Hello everyone. On PO, I'm known as Messire-M or TestingTeam. Here's a RMT about an Hyper Offense Uber Team. It's the first RMT I ever made and english isn't my native langage so don't be rude. However, I think this team does have potential as I reached the top 300 with it. Well, enough talking, let's get to the point. [email protected] Orb Ability: Serene Grace Nature: Timid 4 HP, 252 SPE, 252 SPA -Seed Flare -Air Slash -Psychic -Earth Power Here's the first member of the team, the almighty Shaymin-Sky, the one I usually lead with. Very few people use it(I've seen only two in 300+ matchs) and I don't really understand it quite well. After Mewtwo, Greninja, Arceus, Gengar and Deoxys, Shaymin-Sky is the fatest pokemon of the tier without boost. He's a powerhouse able to deal with a lot of opponents. Air Slash(you must got the flinch)+Earth Power kill P-Groudon. Seed Flare 2HKO Arceus, 2HKO Kyogre Defensive, Air Slash 2HKO Darkrai(If you don't have the flinch, he OHKO you with Sludge Bomb) and I can go on. Shaymin-Sky is awesome and by far my favourite Uber Pokemon, I can't see myself making a team without him. [email protected] Ability: Levitate-->Shadow Tag Nature: Timid 4 HP, 252 SPE, 252 SPA -Shadow Ball -Sludge Bomb -Destiny Bond -Will-O-Wisp The second member of the team, Mega Gengar. In this team, he act as a special sweeper a support. Shadow Ball and Sludge Bomb for the STABs, Shadow Ball hitting hard everything that don't resist and Sludge Bomb for the normal and fairy types and the chances of poisonning the opponents. Will-O-Wisp cripple physical sweepers such as EP Arceus, Mewtwo X and DD M-Salamence and help me to stop a pokemon that would otherwise destroy my team. For EP Arceus, you better not mega-evolving, otherwise EQ would OHKO you. And Destiny Bond is Destiny Bond. You can tank a +0 Fire Punch of P-Groudon, a +2 attack of Xerneas(unless they are running Psychock) and take them with you at the next turn. [email protected] Orb Ability: Dark Aura Nature: Jolly 4 HP, 252 ATK, 252 SPE -Sucker Punch -Knock Off -Foul Play -Oblivion Wing Third Member of the team, physical sweeper, Yveltal. Surprisingly, this frail guy can deal with a lot of things. He's able to tank a +2 Fire Punch from P-Groudon and retaliate with Foul Play, OHKOing it. Foul play 2HKO P-Kyogre. He can completly counter Geomancy Xerneas if they start by Geomancy. Being faster, he knock off them Power Herb, Oblivion Wing while they're charging and finish with Sucker Punch. GG, you killed a Xerneas with a Yveltal without taking any damages besides the ones from LO. This guy is excellent and is for me the best Physical Sweeper after P-Groudon. [email protected] Orb Ability: Don't remember xD Nature: Timid 4 HP, 252 SPA, 252 SPE -Surf/Scald -Thunder -Ice Beam -Sleep Talk Fourth member of the team, P-Kyogre. You first tough when you see this: Surf/Scald? Wut? Let me explain. Water Spout sure is great but if you loose life, his power became ridiculously low and you're now with only two attacks. I could have chosen Origin Pulse but the accuracy...well...You can take Surf for the power or Scald for the burning chances, it's all to you. Ice Beam to hit the dragons/birds and Thunder for the ones Ice Beam/Scald can't touch(hello Lugia). Sleep Talk is for Darkrai and if someone can use something that put me to sleep. I don't have a lot to say as this set is the most common Kyogre set after the Defensive. [email protected] Orb Ability: Multitype Nature: Jolly or Adamant 4 HP, 252 SPE, 252 ATK -Sword Dances -Extreme Speed -Earthquake -Recover Fifth member of the team, God, more known as Arceus. LO E.Killer Arceus, the most common and played set but it's still working. When you don't have a Ghost or Steel type, this thing is your bane. Even when you can counter him, who likes to see an Arceus set-up a Sword Dances? Nobody. [email protected] Scarf Ability: Imposter Nature: Relax 4 SPE, 252 HP, 252 DEF Last but not least, Ditto. Before playing it, I was hating it. When you see a Ditto in the preview, you think two times before using a boost move. Ditto is great to deal with a lot of threats such as Geomancy Xerneas, P-Groudon boosted with SD and RP or Nasty Plot Darkrai. Sometimes, I let a opponent set-up only to switch in with Ditto and use his boosted Pokemon against him. Tough, he can do nothing against the likes of M-Altaria and M-Salamence so you better don't let them use Dragon Dance unless you want to loose. Wow! It took me more than one hour but this RMT is finally finished. I hope you liked it, feel free to reply and test it to help me make it better.