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Attack Effects Proc Rate

Discussion in 'Bug Wasteland' started by R4M3N, May 20, 2010.

  1. Mattstah

    Mattstah Emotional Sickness

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    10% chance Ice has been hitting me hard a lot today.

    Tonico would've frozen me five times if it weren't for freeze clause (Ice Beam).
    In an Uber battle, a Metagross froze me both times with an Ice Punch.
     
  2. Fallen_Angel

    Fallen_Angel New Member

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  3. Crystal Moogle

    Crystal Moogle Ayaya~

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    PO Trainer Name:
    Hanako
    Battle between Florence and Crystal Moogle started!

    Rule: Unrated
    Rule: Sleep Clause
    Rule: Freeze Clause
    Rule: Disallow Spects
    Rule: Species Clause
    Rule: Self-KO Clause

    Crystal Moogle sent out Orca! (Kyogre)
    Florence sent out Celebi!
    Orca's Drizzle made it rain!
    Prof Oak is watching the battle.

    Start of turn 1
    Crystal Moogle called Orca back!
    Crystal Moogle sent out Phoenix! (Latios)

    The foe's Celebi used Psychic!
    It's not very effective...
    Phoenix lost 30 HP! (9% of its health)
    Phoenix's Sp. Def. fell!


    Gen 5 Uber.

    The descriptions probably just haven't been finished yet.
     
  4. destinybond

    destinybond Server Staff

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    I have had drops/raises with all of those moves atleast once on the beta server. It is just an error when the move descriptions were copied over from whatever site it was
     
  5. Fallen_Angel

    Fallen_Angel New Member

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    Then I'm horrificly unlucky >__>

    Ah well, just a heads up on the decriptions then, sorry.
     
  6. leafbarrett

    leafbarrett New Member

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    I'm not sure if it's a bug with the server, but I got a 7-link Protect and 2 6-link Protects within 3 battles. I haven't gotten more than 3 since, though, which is why I'm wondering if I was just stupid lucky there.
     
  7. meztips

    meztips The name is Bond.

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    You were very lucky, but that's all it was. Luck.
     
  8. Darkon

    Darkon Member

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    Coyotte, please take a look on the critical hit rate, in these last days i'm playing shoddybattle too and there have a really lower rate of critical hits...
     
  9. Arceus

    Arceus Member

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    You can manually check also under server>db>moves>the generation>critrate.txt . That only gives its relation to other moves though.
     
  10. meztips

    meztips The name is Bond.

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    Seriously, please try reading the thread before saying stupid things.
     
  11. Mattstah

    Mattstah Emotional Sickness

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    Battle between Valkyrie and Mattster started!

    Tier: Dream World Ubers
    Variation: +4, -27
    Rule: Rated
    Rule: Sleep Clause
    Rule: Species Clause

    Mattster sent out Dialga!
    Valkyrie sent out Kyogre! (Urugamosu)
    Dialga is exerting its Pressure!

    Start of turn 1
    The foe's Kyogre used Flamethrower!
    Dialga lost 162 HP! (43% of its health)

    Dialga used Stealth Rock!
    Pointed stones float in the air around Valkyrie's team!

    Dialga restored a little HP using its Leftovers!

    Start of turn 2
    The foe's Kyogre used Flamethrower!
    Dialga lost 171 HP! (46% of its health)
    Dialga was burned!

    Dialga used Draco Meteor!
    The foe's Kyogre lost 99% of its health!
    Dialga's Sp. Att. sharply fell!

    Dialga restored a little HP using its Leftovers!
    Dialga is hurt by its burn!

    Start of turn 3
    The foe's Kyogre used Flamethrower!
    Dialga lost 38 HP! (10% of its health)
    Dialga fainted!

    Mattster sent out Mewtwo!

    Mewtwo is exerting its Pressure!

    Start of turn 4
    Mewtwo used Calm Mind!
    Mewtwo's Sp. Att. rose!
    Mewtwo's Sp. Def. rose!

    The foe's Kyogre used Flamethrower!
    Mewtwo lost 120 HP! (33% of its health)
    Mewtwo was burned!

    Mewtwo is hurt by its burn!

    Start of turn 5
    Mewtwo used Psycho Break!
    The foe's Kyogre lost 0% of its health!
    The foe's Kyogre fainted!
    Mewtwo is hurt by its Life Orb!

    Mewtwo is hurt by its burn!
    Valkyrie sent out Ho-Oh! (Weavile)
    Pointed stones dug into the foe's Ho-Oh!

    The foe's Ho-Oh is exerting its Pressure!

    Start of turn 6
    Mewtwo used Aura Sphere!
    It's super effective!
    The foe's Ho-Oh lost 75% of its health!
    The foe's Ho-Oh fainted!
    Mewtwo is hurt by its Life Orb!

    Mewtwo is hurt by its burn!
    Valkyrie sent out Arceus! (Shedinja)
    Pointed stones dug into the foe's Arceus!
    The foe's Arceus fainted!

    Valkyrie sent out Lugia! (Ninjask)
    Pointed stones dug into the foe's Lugia!

    Start of turn 7
    The foe's Lugia used Swords Dance!
    The foe's Lugia's Attack sharply rose!

    Mewtwo used Psycho Break!
    The foe's Lugia lost 50% of its health!
    The foe's Lugia fainted!
    Mewtwo is hurt by its Life Orb!
    Mewtwo fainted!

    Mattster sent out Zekuromu!

    Valkyrie sent out Groudon! (Garchomp)
    Pointed stones dug into the foe's Groudon!

    Zekuromu has TeraVoltage!

    Start of turn 8
    Zekuromu used Outrage!
    It's super effective!
    The foe's Groudon lost 93% of its health!
    The foe's Groudon fainted!

    Valkyrie sent out Dialga! (Milotic)
    Pointed stones dug into the foe's Dialga!

    Start of turn 9
    Zekuromu used Outrage!
    The foe's Dialga lost 74% of its health!

    The foe's Dialga used Ice Beam!
    It's super effective!
    A critical hit!
    Zekuromu lost 322 HP! (94% of its health)
    Zekuromu was frozen solid!

    Zekuromu calmed down!
    Zekuromu became confused!
    The foe's Dialga restored a little HP using its Leftovers!

    Start of turn 10
    Zekuromu is frozen solid!

    The foe's Dialga used Ice Beam!
    It's super effective!
    Zekuromu lost 19 HP! (5% of its health)
    Zekuromu fainted!

    The foe's Dialga restored a little HP using its Leftovers!
    Mattster sent out Arceus!

    Start of turn 11
    Arceus used ExtremeSpeed!
    The foe's Dialga lost 25% of its health!
    The foe's Dialga fainted!

    Mattster won the battle!
    Mattster: This is a winning message. Deal with it.

    Definitely something.
     
  12. Professor Oak

    Professor Oak same Forum Administrator Server Owner Social Media Rep Forum Administrator Server Owner Social Media Rep

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    A small amount of data points does not accurately represent the RNG and its values. The reason as to why we keep saying that the RNG is not broken is that in a test with a much larger amount of data points, the figures are actually extremely close to what they should be. An extremely large test is about as good as we can do when it comes to figuring out how accurate the RNG is, and we've done plenty. Unless someone can prove hands down that there is a problem (running a test similar to the ones I have already run would be a better measure of the RNG than a 11 turn singles battle), the RNG will not be changed at all.
     
  13. Darkon

    Darkon Member

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    Well, i play pokemon in-game and in simulators (netbattle/ shoddy) for like 6 years, since the change from g/s/c to r/s/e.

    In all this years, i never see 3 critical hits in a row. But today it happened, look the black part:

    Battle between Bernis and [WTF BR] Darkon started!

    Tier: Gen5 OverUsed
    Rule: Unrated
    Rule: Sleep Clause
    Rule: Freeze Clause
    Rule: Species Clause
    Rule: Self-KO Clause

    [WTF BR] Darkon sent out Borutorosu!
    Bernis sent out Jirachi!

    Start of turn 1
    The foe's Jirachi used Trick!
    The foe's Jirachi switched items with Borutorosu!
    The foe's Jirachi obtained one Focus Sash!
    Borutorosu obtained one Choice Scarf!

    Borutorosu used Thunderbolt!
    The foe's Jirachi lost 49% of its health!
    The foe's Jirachi is paralyzed! It may be unable to move!

    [WTF BR] Darkon: lol
    Bernis: bls agora vai
    Bernis: dá nada -q

    Start of turn 2
    Borutorosu used Thunderbolt!
    The foe's Jirachi lost 47% of its health!

    The foe's Jirachi used Thunder Wave!
    Borutorosu is paralyzed! It may be unable to move!

    Start of turn 3
    Borutorosu is paralyzed! It can't move!

    The foe's Jirachi is paralyzed! It can't move!

    [WTF BR] Darkon: nao entendi
    Arcanjo is watching the battle.
    Bernis: ?
    [WTF BR] Darkon: pq eu sou mais rapido
    [WTF BR] Darkon: mesmo assim xD
    [WTF BR] Darkon: mas ok
    [WTF BR] Darkon: entendi agora
    [WTF BR] Darkon: nd
    [WTF BR] Darkon: D:
    [WTF BR] Darkon: go boy

    Start of turn 4
    Borutorosu used Thunderbolt!
    The foe's Jirachi lost 3% of its health!
    The foe's Jirachi fainted!

    Bernis: hm
    Arcanjo: taunt cade^?
    Bernis: nao tenho nada de resist bom de electric -q
    Bernis: mas essa é a moral
    [WTF BR] Darkon: risos
    Bernis: tem os resists certos kk
    Bernis: ter*
    [WTF BR] Darkon: gogog
    Bernis sent out Mismagius!

    Start of turn 5
    The foe's Mismagius used Calm Mind!
    The foe's Mismagius's Sp. Att. rose!
    The foe's Mismagius's Sp. Def. rose!

    Borutorosu used Thunderbolt!
    The foe's Mismagius lost 41% of its health!

    The foe's Mismagius restored a little HP using its Leftovers!
    Bernis: veremos o dano
    [WTF BR] Darkon: orra
    Bernis: ui
    Bernis: doi mt

    Start of turn 6
    The foe's Mismagius used Calm Mind!
    The foe's Mismagius's Sp. Att. rose!
    The foe's Mismagius's Sp. Def. rose!

    Borutorosu used Thunderbolt!
    The foe's Mismagius lost 30% of its health!

    The foe's Mismagius restored a little HP using its Leftovers!
    Bernis: tenso/

    Start of turn 7
    The foe's Mismagius used Calm Mind!
    The foe's Mismagius's Sp. Att. rose!
    The foe's Mismagius's Sp. Def. rose!

    Borutorosu used Thunderbolt!
    A critical hit!
    The foe's Mismagius lost 40% of its health!
    The foe's Mismagius fainted!

    [WTF BR] Darkon: CH TE INVOCO
    [WTF BR] Darkon: porra
    Bernis: fu
    Arcanjo: OMG
    [WTF BR] Darkon: eu escrevendo
    [WTF BR] Darkon: e saiu o ch
    [WTF BR] Darkon: lol
    Bernis: kk
    Bernis sent out Urugamosu!

    [WTF BR] Darkon: quase foi win pq demorei pra mandar enter

    Start of turn 8
    The foe's Urugamosu used Butterfly Dance!
    The foe's Urugamosu's Sp. Att. rose!
    The foe's Urugamosu's Sp. Def. rose!
    The foe's Urugamosu's Speed rose!

    Borutorosu used Thunderbolt!
    A critical hit!
    The foe's Urugamosu lost 100% of its health!
    The foe's Urugamosu fainted!

    Bernis: qqq
    [WTF BR] Darkon: eba duplo ch
    Arcanjo: zizuis
    [WTF BR] Darkon: triplo? eu acredito e vcs
    Bernis: matou meus CM settupers vcry/
    Bernis: cry/*
    Bernis sent out Breloom!

    [WTF BR] Darkon: ;_;
    [WTF BR] Darkon: ch triplo?

    Start of turn 9
    The foe's Breloom used Substitute!
    The foe's Breloom made a substitute!

    Borutorosu used Thunderbolt!
    It's not very effective...
    A critical hit!
    The foe's Breloom's substitute faded!

    The foe's Breloom's Toxic Orb activated!
    The foe's Breloom was poisoned!
    [WTF BR] Darkon: : DDDDDDDDDDDDDDDDDD
    Bernis: QQQQ
    [WTF BR] Darkon: : DDDDDDDDDDDDDDDD
    [WTF BR] Darkon: : DDDDDDDDDDDDDDDDDDDD
    [WTF BR] Darkon: : DDDDDDDDDDDDDD
    [WTF BR] Darkon: TRIPLOU CARALHO
    Arcanjo: medo/
    Bernis: isso vai dar sorte na final
    Bernis: tô vendo
    [WTF BR] Darkon: TRIPLOUUUUUU
    [WTF BR] Darkon: TRIPLOOOOOOOOOU

    Start of turn 10
    The foe's Breloom used Substitute!
    The foe's Breloom made a substitute!

    Borutorosu used Thunderbolt!
    It's not very effective...
    The foe's Breloom's substitute faded!

    The foe's Breloom restored HP using its Poison Heal!
    Bernis: vc tá de sorte hj
    [WTF BR] Darkon: risos
    Bernis: quebra tenso/

    Start of turn 11
    The foe's Breloom used Substitute!
    The foe's Breloom made a substitute!

    Borutorosu used Thunderbolt!
    It's not very effective...
    The foe's Breloom's substitute faded!

    The foe's Breloom restored HP using its Poison Heal!
    [WTF BR] Darkon: nossa
    Bernis: fully paraliz kd/

    Start of turn 12
    The foe's Breloom used Substitute!
    The foe's Breloom made a substitute!

    Borutorosu used Thunderbolt!
    It's not very effective...
    The foe's Breloom's substitute faded!

    The foe's Breloom restored HP using its Poison Heal!
    [WTF BR] Darkon: xo trocar de pocé

    Listen i will try do a great test, like a thousand of turns, but 3 critical hits in a row, thats the first time i see in-game and in simulators, really strange.
     
  14. eric the espeon

    eric the espeon is an espeon.

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    If you've been playing that long, you'll have had far more than four thousand turns of attacking. This kind of event happens once every four thousand turns (significantly less when you note that both players could be attacking). Have proper sampling or perhaps get an event which is ridiculously unlikely by chance alone, rather than merely improbable. With almost a million battles a month on PO main it's going to happen to a lot of people. Really not all that strange.
     
  15. [TUS] Charizard92

    [TUS] Charizard92 Member

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    maybe the RNG should just be programmed to attempt to even itself out within the regular length of a battle, say 120 turns max.... just sayin, cause i've never seen a battle over 500 turns...let alone 130ish
     
  16. Lamperi

    Lamperi I see what you did there

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    Obviously it wouldn't be a random number generator, wouldn't it?
     
  17. [TUS] Charizard92

    [TUS] Charizard92 Member

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    I don't know much about RNGs, but from what I've seen described on here it works to balance itself out eventually, thats just my understanding of it. Either way, it should be tested in a mass quantity of battles, not a mass quantity of turns, to reflect how well it works within the average rate of a battle, over many battles
     
  18. Lamperi

    Lamperi I see what you did there

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    Yeah, it's just statistics.

    If we takes samples from some distribution, and the distribution has some expectation value, the mean of those samples will be very close to expectation value after taking a large number of samples. (Law of large numbers)
     
  19. coyotte508

    coyotte508 Well-Known Member Administrator Server Owner Administrator Server Owner

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    If you ever play ingame with flinching move you will see that you can keep flinching for 4-5 turns easily with just bite, that you can keep hitting focus blast and that kind of stuff. Ingame hax is nothing less.
     
  20. [TUS] Charizard92

    [TUS] Charizard92 Member

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    thanks for the explanaition.
     
    Last edited by a moderator: Mar 26, 2011
  21. twofivefive

    twofivefive don't call it a comeback

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    [SECRET]
    Start of turn 24
    DragoonX called Cell back!
    DragoonX sent out Crimson! (Scizor)

    Sableye used Attract!
    The foe's Crimson fell in love!

    Start of turn 25
    The foe's Crimson is in love with Sableye!
    The foe's Crimson used Swords Dance!
    The foe's Crimson's Attack sharply rose!

    Sableye used Brick Break!
    The foe's Crimson lost 19% of its health!

    Start of turn 26
    The foe's Crimson is in love with Sableye!
    The foe's Crimson is immobilized by love!

    Sableye used Brick Break!
    The foe's Crimson lost 18% of its health!

    Start of turn 27
    DragoonX called Crimson back!
    DragoonX sent out Score! (Gliscor)

    Sableye used Brick Break!
    It's not very effective...
    The foe's Score lost 7% of its health!

    The foe's Score's Toxic Orb activated!
    The foe's Score was poisoned!

    Start of turn 28
    Sableye used Attract!
    The foe's Score fell in love!

    The foe's Score is in love with Sableye!
    The foe's Score used Fling!
    The foe's Score flung its Toxic Orb!
    The attack of the foe's Score missed!

    The foe's Score restored HP using its Poison Heal!
    Iceydude168: whoooo

    Start of turn 29
    The foe's Score is in love with Sableye!
    The foe's Score used Swords Dance!
    The foe's Score's Attack sharply rose!

    Sableye used Shadow Claw!
    The foe's Score lost 22% of its health!

    The foe's Score restored HP using its Poison Heal!
    Iceydude168: go brightpowder!

    Start of turn 30
    The foe's Score is in love with Sableye!
    The foe's Score is immobilized by love!

    Sableye used Shadow Claw!
    The foe's Score lost 20% of its health!

    The foe's Score restored HP using its Poison Heal!

    Start of turn 31
    The foe's Score is in love with Sableye!
    The foe's Score is immobilized by love!

    Sableye used Shadow Claw!
    The foe's Score lost 23% of its health!

    The foe's Score restored HP using its Poison Heal!
    DragoonX: :D
    Iceydude168: lol

    Start of turn 32
    The foe's Score is in love with Sableye!
    The foe's Score is immobilized by love!

    Sableye used Shadow Claw!
    The foe's Score lost 20% of its health!

    The foe's Score restored HP using its Poison Heal!

    Start of turn 33
    The foe's Score is in love with Sableye!
    The foe's Score is immobilized by love!

    Sableye used Shadow Claw!
    The foe's Score lost 22% of its health!

    The foe's Score restored HP using its Poison Heal!
    Iceydude168: brutal hax...

    Start of turn 34
    The foe's Score is in love with Sableye!
    The foe's Score is immobilized by love!

    Sableye used Shadow Claw!
    The foe's Score lost 21% of its health!

    The foe's Score restored HP using its Poison Heal!
    Iceydude168: yep

    Start of turn 35
    DragoonX called Score back!
    DragoonX sent out Zhao! (Mienshao)

    Sableye used Shadow Claw!
    A critical hit!
    The foe's Zhao lost 88% of its health!
    The foe's Zhao fainted!
    [/SECRET]
    I've heard of luck, but that's just ridiculous.
     
  22. coyotte508

    coyotte508 Well-Known Member Administrator Server Owner Administrator Server Owner

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    So what. You had 3 "no love" and 6 "love". So you had 6/9 "heads" at a game of heads & tails, it's really not ridiculous.
     
  23. twofivefive

    twofivefive don't call it a comeback

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    Yeah, I should post the rest of the log. That was only part of it. I'll edit it other logs too.
     
  24. Grimm70

    Grimm70 New Member

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    Ok, let's talk about what I was saying here .

    http://pokemon-online.eu/forums/showthread.php?6797-Need-the-real-RNG-please

    I totaly agree with Darkon about hax. Your calcul/test are cool but what it represents? It represents the pourcentages for one Pokémon using the same attack against one other same Pokémon and the result seems to be in adéquation. But and most of the players says it there is still more haxx than the real game. The problem is that the average of haxx is really not the same during a match in which you can find different Pokémon and move than in your test. I don't know how to explain it. I did ladder all day long yesteraday and that was unbelieveble one more time.

    The informaticien who made PO said it that the RNG is different but we don't know more. I don't want to blame PO but I want to play "Pokémon" and not a bad version with too much haxx and does not represent the real simulator of the game. I agree, I can't prove seeing your stats that there is more haxx but just take a loook to some game log, no ALL game log and you will see there is a problem.

    Someone which is very good in Informatik would like to take a look to the PO code in order to see where is the problem. If your are not convince of what I am saying about hax, just ask about it to real players. I can " invite " many contacts from Smogon or French time in order to talk about it. Hax is more important on PO it is a fact, there is a problem somewhere in the code and we just want to repear it.

    (sorry for my English btw ^^' )

    If you want some log like this one, we can send you a lot...:

    Le combat entre celebi_vor et kikoonoob a commencé!

    Catégorie: BW OU
    Variation: +17, -14
    Règle: Match officiel
    Règle: Sleep Clause
    Règle: Species Clause
    Règle: Wifi Battle

    kikoonoob envoie Démétéros!
    celebi_vor envoie Politoed! (Tarpaud)
    Politoed ennemi's Drizzle made it rain!
    celebi_vor: tar chomp gastro magne landor zong

    Début du tour 1
    Démétéros a utilisé Demi-tour!
    Politoed ennemi a perdu 36% de sa vie!
    kikoonoob a rappelé Démétéros!
    kikoonoob envoie Tritosor!

    Politoed ennemi a utilisé Hypnose!
    Politoed ennemi rate son attaque!

    La pluie continue!

    Début du tour 2
    Politoed ennemi a utilisé Hypnose!
    Tritosor s'endort!

    Tritosor dort!

    La pluie continue!

    Début du tour 3
    celebi_vor a rappelé Politoed!
    celebi_vor envoie Ferrothorn! (Noacier)

    kikoonoob a rappelé Tritosor!
    kikoonoob envoie Tyranocif!

    Tyranocif's Sand Stream whipped up a sandstorm!
    La tempête de sable fait rage!

    Début du tour 4
    kikoonoob a rappelé Tyranocif!
    kikoonoob envoie Magnezone!

    Ferrothorn ennemi a utilisé Piege De Roc!
    Pointed stones float in the air around kikoonoob's team!

    La tempête de sable fait rage!

    Début du tour 5
    Magnezone a utilisé Puis.cachee!
    C'est super efficace!
    Ferrothorn ennemi a perdu 75% de sa vie!

    Ferrothorn ennemi a utilisé Piétisol!
    C'est super efficace!
    Magnezone a perdu 164 PV! (58% de sa vie)
    Ah, Vitesse de Magnezone baisse!

    La tempête de sable fait rage!
    Ferrothorn ennemi restored a little HP using its Leftovers!

    Début du tour 6
    Ferrothorn ennemi a utilisé Abri!
    Ferrothorn ennemi protected itself!

    Magnezone a utilisé Puis.cachee!
    Ferrothorn ennemi protected itself!

    La tempête de sable fait rage!
    Ferrothorn ennemi restored a little HP using its Leftovers!

    Début du tour 7
    Ferrothorn ennemi a utilisé Abri!
    Ferrothorn ennemi protected itself!

    Magnezone a utilisé Vol Magnetik!
    Magnezone levitated on electromagnetism!

    La tempête de sable fait rage!
    Ferrothorn ennemi restored a little HP using its Leftovers!

    Début du tour 8
    Ferrothorn ennemi a utilisé Abri!
    Ferrothorn ennemi protected itself!

    Magnezone a utilisé Puis.cachee!
    Ferrothorn ennemi protected itself!

    La tempête de sable fait rage!
    Ferrothorn ennemi restored a little HP using its Leftovers!

    Début du tour 9
    Ferrothorn ennemi a utilisé Abri!
    Ferrothorn ennemi protected itself!

    Magnezone a utilisé Puis.cachee!
    Ferrothorn ennemi protected itself!

    La tempête de sable fait rage!
    Ferrothorn ennemi restored a little HP using its Leftovers!
    kikoonoob: O_O

    Début du tour 10
    Ferrothorn ennemi a utilisé Abri!
    Ferrothorn ennemi protected itself!

    Magnezone a utilisé Puis.cachee!
    Ferrothorn ennemi protected itself!

    La tempête de sable fait rage!
    Ferrothorn ennemi restored a little HP using its Leftovers!
    kikoonoob: ...

    Début du tour 11
    Ferrothorn ennemi a utilisé Abri!
    Ferrothorn ennemi protected itself!

    Magnezone a utilisé Puis.cachee!
    Ferrothorn ennemi protected itself!


    La tempête de sable fait rage!
    Magnezone electromagnetism wore off!
    Ferrothorn ennemi restored a little HP using its Leftovers!

    Début du tour 12
    Magnezone a utilisé Puis.cachee!
    C'est super efficace!
    Ferrothorn ennemi a perdu 68% de sa vie!
    Ferrothorn ennemi est K.O.!

    La tempête de sable fait rage!
    celebi_vor envoie XP! (Triopikeur)

    Début du tour 13
    XP ennemi a utilisé Seisme!
    C'est super efficace!
    Magnezone a perdu 118 PV! (41% de sa vie)
    Magnezone est K.O.!

    La tempête de sable fait rage!
    kikoonoob envoie Démétéros!
    Pointed stones dug into Démétéros!

    Début du tour 14
    celebi_vor a rappelé XP!
    celebi_vor envoie Politoed! (Tarpaud)

    Politoed ennemi's Drizzle made it rain!
    Démétéros a utilisé Demi-tour!
    Politoed ennemi a perdu 34% de sa vie!
    kikoonoob a rappelé Démétéros!
    kikoonoob envoie Tyranocif!
    Pointed stones dug into Tyranocif!

    Tyranocif's Sand Stream whipped up a sandstorm!

    La tempête de sable fait rage!
    Politoed ennemi est frappé par la tempête de sable!

    Début du tour 15
    Tyranocif a utilisé Machouille!
    Politoed ennemi a perdu 22% de sa vie!
    Politoed ennemi est K.O.!

    La tempête de sable fait rage!
    celebi_vor envoie XP! (Triopikeur)

    Début du tour 16
    XP ennemi a utilisé Seisme!
    C'est super efficace!
    Tyranocif a perdu 300 PV! (87% de sa vie)
    Tyranocif est K.O.!

    La tempête de sable fait rage!
    kikoonoob envoie Démétéros!
    Pointed stones dug into Démétéros!

    Début du tour 17
    Démétéros a utilisé Seisme!
    XP ennemi a perdu 100% de sa vie!
    XP ennemi est K.O.!

    La tempête de sable fait rage!
    celebi_vor envoie Tornadus! (Boréas)

    Début du tour 18
    kikoonoob a rappelé Démétéros!
    kikoonoob envoie Archeodong!
    Pointed stones dug into Archeodong!

    celebi_vor a rappelé Tornadus!
    celebi_vor envoie Magnezone!

    La tempête de sable fait rage!
    Archeodong restored a little HP using its Leftovers!

    Début du tour 19
    Magnezone ennemi a utilisé Clonage!
    Magnezone ennemi made a substitute!

    Archeodong a utilisé Seisme!
    C'est super efficace!
    Magnezone ennemi's substitute faded!

    La tempête de sable fait rage!
    Magnezone ennemi restored a little HP using its Leftovers!

    Début du tour 20
    celebi_vor a rappelé Magnezone!
    celebi_vor envoie Latias!

    Archeodong a utilisé Seisme!
    Ca n'a eu aucun effet!

    La tempête de sable fait rage!
    Latias ennemi est frappé par la tempête de sable!
    Latias ennemi restored a little HP using its Leftovers!

    Début du tour 21
    kikoonoob a rappelé Archeodong!
    kikoonoob envoie Démétéros!
    Pointed stones dug into Démétéros!

    Latias ennemi a utilisé Plenitude!
    Ah, Atk. Spé. de Latias ennemi augmente!
    Ah, Déf. Spé. de Latias ennemi augmente!

    La tempête de sable fait rage!
    Latias ennemi est frappé par la tempête de sable!
    Latias ennemi restored a little HP using its Leftovers!

    Début du tour 22
    Démétéros a utilisé Demi-tour!
    C'est super efficace!
    Coup critique!
    Latias ennemi a perdu 100% de sa vie!
    Latias ennemi est K.O.!
    kikoonoob a rappelé Démétéros!
    kikoonoob envoie Archeodong!
    Pointed stones dug into Archeodong![/HIDE]

    It is in French but 6 protect in a row? It is like winning to Euro million...
     
    Last edited: May 31, 2011
  25. coyotte508

    coyotte508 Well-Known Member Administrator Server Owner Administrator Server Owner

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    6 abris d'affilée c'est une chance sur 32 c'est vraiment pas la mort, c'est un peu comme avoir un coup critique.

    Et non, le RNG de PO utilise le même générateur que dans le jeu, le générateur de Mersenne. Et franchement si tu joues à pokémon blanc/noir tu as dû t'arracher les cheveux pas mal de fois parceque le niveau de hax est énorme dans le jeu. C'est le truc avec le hasard, t'essaie toujours de prédire en fonction de ce qui s'est passé avant mais c'est pas comme ça que ça marche.

    Franchement les joueurs anglophones n'ont aucun problème avec le RNG, il déteste le hax mais n'ont pas de problèmes avec le générateur aléatoire de PO. Ca semble vraiment être une fixation des joueurs français.
     
  26. Grimm70

    Grimm70 New Member

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    Disons que je n étais pas contre PO a la base mais l on m a expose les faits et c est vraie qu il est difficile de ne pas se poser des questions... Pour 6 abri c est 1 chance sur 32 pour le 6eme mais la probabilité d en faire 6 d affile est bien plus petite... Et puis le pourcentage de hax reste le meme de voir en 3 tours 2 miss, 1 para avec CH et on a l impression que c est très répétitif .Maintenant si tu dis que c est le meme je veux bien te croire mais tu aurais a priori dit que ce n est pas le cas quelques mois plus tôt :d
     
  27. coyotte508

    coyotte508 Well-Known Member Administrator Server Owner Administrator Server Owner

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    C'est vrai que j'ai changé de RNG, mais ça fait plus que quelques mois, ça fait longtemps (10 mois?), et avant j'avais un RNG qui correspondait aux jeux sur gameboy.

    Enfin de toute façon abri a 1/2 chance à chaque fois, comme quand on lance une pièce. La probabilité ne diminue pas avec le nombre de tours.
     
  28. Grimm70

    Grimm70 New Member

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    Ah ok, je ne savais pas pour abri. Désole d être lourd( en mode messager) mais le code pourra être publie ou pas? Sinon, merci d avoir répondu :)
     
  29. coyotte508

    coyotte508 Well-Known Member Administrator Server Owner Administrator Server Owner

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  30. iDrago

    iDrago New Member

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    Pour rebondir sur le post de Grimm70, j'ai rapidement parcouru le code de PO et j'ai vu que tu utilisais une version de mtrand (Mersenne Twister) assez ancienne puisqu'elle date de 2002 (celle-ci précisément) comme algorithme pour générer les RNG. Cette n'est même pas un vrai algorithme RNG mais un PRNG. Pourquoi ne pas essayé avec la version la plus récente qui elle est un vrai algorithme RNG ? La version 1.1 sorti en septembre 2009 pourrait peut-être réglé ces problèmes de RNG.
     
    Last edited: Jun 1, 2011
  31. coyotte508

    coyotte508 Well-Known Member Administrator Server Owner Administrator Server Owner

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    Premièrement pokémon ainsi que tous les jeux sur console utilisent des générateurs de nombre pseudo-aléatoire. Des choses tels que des vrais RNG sont extrêment utlisés car difficile à produire (par example en utilisant un composant physique instable).

    Deuxièmement, non, la version plus récente est aussi un PRNG, et produit exactement les même résultats que la version 1.0, il y a juste certains changements :

    Qui comme tu vois ne changent aucun résultats. Bien sûr ce serait mieux d'utiliser la version la plus récente, mais les nombres générés sont exactement les même. Le mersenne twister est le même pour toutes les machines, et quelque soit le code il est censé produire les même résultats si on lui passe les même paramètres...
     
  32. iDrago

    iDrago New Member

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    Ce que je comprends pas c'est pourquoi tu utilises la version Bedaux (mtrand.h) et pas la version de base (MersenneTwister.h) ? Y'a t-il une différence ?
     
  33. coyotte508

    coyotte508 Well-Known Member Administrator Server Owner Administrator Server Owner

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    Ce sont juste deux versions différentes, l'une n'est pas plus officielle que l'autre et elles produisent toutes les deux les même résultats.
     
  34. iDrago

    iDrago New Member

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    Pourquoi ne pas essayer avec le MersenneTwister.h ?
     
  35. coyotte508

    coyotte508 Well-Known Member Administrator Server Owner Administrator Server Owner

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    C'est vrai que mersennetwister.h donne une manière très légèrement meilleure de générer des entiers entre 0 et n donné, pk pas.
     
  36. iDrago

    iDrago New Member

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    Pourrais-tu faire une bêta-test, avec ce nouvel algorithme, pendant 2 à 3 semaines pour voir si cela change quelque chose ?
    Le problème c'est que cette variable est généré côté serveur, il faut donc en trouvé un qui puisse jouer le jeu.
     
  37. Grimm70

    Grimm70 New Member

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    Coyotte, après maintes discussions avec mes chères camarades, il semblerait que tu te sois bel et bien trompé pour l'attaque abri. Cette attaque voit sa précision réduite de 50% après chaque utilisation et n'a donc pas (juste) 50% de précision après sa deuxième utilisation. On a donc 1chance sur 1024 de réussir l'attaque abri lors de sa cinquième utilisation soit 0.097665625... % de réussir. Dans le jeu cette valeur est de plus considéré comme 0%. En effet il est impossible de réussir 5 abris dans ce dernier.

    Voici donc la formule (si besoins):

    La probabilité d'enchainer n abris est :[​IMG] sachant qu'au 5ème tour celle ci est considéré comme nul. Merci de prendre cette modification en compte ^^.

    On fait vraiment pas ça pour t’embêter, c'est vraiment dans le but de jouer dans les meilleures conditions possible. Merci d'avance.
     
    Last edited: Jun 3, 2011
  38. coyotte508

    coyotte508 Well-Known Member Administrator Server Owner Administrator Server Owner

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    Non grimm, je t'assure.

    Pour tester tu n'as qu'à mesurer le nombre de fois que t'arrives à faire un abri après avoir fait deux abri consécutifs, tu verras c'est 50% et non 25%.
     
  39. Grimm70

    Grimm70 New Member

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    Heu... Je vois 2 possibilités là. Disons que ce que je te dit c'est valable pour toutes les générations avant la cinquième. Donc soit tu t'es trompé soit ça a changé pour B/W. Peux-tu confirmer stp?

    Edit: j'ai rien dit.
     
    Last edited: Jun 3, 2011
  40. coyotte508

    coyotte508 Well-Known Member Administrator Server Owner Administrator Server Owner

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    Je peux te dire que c'est valable pour la 4eme et la 5eme, et que pour celles d'avant nb avait probablement juste un bug.