that wasn't functioning. -Event moves have been added to many Pokemon. -Vivillon patterns can now be used! All patterns can be used, including Pokeball and Fancy. (Note: Pokeball and Fancy Vivillon do not have their own back sprite so it will just show as a normal Vivillon for now) Known Issues -Sprites aren't always moving on New Battle Window -Some sprites have really awkward boxes, shifting the Pokemon too far in a direction from the center point. -Substitute front is still rough around the edges. Thanks to @Fuzzysqurl @Withoutatrace for fixing 99% of bugs @SongSing and @TheUnknownOne added some new script features, but I can't remember them at the moment, so they'll have to post in this thread so I can update it in the OP :( If there's anything else new that's missed out, post here. Any issues, again post here. If there's any bugs to report, first make sure you're fully updated and on the main server before posting either here, or in the bug/fixes forum. Although the main server is currently a little outdated. Script stuff ANDROID IS NOW AVAILABLE Mainly just DB changes to allow for Diancie/Floette.