This time i decided to share with you a double dragon balance team, with my favorite mega in this tier, Mega Gengar. It is a team i started building along with @willdbeast in one of our Academy sessions, but i improved it a bit and it turned out to be really interesting. So no further words, lets check it out! Team Building Process: Started building around Ho Oh, one of the strongest Pokemon in the tier, with choice band. Added Arceus-Dragon, because of it's ability to provide defog support, while checking Mega Sala/Ray/Primal Groudon which annoy Ho oh. Double Dragon - Double Defog. Helps against Primal Groudon, Primal Kyogre. Will analyze more. Having two dragons opens the team to fairy types (aka Xerneas), so Primal Groudon is here to check it and at the same time stack up rocks. Klefki is there to support with against fairy types,while cover up the sleep fodder for Darkrai. And the mega god is here to help matchups vs stall/balance and take care of ekiller. Team at a glance: Team Analysis Ho-Oh @ Choice Band Trait: Regenerator EVs: 252 Atk / 252 Spd Jolly Nature - Sacred Fire - Brave Bird - Earthquake - Sleep Talk Ho-Oh is the star of the team, the mon that pressures the opponent, the mon that this team is build to support. I have it max speed so it can surprise some slower mons and banded so it can hit hard. Classic set, with sleep talk to absord Darkrai's void. Pretty easy to use and very effective at the same time! Can break many walls and due to its great ability of regenerator can switch out and in and cause problems to the facing teams. Arceus-Dragon @ Draco Plate Trait: Multitype EVs: 252 HP / 200 Def / 56 Spd Bold Nature - Judgment - Toxic - Defog - Recover The Arceus-Dragon! I am trying to convince a lot of people about it, and most of them start to reconsider! It is a really cool check for Mega Salamence (Lives a +1 hit and 1hkoes with judgement), Rayquaza, it can safely switch into Ho-Oh and toxic it, while it can also check Primal Groudon. Apart from all these, it serves my team as defogger helping Ho-Oh with its job. I totally love it! Latias (F) @ Soul Dew Trait: Levitate EVs: 252 HP / 16 Def / 64 SDef / 176 Spd Timid Nature - Draco Meteor - Psyshock - Recover - Defog Latias is the second defogger of the team, and the main Primal Groudon check. It can also help with Primal Kyogre or other, smaller threats. It is really bulky, and still can hit hard. Soul dew helps it deals decent amount of damage to its switch ins, and it has defensive evs enough to take hits from both physical or special mons, and survive to defog. Groudon @ Red Orb Trait: Drought EVs: 240 HP / 32 Atk / 148 SDef / 88 Spd Adamant Nature - Stealth Rock - Thunder Wave - Stone Edge - Precipice Blades The pokemon wonder of the tier. Nearly every solid team in Oras Ubers has a Primal Groudon, and this one has it too. It's role is pretty simple. Enough hp/sp def to take two hits from +2 Xern or 3 hits from Primal Kyogre ice beam, while it has enough attack evs to do a good damage with Preciple Blades. Obviously T-wave is here to para the geoxern, because preciple blades will easily miss and you cant rely 100% on them. Stone edge for Ho-Oh/Ray etc switch ins, while Stealth Rock to add pressure to opponents team. Klefki (M) @ Leftovers Trait: Prankster EVs: 252 HP / 4 Def / 252 SDef Calm Nature - Play Rough/Magnet Rise - Toxic - Thunder Wave - Flash Cannon Klefki's role is important as it is the Dark mons switch in of the team. It carries Toxic/Twave to pressure the opponent, and i have flash cannon to deal with Mega Diancie, which is a threat and i will explain later.I did not give it spikes, since i have 2 defoggers in the team, and Magnet Rise could be usefull against Diance, or Play Rough for more damage.Spikes can be also added but i dont know if they can actually help this team . Gengar (M) @ Gengarite Trait: Levitate EVs: 252 HP / 252 Spd Timid Nature - Protect - Perish Song - Substitute - Destiny Bond Last but not least, Mega Gengar is here to pressure opponents who use stall or balance and it has a pretty simple role. Take out as many mons as it can. It's basic role is to debond against ekiller, but this set can definately trap and take out some mons that are used as support (ex. Waterceus,Clefable etc). So in a good case scenario it takes out two mons, including its main target, ekiller. This mon just parties against stall, and it needs to be evolved early in game so it can trap and destroy the team! Threats List: : Diancie can be a pain in the ass for the team. Klefki can take care of it with flash cannon, but it will most of the time cause problems to my team. : Offensive LO set with Heat Wave, can possibly cause some problem to this team, but it is not used that much. This is not an excuse tho, normally Arceus-Dragon can handle it. Those two are the biggest threats imo, if there is anything else i would gladly accept any of your thoughts! Importable: Spoiler: Importable Arceus-Dragon @ Draco Plate Trait: Multitype EVs: 252 HP / 200 Def / 56 Spd Bold Nature - Judgment - Toxic - Defog - Recover Ho-Oh @ Choice Band Trait: Regenerator EVs: 252 Atk / 252 Spd Jolly Nature - Sacred Fire - Brave Bird - Earthquake - Sleep Talk Latias (F) @ Soul Dew Trait: Levitate EVs: 252 HP / 16 Def / 64 SDef / 176 Spd Timid Nature - Draco Meteor - Psyshock - Recover - Defog Gengar (M) @ Gengarite Trait: Levitate EVs: 252 HP / 252 Spd Timid Nature - Protect - Perish Song - Substitute - Destiny Bond Klefki (M) @ Leftovers Trait: Prankster EVs: 252 HP / 4 Def / 252 SDef Calm Nature - Spikes - Toxic - Thunder Wave - Flash Cannon Groudon @ Red Orb Trait: Drought EVs: 240 HP / 32 Atk / 148 SDef / 88 Spd Adamant Nature - Stealth Rock - Thunder Wave - Stone Edge - Precipice Blades Thanks for reading, i hope you enjoyed it and that you will use it! I hope people will start posting more teams to be rated, anyone feel free to pm their teams for tips/opinions. Lets make the forums alive!! Stay tuned for future RMTs!!