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[Released] Pokémon Spotlight: Celesteela

Discussion in 'Article Review' started by Annoying Orange, Feb 17, 2017.

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  1. Annoying Orange

    Annoying Orange sweet creature Server Moderator Social Media Rep Server Moderator Social Media Rep

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    [​IMG]

    [​IMG]
    Tied as the heaviest known Pokémon so far and also one of the tallest, Celesteela is definitely not a Pokémon to play around with. This bodes true for the competitive Pokémon scene as well. Unlike a lot of the other Ultra Beasts, Celesteela's stats are spread out pretty evenly. It has a base 101 Attack and Special Defense while having a base 107 Special Attack and base 103 Defense. Its base 97 HP isn't bad either. The only stat Celesteela is lacking in is Speed, which it can easily improve with Autotomize. The even spread of stats makes Celesteela versatile, which compliments its ability Beast Boost well. Celesteela also gets a weird but fantastic movepool which lets it abuse its versatility even more. Moves like Leech Seed and Flamethrower make it unique as it is a Steel- / Flying-type Pokémon.

    Like every Pokémon, Celesteela has its flaws. Celesteela is weak to Electric and Fire, which have grown even more popular this generation. It can get trapped by Magnet Pull which forces people to play carefully or run Shed Shell. It's slow in comparison to a lot of threats in the OU and Ubers metagames which can make it more difficult to use. All of these flaws can be covered easily with the right teams and simple competitive knowledge, which is why Celesteela is a really good Pokémon introduced this generation.
    [​IMG]
    (OU)

    Specially Defensive

    Celesteela @ Leftovers
    Ability: Beast Boost
    EVs: 252 HP / 4 Def / 252 SDef
    Sassy/Careful Nature (+SDef, -Spd / -SAtk)
    - Leech Seed
    - Protect
    - Heavy Slam
    - Flamethrower/Earthquake
    Leech Seed and Flamethrower make Celesteela a unique Pokémon considering its typing. Leech Seed is its only form of reliable recovery, so it is a staple for every defensive Celesteela. Protect helps it get more HP from Leech Seed and Leftovers while also scouting the foe's moves. Flamethrower allows Celesteela to hit Grass- and Steel-types such as Ferrothorn, Mega Scizor, Metagross, and opposing Celesteela. Being the heaviest Pokémon in the game, Heavy Slam will almost always be 120 base power which is nice in a tier that is overflowing with Fairy-type Pokémon. You can run Earthquake over Flamethrower for Pokémon like Magnezone, Heatran, and Marowak. Make sure you're running a Careful nature over a Sassy nature if you run Earthquake over Flamethrower, as the Special Attack isn't needed, and the little bit of extra Speed can be useful.

    The specially defensive set is more popular in OU because most of Celesteela's threats are special attackers, and it can better switch into Pokémon such as Tapu Lele or Latios. Thanks to its typing, it can still switch into Pokémon like Mega Pinsir and some variations of Salamence, Landorus-T, and Mega Metagross.


    Special Sweeper
    Celesteela @ Flyinium Z/Life Orb
    Ability: Beast Boost
    EVs: 84 HP / 252 SAtk / 172 Spd
    Modest/Rash Nature (+SAtk, -Atk / -SDef)
    - Autotomize
    - Air Slash
    - Fire Blast
    - Giga Drain/Earthquake/Flash Cannon
    Thanks to Celesteela's evenly spread stats, Autotomize, and its Beast Boost ability, it can be as good offensively as it is defensively. It is better to set Celesteela up late-game after you assure its threats are removed. Any faster Choice Scarf Pokémon or Pokémon that hit Celesteela hard would be considered threats to this variant of Celesteela. Air Slash and Fire Blast are staple moves for this set. Air Slash is its best Flying STAB move, and it has a chance to make the foe flinch. If you choose, you can give Celesteela Flyinium Z to give you a 140 Base Power Flying move to maybe ensure a KO. Fire Blast is used to hit opposing Grass- or Steel-type Pokémon such as Ferrothorn, Mega Scizor, Skarmory, and opposing Celesteela. Giga Drain is a great move to hit Water- and Rock-type Pokémon which can otherwise be problematic for Celesteela. It is also somewhat reliable recovery for Celesteela, especially if you're running Life Orb.

    If you want to run Earthquake over Giga Drain, make sure you run Rash nature over Modest so it doesn't lose Attack. Earthquake is for Pokémon such as Heatran, Magnezone, and Marowak. Flash Cannon is also optional as it is a good Steel STAB move Celesteela gets.

    (Ubers)

    Physically Defensive
    Celesteela @ Leftovers
    Ability: Beast Boost
    EVs: 252 HP / 252 Def / 4 SDef
    Impish Nature (+Def, -SAtk)
    - Leech Seed
    - Toxic
    - Heavy Slam
    - Protect
    Celesteela's viability in Ubers can be a little surprising to people. Thanks to it being a Steel- / Flying-type, it resists and is immune to many common types in Ubers. It resists Fairy, Flying, and Normal which are scary offensive types in Ubers. It is also immune to Ground and Poison which is great, as it can switch into Earthquake and Toxic and proceed to do its job. Leech Seed, as mentioned earlier, is a staple for defensive Celesteela. It is used to whittle down the opponent's Pokémon while also being Celesteela's source of recovery. Protect is to gain more HP while wearing down the foes and scouting their moves. Toxic pairs with this well as it wears down Pokémon even more alongside Leech Seed and Protect. Heavy Slam is purely for dealing decent STAB damage. It's chosen over other moves because it can 2HKO offensive Xerneas, OHKO Tapu Lele, and 3HKO plenty of other Pokémon in the current Ubers metagame.

    It's better to run physically defensive Celesteela in Ubers because it can wall Pokémon such as physical Arceus, Landorus-T, and Mega Kangaskhan. These and many wall Pokémon in Ubers, such as Lugia and Chansey, allow you to easily Toxic and / or Leech Seed something. You also still have enough special bulk to switch into some specially offensive Pokémon and take a hit or two.
    [​IMG]
    (OU)
    A Physical variant of the Autotomize Celesteela can be used since Celesteela will still remain heavy even after an Autotomize. Its Heavy Slam power usually won't decrease by much. This also makes Celesteela's Earthquake stronger and ensures KOs on Pokémon such as bulky Heatran and Alolan Marowak after Stealth Rock damage. Substitute and Toxic are also optional. Substitute helps prevent status and can help stall more but isn't great paired with Celesteela's lack of recovery. Toxic lets you wear opponents down more. Both come with the cost of losing a moveslot.
    (Ubers)
    The physically defensive set is Celesteela's only viable option in Ubers. It isn't specially defensive enough to take as many hits in the tier and, therefore, will get worn down faster. It also isn't offensive enough to take down many of the Pokémon in the tier. You can, however, use Flamethrower to hit Steel-type Pokémon such as Ferrothorn and Solgaleo. Grass Knot is also optional to hit Primal Kyogre. Earthquake can be used to hit Primal Groudon, Solgaleo, and Dialga. Substitute is also an option, as it lets you beat Mega Salamence with Refresh.
    [​IMG]

    (OU)
    Fire-types - Pokémon such as Mega Charizard X and Y, Volcarona, and Heatran can switch into most Celesteela on Heavy Slam or Flamethrower and threaten it with a Fire-type move.

    Electric-types - Zapdos, Thundurus, and Tapu Koko can all be scary to Celesteela, as they can force it out, Volt Switch, and have the switch advantage. Some Pokémon that can lure Celesteela in are Mega Metagross, Tapu Lele and Latios. Mega Metagross can carry Thunder Punch, while Latios and Tapu Lele can carry Thunderbolt. Magnezone is also able to trap Celesteela with Magnet Pull unless it carries Shed Shell.
    Mega Sableye - Mega Sableye gets the Magic Bounce ability, making Leech Seed bounce back onto Celesteela. It can also cripple Celesteela with Will-O-Wisp and Recover off damage from Heavy Slam.

    (Ubers)
    Mega Sableye - As mentioned before, Mega Sableye can completely shut off Celesteela thanks to its bulk and Magic Bounce.

    Primal Groudon - Primal Groudon can beat Celesteela if it has a Fire move but will have trouble otherwise due to Toxic damage and Leech Seed recovery.

    Ho-Oh - Since Ho-Oh has Regenerator, it doesn't care much about Leech Seed and Toxic. It easily threatens Celesteela with Sacred Fire

    Primal Kyogre - Celesteela isn't taking any hit from Primal Kyogre well and isn't capable of doing much in return. Grass Knot is optional but isn't nearly as useful as Heavy Slam.

    Dialga - Dialga is immune to Toxic and can easily take Heavy Slam. It can easily set up Stealth Rock and threaten Celesteela with Fire Blast.

    Ferrothorn - Celesteela that aren't carrying a Fire-type move are completely countered by Ferrothorn. Ferrothorn is immune to Leech Seed and Toxic, and it resists Heavy Slam. It can easily use Leech Seed on Celesteela and set up hazards.

    Setup Sweepers - Double dance Groudon, Calm Mind Primal Kyogre, and Xurkitree are a few Pokémon that can easily set up on Celesteela, since it can't do much damage to them and can't phaze them away.



    Annoying Orange - Writer, Artist
    Joyverse - QC
    E.T. - QC, Grammar
    Mysterious M - QC
    Redjoker25 - Grammar

    Do you want to contribute to Articles too? Here's How to Become an Articles Contributor.
     
    Last edited by a moderator: Mar 14, 2017
  2. Joyverse

    Joyverse Back for a blast!

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    The last 3 images are showing Cool text banners lmfao. Switch to imgur maybe.

    If this a dual-tier spotlight, then showing which tiers they are best used between parenthesis should work.
     
    Last edited: Feb 17, 2017
  3. Annoying Orange

    Annoying Orange sweet creature Server Moderator Social Media Rep Server Moderator Social Media Rep

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    yeah idk its a skeleton, ill fix those, but i planned on putting ou and ubers above the sets

    --- Post updated ---
    imgur is also down atm rip
     
  4. Spoovo The Pirate

    Spoovo The Pirate Meep! Article Contributor Article Contributor

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    Hi there AO. I figured I'd contribute to the forum for the first time in a while, and give what you've got a wee grammar tweak:



    (copy paste:)


    I'm still a bit iffy about the last sentence, and a lot of the blue writing is more opinion than grammar stuff, but I personally think it reads better like this.

    Also, is it worth making a pun on Celesteela's size, i.e. one of the biggest threats this generation? *shrug*

    Anyway, I hope I've helped and not just annoyed. :D​
     
  5. Joyverse

    Joyverse Back for a blast!

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    (Tweaks grammar when it is not in grammar phase..)

    *shrug*
     
  6. Spoovo The Pirate

    Spoovo The Pirate Meep! Article Contributor Article Contributor

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    Ehh, I felt like I should do something useful. I haven't used Celesteela all that much, so I can't comment on prospective sets yet. xD
     
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  7. Annoying Orange

    Annoying Orange sweet creature Server Moderator Social Media Rep Server Moderator Social Media Rep

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    uh celesteela can solve being slow but it can not use to its advantage
     
  8. Spoovo The Pirate

    Spoovo The Pirate Meep! Article Contributor Article Contributor

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    Course it can. Trick Room teams.

    Hell, it can even use Gyro Ball if you wanted (though I'd see no reason to use it over Heavy Slam)
     
  9. Annoying Orange

    Annoying Orange sweet creature Server Moderator Social Media Rep Server Moderator Social Media Rep

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    its lack of speed and trick room arent a relevant enough mention to say it can use its eh speed to its advantage
     
  10. Joyverse

    Joyverse Back for a blast!

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    Autotomize.

    AO, the sentence should go like - "...which it can easily solve with Autotomize."

    e: Double posting bs is bs.

    I don't have any particular opinion on TR. But Gyro Ball is inferior to HSlam on Celes.
     
    Last edited: Feb 19, 2017
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  11. Spoovo The Pirate

    Spoovo The Pirate Meep! Article Contributor Article Contributor

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    ^yeah, that works too.

    Idunno, I just figured the sentence needed expanding a bit.
     
  12. Annoying Orange

    Annoying Orange sweet creature Server Moderator Social Media Rep Server Moderator Social Media Rep

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    big update. feel free to nitpick
     
  13. E.T.

    E.T. SSSSSSSSSSSSS! Super Moderator Server Administrator Articles Leader Super Moderator Server Administrator Articles Leader

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    Ferrothorn, Mega Scizor, and Kartana could probably be mentioned here. Without examples, it seems awkward to say "Fire Blast hits Grass-types" right after discussing Air Slash.

    Could be more specific than "things."

    I don't think Leech Seed is considered reliable recovery. The article seems to agree:
    There's "things" again as well.
     
  14. Annoying Orange

    Annoying Orange sweet creature Server Moderator Social Media Rep Server Moderator Social Media Rep

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    I listed right after what it resists.

    will change. it is heavily relied on along with protect tho

    will just change to Pokemon because it's meant to do that to Pokemon in general, not just any Pokemon.

     
  15. E.T.

    E.T. SSSSSSSSSSSSS! Super Moderator Server Administrator Articles Leader Super Moderator Server Administrator Articles Leader

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    In that case, you could say types instead of things (that could be fixed in Grammar if that's the only details needed).

    The issue with Leech Seed being "reliable" is that it is dependent on the opponent using something that is affected by Leech Seed and not simply switching out. Sure, the combination of Leech Seed, Leftovers, and Protect can be helpful, especially when you predict correctly, but "reliable" recovery would typically refer to Roost or some equivalent.
     
  16. Annoying Orange

    Annoying Orange sweet creature Server Moderator Social Media Rep Server Moderator Social Media Rep

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  17. Joyverse

    Joyverse Back for a blast!

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    Only real comment from my part atm is that the colour really hurts my eyes.
     
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  18. Sobi

    Sobi To be loved is a strength. To love is a weakness. Article Contributor Article Contributor

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    @Annoying Orange how's this going? do you think we could get some ou/ubers guys to have a quick look over their respective parts
     
  19. Annoying Orange

    Annoying Orange sweet creature Server Moderator Social Media Rep Server Moderator Social Media Rep

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  20. Mysterious M

    Mysterious M Dream /\ Bigger

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    Really nice work, nothing to add. Only Fire Blast could be mentioned as a slash in OO, but it only hits limited Pokemon in order to work so you do not really need to mention it. Let me know when you finish it up.
     
  21. Joyverse

    Joyverse Back for a blast!

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  22. Annoying Orange

    Annoying Orange sweet creature Server Moderator Social Media Rep Server Moderator Social Media Rep

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    added ubers checks and counters
     
  23. Joyverse

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    Also cripple with Thunder Wave.

    SD Mega Lucario should get a passing mention. CM Eleceus too imo.
     
  24. Annoying Orange

    Annoying Orange sweet creature Server Moderator Social Media Rep Server Moderator Social Media Rep

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    twave isnt that threatening to Celesteela since most people would switch into Groudon/Groundceus or something that takes on Dialga better, so people dont usually click twave.
    I'll add Lucario, butevery sweeper doesnt need to be mentioned as there are many. I put some as examples.
     
  25. Joyverse

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    Duh, passing mentions. Also Electric types always threaten Celes in ubers regardless of it having EQ or nah so..
     
  26. Annoying Orange

    Annoying Orange sweet creature Server Moderator Social Media Rep Server Moderator Social Media Rep

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    yes, which is why I mentioned Xurkitree
     
  27. Annoying Orange

    Annoying Orange sweet creature Server Moderator Social Media Rep Server Moderator Social Media Rep

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    anyways can we get somewhere with this
     
  28. Sobi

    Sobi To be loved is a strength. To love is a weakness. Article Contributor Article Contributor

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    Advanced to Grammar. I don't think Finch has time to look at this right now.
     
  30. Joyverse

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    I'd really like if Geng has another look at the OU part once it's in [Final]. He's the one helping us the most when it comes to OU atm.
     
  31. RedJoker25

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    Tied as the heaviest known Pokeémon so far and also one of the tallest, Celesteela is definitely not a Pokeémon to play around with. This bodes true for the competitive Pokeémon scene as well. Unlike a lot of the other Ultra Beasts, Celesteela's stats are spread out pretty evenly. It has a base 101 Attack and Special Defense while having a base 107 in Special Attack, and 103 in Defense. Its base 97 HP isn't bad either. The only stat Celesteela is lacking in is Speed, which it can easily solve with Autotomize. The even spread of stats make Celesteela very versatile, which compliments its ability Beast Boost very well. Celesteela also gets a very weird but fantastic movepool which lets it abuse its versatility even more. Moves like Leech Seed and Flamethrower make it very unique as it is a Steel- / Flying -type Pokeémon.

    Like every Pokeémon, Celesteela has its flaws. Celesteela is weak to Electric and Fire which grew even more popular this generation. It can get trapped by Magnet Pull which forces people to play carefully or run Shed Shell. It's slow in comparison to a lot of threats in the OU and Ubers metagames which can make it more difficult to use. All of these flaws can be covered easily with the right teams and simple competitive knowledge, which is why Celesteela is a really good Pokeémon introduced to us this generation.


    (OU)

    Specially Defensive
    Celesteela @ Leftovers
    Ability: Beast Boost
    EVs: 252 HP / 4 Def / 252 SpD
    Sassy/Careful Nature
    - Leech Seed
    - Protect
    - Heavy Slam
    - Flamethrower/Earthquake

    Leech sSeed and Flamethrower make Celesteela verya unique Pokeémon considering its typing. Leech Seed is its only form of reliable recovery so it is a staple for every defensive Celesteela. Protect also helps it get more HP from Leech Seed and Leftovers while also scouting the opponent's moves. Flamethrower allows Celesteela to hit Grass- and Steel -types such as Ferrothorn, Mega Scizor, Metagross, and opposing Celesteela. Being the heaviest Pokeémon in the game, Heavy Slam will almost Aalways be 120 Bbase Ppower which is nice in a tier that is overflowing with Fairy -type Pokeémon. You can run Earthquake over Flamethrower for thingsPokémon like Magnezone, Heatran, and Marowak. Make sure you're running Careful over Sassy if you run Earthquake over Flamethrower as the Special Attack isn't needed and the little bit of extra Speed can be useful.

    SThe specially Ddefensive set is more popular in OU because most of Celesteela's threats are Sspecial Aattackers and it can better switch into Pokeémon such as Tapu Lele or Latios. Thanks to its typing, it can still switch into Pokeémon like Mega Pinsir and some variations of Salamence, Landorus-T, and Mega Metagross.


    Special Sweeper
    Celesteela @ Flyinium Z/Life Orb
    Ability: Beast Boost
    EVs: 84 HP / 252 SpA / 172 Spe
    Modest/Rash Nature
    - Autotomize
    - Air Slash
    - Fire Blast
    - Giga Drain/Earthquake/Flash Cannon

    Thanks to Celesteela's evenly spread stats, Autotomize, and its ability Beast Boost, it can be as good of a sweeper as it is defensively. It is better to set Celesteela up late -game after you assure its threats are removed. Any faster Choice Scarf Pokeémon or Pokeémon that hit Celesteela hard would be considered threats to this variant of Celesteela. Air Slash and Fire Blast are staple moves for this set. Air Slash is its best Flying STAB move, and it has a chance to flinch. If you choose, you can give Celesteela the Flyinium Z to give you a 140 Base Power Flying move to maybe ensure a KO on a Pokemon. Fire Blast is used to hit opposing Grass- or Steel -type Pokeémon such as Ferrothorn, Mega Scizor, Skarmory and opposing Celesteela. Giga Drain is a great move to hit Water- and Rock -type Pokeémon which can otherwise be a little problematic for Celesteela. It is also a somewhat reliable recovery for Celesteela, especially if you're running Life Orb.

    If you want to run Earthquake over Giga Drain, make sure you run Rash nature over Modest so it doesn't lose Attack. Earthquake is for Pokeémon such as Heatran, Magnezone and Marowak. Flash Cannon is also optional as it is a good Steel STAB move Celesteela gets.


    (Ubers)

    Physically Defensive
    Celesteela @ Leftovers
    Ability: Beast Boost
    EVs: 252 HP / 252 Def / 4 SpD
    Impish Nature
    - Leech Seed
    - Toxic
    - Heavy Slam
    - Protect

    Celesteela's viability in uUbers can be a little surprising to people. Thanks to it being a Steel- / Flying -type, it resists and is immune to a alot ofmany common types in Ubers. It resists Fairy, Flying, and Normal which are scary offensive types in Ubers. It is also immune to Ground and Poison which is really great in Ubers as it can switch into Earthquake and Toxic and proceed to do its job. Leech Seed, as mentioned earlier, is a staple for Ddefensive Celesteela. It is used to whittle down the opponent's Pokeémon while also being Celesteela's source of recovery. Protect is to gain more HP while wearing down the opponent's and scouting their moves. Toxic pairs with this well as it wears down Pokeémon even more alongside Leech Seed and Protect. Heavy Slam is purely for dealing decent STAB damage. It's chosen over other moves because it can 2HKO Ooffensive Xerneas, OHKO Tapu Lele, and 3HKO plenty of other thingsPokémon in the current Ubers metagame.

    It's better to run Pphysically Ddefensive Celesteela in Ubers because it can wall things such as Pphysical Arceus', Landorus-T, and Mega Kangaskahan. These Pokemon and many of the Wwall Pokeémon in uUbers, such as Lugia and Chansey, allow you to easily Toxic and / or Leech Seed something. You also still have enough special bulk to switch into some specially offensive Pokeémon and take a hit or two.

    (OU)
    A Physical variant of the Autotomize Celesteela can be used since Celesteela will still remain heavy even after an Autotomize. Its Heavy Slam power usually won't decrease by much. This also makes Celesteela's Earthquake stronger and ensures more KO's on things such as Bbulky Heatran and Alolan Marowak after Stealth Rock damage. Substitute and Toxic are also optional. Substitute helps prevent status and can help you stall things out more but isn't great paired with Celesteela's lack of recovery. Toxic lets you wear opponenthings down more. Both come with athe cost of losing a moveslot.

    (Ubers)
    PThe physically Ddefensive set is Celesteela's only viable option in Ubers. It isn't Sspecially Ddefensive enough to take as many hits in the tier and therefore will get worn down faster. It also isn't offensive enough to take down many of the Pokeémon in the tier. You can, however, use Flamethrower to hit Steel -type Pokeémon such as Ferrothorn and Solgaleo. Grass Knot is also optional to hit Primal Kyogre. Earthquake can be used to hit Primal Groudon, Solgaleo, and Dialga. Substitute is also an optional as it lets you beat Mega Salamence with Refresh.

    (OU)
    Fire -types - Pokeémon such as Mega Charizard X and Y, Volcarona, and Heatran can switch in to most Celesteela on a Heavy Slam or Flamethrower and threaten it with a Fire -type move.

    Electric -types - Zapdos, Thundurus, and Tapu Koko can all be scary to Celesteela as they can force it out and, Volt Switch, and have the switch advantage. Some Pokeémon that can lure Celesteela in are Mega Metagross, Tapu Lele and Latios. Mega Metagross can carry Thunderp Punch while Latios and Tapu Lele can carry Thunderbolt. Magnezone is also able to trap Celesteela with Magnet Pull unless ithey carryies Shed Shell.

    Mega Sableye - Mega Sableye gets the ability Magic Bounce, making Leech Seed bounce back onto Celesteela. It can also cripple Celesteela with Will-O-Wisp and Recover off damage from Heavy Slam.

    (Ubers)

    Mega Sableye - As mentioned before, Mega Sableye can completely shut off Celesteela thanks to its bulk and Magic Bounce.

    Primal Groudon - Primal Groudon can beat Celesteela if it has a Fire move, but will have trouble otherwise due to Toxic damage and Leech Seed recovery.

    Ho-Oh - Since Ho-Oh has Regenerator, it doesn't care much about Leech Seed and Toxic. It easily threatens Celesteela with Sacred Fire.

    Primal Kyogre - Celesteela isn't taking any hit from Primal Kyogre really well and isn't capable of doing much to it in return. Grass kKnot is optional but isn't nearly as useful as Heavy Slam.

    Dialga - Dialga is immune to Toxic and can easily take Heavy Slams. It is easy to can easily set up Stealth Rock and threatens Celesteela with Fire Blast.

    Ferrothorn - Celesteela that aren't carrying a Fire -type move are completely countered by Ferrothorn. Ferrothorn is immune to Leech Seed and Toxic, and it resists Heavy Slam. It can easily use Leech Seed on Celesteela and set up hazards.

    Set-up Sweepers - Double dance Groudon, Calm Mind Primal Kyogre, and Xurkitree are a few Pokeémon that can easily set up on Celesteela since it can't do much damage to them and can't phaze them away.

    [​IMG]

    [​IMG]
    Tied as the heaviest known Pokémon so far and also one of the tallest, Celesteela is definitely not a Pokémon to play around with. This bodes true for the competitive Pokémon scene as well. Unlike a lot of the other Ultra Beasts, Celesteela's stats are spread out pretty evenly. It has a base 101 Attack and Special Defense while having a base 107 Special Attack and 103 Defense. Its base 97 HP isn't bad either. The only stat Celesteela is lacking in is Speed, which it can easily solve with Autotomize. The even spread of stats make Celesteela versatile, which compliments its ability Beast Boost well. Celesteela also gets a weird but fantastic movepool which lets it abuse its versatility even more. Moves like Leech Seed and Flamethrower make it unique as it is a Steel- / Flying-type Pokémon.

    Like every Pokémon, Celesteela has its flaws. Celesteela is weak to Electric and Fire which grew even more popular this generation. It can get trapped by Magnet Pull which forces people to play carefully or run Shed Shell. It's slow in comparison to a lot of threats in the OU and Ubers metagames which can make it more difficult to use. All of these flaws can be covered easily with the right teams and simple competitive knowledge, which is why Celesteela is a really good Pokémon introduced this generation.
    [​IMG]
    (OU)

    Specially Defensive

    Celesteela @ Leftovers
    Ability: Beast Boost
    EVs: 252 HP / 4 Def / 252 SpD
    Sassy/Careful Nature
    - Leech Seed
    - Protect
    - Heavy Slam
    - Flamethrower/Earthquake
    Leech Seed and Flamethrower make Celesteela a unique Pokémon considering its typing. Leech Seed is its only form of reliable recovery so it is a staple for every defensive Celesteela. Protect helps it get more HP from Leech Seed and Leftovers while also scouting the opponent's moves. Flamethrower allows Celesteela to hit Grass- and Steel-types such as Ferrothorn, Mega Scizor, Metagross, and opposing Celesteela. Being the heaviest Pokémon in the game, Heavy Slam will almost always be 120 base power which is nice in a tier that is overflowing with Fairy-type Pokémon. You can run Earthquake over Flamethrower for Pokémon like Magnezone, Heatran, and Marowak. Make sure you're running Careful over Sassy if you run Earthquake over Flamethrower as the Special Attack isn't needed and the little bit of extra Speed can be useful.

    The specially defensive set is more popular in OU because most of Celesteela's threats are special attackers and it can better switch into Pokémon such as Tapu Lele or Latios. Thanks to its typing, it can still switch into Pokémon like Mega Pinsir and some variations of Salamence, Landorus-T, and Mega Metagross.


    Special Sweeper
    Celesteela @ Flyinium Z/Life Orb
    Ability: Beast Boost
    EVs: 84 HP / 252 SpA / 172 Spe
    Modest/Rash Nature
    - Autotomize
    - Air Slash
    - Fire Blast
    - Giga Drain/Earthquake/Flash Cannon
    Thanks to Celesteela's evenly spread stats, Autotomize, and its ability Beast Boost, it can be as good of a sweeper as it is defensively. It is better to set Celesteela up late-game after you assure its threats are removed. Any faster Choice Scarf Pokémon or Pokémon that hit Celesteela hard would be considered threats to this variant of Celesteela. Air Slash and Fire Blast are staple moves for this set. Air Slash is its best Flying STAB move, and it has a chance to flinch. If you choose, you can give Celesteela Flyinium Z to give you a 140 Base Power Flying move to maybe ensure a KO. Fire Blast is used to hit opposing Grass- or Steel-type Pokémon such as Ferrothorn, Mega Scizor, Skarmory and opposing Celesteela. Giga Drain is a great move to hit Water- and Rock-type Pokémon which can otherwise be problematic for Celesteela. It is also somewhat reliable recovery for Celesteela, especially if you're running Life Orb.

    If you want to run Earthquake over Giga Drain, make sure you run Rash nature over Modest so it doesn't lose Attack. Earthquake is for Pokémon such as Heatran, Magnezone and Marowak. Flash Cannon is also optional as it is a good Steel STAB move Celesteela gets.

    (Ubers)

    Physically Defensive
    Celesteela @ Leftovers
    Ability: Beast Boost
    EVs: 252 HP / 252 Def / 4 SpD
    Impish Nature
    - Leech Seed
    - Toxic
    - Heavy Slam
    - Protect
    Celesteela's viability in Ubers can be a little surprising to people. Thanks to it being a Steel- / Flying-type, it resists and is immune to many common types in Ubers. It resists Fairy, Flying, and Normal which are scary offensive types in Ubers. It is also immune to Ground and Poison which is great as it can switch into Earthquake and Toxic and proceed to do its job. Leech Seed, as mentioned earlier, is a staple for defensive Celesteela. It is used to whittle down the opponent's Pokémon while also being Celesteela's source of recovery. Protect is to gain more HP while wearing down the opponents and scouting their moves. Toxic pairs with this well as it wears down Pokémon even more alongside Leech Seed and Protect. Heavy Slam is purely for dealing decent STAB damage. It's chosen over other moves because it can 2HKO offensive Xerneas, OHKO Tapu Lele, and 3HKO plenty of other Pokémon in the current Ubers metagame.

    It's better to run physically defensive Celesteela in Ubers because it can wall things such as physical Arceus, Landorus-T, and Mega Kangaskhan. These and many wall Pokémon in Ubers, such as Lugia and Chansey, allow you to easily Toxic and / or Leech Seed something. You also still have enough special bulk to switch into some specially offensive Pokémon and take a hit or two.
    [​IMG]
    (OU)
    A Physical variant of the Autotomize Celesteela can be used since Celesteela will still remain heavy even after an Autotomize. Its Heavy Slam power usually won't decrease by much. This also makes Celesteela's Earthquake stronger and ensures KOs on things such as bulky Heatran and Alolan Marowak after Stealth Rock damage. Substitute and Toxic are also optional. Substitute helps prevent status and can help stall more but isn't great paired with Celesteela's lack of recovery. Toxic lets you wear opponents down more. Both come with the cost of losing a moveslot.
    (Ubers)
    The physically defensive set is Celesteela's only viable option in Ubers. It isn't specially defensive enough to take as many hits in the tier and therefore will get worn down faster. It also isn't offensive enough to take down many of the Pokémon in the tier. You can, however, use Flamethrower to hit Steel-type Pokémon such as Ferrothorn and Solgaleo. Grass Knot is also optional to hit Primal Kyogre. Earthquake can be used to hit Primal Groudon, Solgaleo, and Dialga. Substitute is also an option as it lets you beat Mega Salamence with Refresh.
    [​IMG]

    (OU)
    Fire-types - Pokémon such as Mega Charizard X and Y, Volcarona, and Heatran can switch in to most Celesteela on Heavy Slam or Flamethrower and threaten it with a Fire-type move.

    Electric-types - Zapdos, Thundurus, and Tapu Koko can all be scary to Celesteela as they can force it out, Volt Switch, and have the switch advantage. Some Pokémon that can lure Celesteela in are Mega Metagross, Tapu Lele and Latios. Mega Metagross can carry Thunder Punch while Latios and Tapu Lele can carry Thunderbolt. Magnezone is also able to trap Celesteela with Magnet Pull unless it carries Shed Shell.
    Mega Sableye - Mega Sableye gets the ability Magic Bounce, making Leech Seed bounce back onto Celesteela. It can also cripple Celesteela with Will-O-Wisp and Recover off damage from Heavy Slam.

    (Ubers)
    Mega Sableye - As mentioned before, Mega Sableye can completely shut off Celesteela thanks to its bulk and Magic Bounce.

    Primal Groudon - Primal Groudon can beat Celesteela if it has a Fire move but will have trouble otherwise due to Toxic damage and Leech Seed recovery.

    Ho-Oh - Since Ho-Oh has Regenerator, it doesn't care much about Leech Seed and Toxic. It easily threatens Celesteela with Sacred Fire

    Primal Kyogre - Celesteela isn't taking any hit from Primal Kyogre well and isn't capable of doing much in return. Grass Knot is optional but isn't nearly as useful as Heavy Slam.

    Dialga - Dialga is immune to Toxic and can easily take Heavy Slam. It can easily set up Stealth Rock and threaten Celesteela with Fire Blast.

    Ferrothorn - Celesteela that aren't carrying a Fire-type move are completely countered by Ferrothorn. Ferrothorn is immune to Leech Seed and Toxic, and it resists Heavy Slam. It can easily use Leech Seed on Celesteela and set up hazards.

    Setup Sweepers - Double dance Groudon, Calm Mind Primal Kyogre, and Xurkitree are a few Pokémon that can easily set up on Celesteela since it can't do much damage to them and can't phaze them away.

    GP 1/2
     
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  32. Annoying Orange

    Annoying Orange sweet creature Server Moderator Social Media Rep Server Moderator Social Media Rep

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  33. E.T.

    E.T. SSSSSSSSSSSSS! Super Moderator Server Administrator Articles Leader Super Moderator Server Administrator Articles Leader

    Joined:
    Aug 22, 2013
    Messages:
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    [​IMG]

    [​IMG]
    Tied as the heaviest known Pokémon so far and also one of the tallest, Celesteela is definitely not a Pokémon to play around with. This bodes true for the competitive Pokémon scene as well. Unlike a lot of the other Ultra Beasts, Celesteela's stats are spread out pretty evenly. It has a base 101 Attack and Special Defense while having a base 107 Special Attack and base 103 Defense. Its base 97 HP isn't bad either. The only stat Celesteela is lacking in is Speed, which it can easily solimprove with Autotomize. The even spread of stats makes Celesteela versatile, which compliments its ability Beast Boost well. Celesteela also gets a weird but fantastic movepool which lets it abuse its versatility even more. Moves like Leech Seed and Flamethrower make it unique as it is a Steel- / Flying-type Pokémon.

    Like every Pokémon, Celesteela has its flaws. Celesteela is weak to Electric and Fire, which have grewown even more popular this generation. It can get trapped by Magnet Pull which forces people to play carefully or run Shed Shell. It's slow in comparison to a lot of threats in the OU and Ubers metagames which can make it more difficult to use. All of these flaws can be covered easily with the right teams and simple competitive knowledge, which is why Celesteela is a really good Pokémon introduced this generation.
    [​IMG]
    (OU)

    Specially Defensive

    Celesteela @ Leftovers
    Ability: Beast Boost
    EVs: 252 HP / 4 Def / 252 SpDef
    Sassy/Careful Nature (+SDef, -Spd / -SAtk)
    - Leech Seed
    - Protect
    - Heavy Slam
    - Flamethrower/Earthquake
    Leech Seed and Flamethrower make Celesteela a unique Pokémon considering its typing. Leech Seed is its only form of reliable recovery, so it is a staple for every defensive Celesteela. Protect helps it get more HP from Leech Seed and Leftovers while also scouting the opponentfoe's moves. Flamethrower allows Celesteela to hit Grass- and Steel-types such as Ferrothorn, Mega Scizor, Metagross, and opposing Celesteela. Being the heaviest Pokémon in the game, Heavy Slam will almost always be 120 base power which is nice in a tier that is overflowing with Fairy-type Pokémon. You can run Earthquake over Flamethrower for Pokémon like Magnezone, Heatran, and Marowak. Make sure you're running a Careful nature over a Sassy nature if you run Earthquake over Flamethrower, as the Special Attack isn't needed, and the little bit of extra Speed can be useful.

    The specially defensive set is more popular in OU because most of Celesteela's threats are special attackers, and it can better switch into Pokémon such as Tapu Lele or Latios. Thanks to its typing, it can still switch into Pokémon like Mega Pinsir and some variations of Salamence, Landorus-T, and Mega Metagross.


    Special Sweeper
    Celesteela @ Flyinium Z/Life Orb
    Ability: Beast Boost
    EVs: 84 HP / 252 SpAtk / 172 Sped
    Modest/Rash Nature (+SAtk, -Atk / -SDef)
    - Autotomize
    - Air Slash
    - Fire Blast
    - Giga Drain/Earthquake/Flash Cannon
    Thanks to Celesteela's evenly spread stats, Autotomize, and its ability Beast Boost ability, it can be as good of a sweeperfensively as it is defensively. It is better to set Celesteela up late-game after you assure its threats are removed. Any faster Choice Scarf Pokémon or Pokémon that hit Celesteela hard would be considered threats to this variant of Celesteela. Air Slash and Fire Blast are staple moves for this set. Air Slash is its best Flying STAB move, and it has a chance to make the foe flinch. If you choose, you can give Celesteela Flyinium Z to give you a 140 Base Power Flying move to maybe ensure a KO. Fire Blast is used to hit opposing Grass- or Steel-type Pokémon such as Ferrothorn, Mega Scizor, Skarmory, and opposing Celesteela. Giga Drain is a great move to hit Water- and Rock-type Pokémon which can otherwise be problematic for Celesteela. It is also somewhat reliable recovery for Celesteela, especially if you're running Life Orb.

    If you want to run Earthquake over Giga Drain, make sure you run Rash nature over Modest so it doesn't lose Attack. Earthquake is for Pokémon such as Heatran, Magnezone, and Marowak. Flash Cannon is also optional as it is a good Steel STAB move Celesteela gets.

    (Ubers)

    Physically Defensive
    Celesteela @ Leftovers
    Ability: Beast Boost
    EVs: 252 HP / 252 Def / 4 SpDef
    Impish Nature (+Def, -SAtk)
    - Leech Seed
    - Toxic
    - Heavy Slam
    - Protect
    Celesteela's viability in Ubers can be a little surprising to people. Thanks to it being a Steel- / Flying-type, it resists and is immune to many common types in Ubers. It resists Fairy, Flying, and Normal which are scary offensive types in Ubers. It is also immune to Ground and Poison which is great, as it can switch into Earthquake and Toxic and proceed to do its job. Leech Seed, as mentioned earlier, is a staple for defensive Celesteela. It is used to whittle down the opponent's Pokémon while also being Celesteela's source of recovery. Protect is to gain more HP while wearing down the fopponents and scouting their moves. Toxic pairs with this well as it wears down Pokémon even more alongside Leech Seed and Protect. Heavy Slam is purely for dealing decent STAB damage. It's chosen over other moves because it can 2HKO offensive Xerneas, OHKO Tapu Lele, and 3HKO plenty of other Pokémon in the current Ubers metagame.

    It's better to run physically defensive Celesteela in Ubers because it can wall thingsPokémon such as physical Arceus, Landorus-T, and Mega Kangaskhan. These and many wall Pokémon in Ubers, such as Lugia and Chansey, allow you to easily Toxic and / or Leech Seed something. You also still have enough special bulk to switch into some specially offensive Pokémon and take a hit or two.
    [​IMG]
    (OU)
    A Physical variant of the Autotomize Celesteela can be used since Celesteela will still remain heavy even after an Autotomize. Its Heavy Slam power usually won't decrease by much. This also makes Celesteela's Earthquake stronger and ensures KOs on thingsPokémon such as bulky Heatran and Alolan Marowak after Stealth Rock damage. Substitute and Toxic are also optional. Substitute helps prevent status and can help stall more but isn't great paired with Celesteela's lack of recovery. Toxic lets you wear opponents down more. Both come with the cost of losing a moveslot.
    (Ubers)
    The physically defensive set is Celesteela's only viable option in Ubers. It isn't specially defensive enough to take as many hits in the tier and, therefore, will get worn down faster. It also isn't offensive enough to take down many of the Pokémon in the tier. You can, however, use Flamethrower to hit Steel-type Pokémon such as Ferrothorn and Solgaleo. Grass Knot is also optional to hit Primal Kyogre. Earthquake can be used to hit Primal Groudon, Solgaleo, and Dialga. Substitute is also an option, as it lets you beat Mega Salamence with Refresh.
    [​IMG]

    (OU)
    Fire-types - Pokémon such as Mega Charizard X and Y, Volcarona, and Heatran can switch in to most Celesteela on Heavy Slam or Flamethrower and threaten it with a Fire-type move.

    Electric-types - Zapdos, Thundurus, and Tapu Koko can all be scary to Celesteela, as they can force it out, Volt Switch, and have the switch advantage. Some Pokémon that can lure Celesteela in are Mega Metagross, Tapu Lele and Latios. Mega Metagross can carry Thunder Punch, while Latios and Tapu Lele can carry Thunderbolt. Magnezone is also able to trap Celesteela with Magnet Pull unless it carries Shed Shell.
    Mega Sableye - Mega Sableye gets the ability Magic Bounce ability, making Leech Seed bounce back onto Celesteela. It can also cripple Celesteela with Will-O-Wisp and Recover off damage from Heavy Slam.

    (Ubers)
    Mega Sableye - As mentioned before, Mega Sableye can completely shut off Celesteela thanks to its bulk and Magic Bounce.

    Primal Groudon - Primal Groudon can beat Celesteela if it has a Fire move but will have trouble otherwise due to Toxic damage and Leech Seed recovery.

    Ho-Oh - Since Ho-Oh has Regenerator, it doesn't care much about Leech Seed and Toxic. It easily threatens Celesteela with Sacred Fire

    Primal Kyogre - Celesteela isn't taking any hit from Primal Kyogre well and isn't capable of doing much in return. Grass Knot is optional but isn't nearly as useful as Heavy Slam.

    Dialga - Dialga is immune to Toxic and can easily take Heavy Slam. It can easily set up Stealth Rock and threaten Celesteela with Fire Blast.

    Ferrothorn - Celesteela that aren't carrying a Fire-type move are completely countered by Ferrothorn. Ferrothorn is immune to Leech Seed and Toxic, and it resists Heavy Slam. It can easily use Leech Seed on Celesteela and set up hazards.

    Setup Sweepers - Double dance Groudon, Calm Mind Primal Kyogre, and Xurkitree are a few Pokémon that can easily set up on Celesteela, since it can't do much damage to them and can't phaze them away.

    [​IMG]

    [​IMG]
    Tied as the heaviest known Pokémon so far and also one of the tallest, Celesteela is definitely not a Pokémon to play around with. This bodes true for the competitive Pokémon scene as well. Unlike a lot of the other Ultra Beasts, Celesteela's stats are spread out pretty evenly. It has a base 101 Attack and Special Defense while having a base 107 Special Attack and base 103 Defense. Its base 97 HP isn't bad either. The only stat Celesteela is lacking in is Speed, which it can easily improve with Autotomize. The even spread of stats makes Celesteela versatile, which compliments its ability Beast Boost well. Celesteela also gets a weird but fantastic movepool which lets it abuse its versatility even more. Moves like Leech Seed and Flamethrower make it unique as it is a Steel- / Flying-type Pokémon.

    Like every Pokémon, Celesteela has its flaws. Celesteela is weak to Electric and Fire, which have grown even more popular this generation. It can get trapped by Magnet Pull which forces people to play carefully or run Shed Shell. It's slow in comparison to a lot of threats in the OU and Ubers metagames which can make it more difficult to use. All of these flaws can be covered easily with the right teams and simple competitive knowledge, which is why Celesteela is a really good Pokémon introduced this generation.
    [​IMG]
    (OU)

    Specially Defensive

    Celesteela @ Leftovers
    Ability: Beast Boost
    EVs: 252 HP / 4 Def / 252 SDef
    Sassy/Careful Nature (+SDef, -Spd / -SAtk)
    - Leech Seed
    - Protect
    - Heavy Slam
    - Flamethrower/Earthquake
    Leech Seed and Flamethrower make Celesteela a unique Pokémon considering its typing. Leech Seed is its only form of reliable recovery, so it is a staple for every defensive Celesteela. Protect helps it get more HP from Leech Seed and Leftovers while also scouting the foe's moves. Flamethrower allows Celesteela to hit Grass- and Steel-types such as Ferrothorn, Mega Scizor, Metagross, and opposing Celesteela. Being the heaviest Pokémon in the game, Heavy Slam will almost always be 120 base power which is nice in a tier that is overflowing with Fairy-type Pokémon. You can run Earthquake over Flamethrower for Pokémon like Magnezone, Heatran, and Marowak. Make sure you're running a Careful nature over a Sassy nature if you run Earthquake over Flamethrower, as the Special Attack isn't needed, and the little bit of extra Speed can be useful.

    The specially defensive set is more popular in OU because most of Celesteela's threats are special attackers, and it can better switch into Pokémon such as Tapu Lele or Latios. Thanks to its typing, it can still switch into Pokémon like Mega Pinsir and some variations of Salamence, Landorus-T, and Mega Metagross.


    Special Sweeper
    Celesteela @ Flyinium Z/Life Orb
    Ability: Beast Boost
    EVs: 84 HP / 252 SAtk / 172 Spd
    Modest/Rash Nature (+SAtk, -Atk / -SDef)
    - Autotomize
    - Air Slash
    - Fire Blast
    - Giga Drain/Earthquake/Flash Cannon
    Thanks to Celesteela's evenly spread stats, Autotomize, and its Beast Boost ability, it can be as good offensively as it is defensively. It is better to set Celesteela up late-game after you assure its threats are removed. Any faster Choice Scarf Pokémon or Pokémon that hit Celesteela hard would be considered threats to this variant of Celesteela. Air Slash and Fire Blast are staple moves for this set. Air Slash is its best Flying STAB move, and it has a chance to make the foe flinch. If you choose, you can give Celesteela Flyinium Z to give you a 140 Base Power Flying move to maybe ensure a KO. Fire Blast is used to hit opposing Grass- or Steel-type Pokémon such as Ferrothorn, Mega Scizor, Skarmory, and opposing Celesteela. Giga Drain is a great move to hit Water- and Rock-type Pokémon which can otherwise be problematic for Celesteela. It is also somewhat reliable recovery for Celesteela, especially if you're running Life Orb.

    If you want to run Earthquake over Giga Drain, make sure you run Rash nature over Modest so it doesn't lose Attack. Earthquake is for Pokémon such as Heatran, Magnezone, and Marowak. Flash Cannon is also optional as it is a good Steel STAB move Celesteela gets.

    (Ubers)

    Physically Defensive
    Celesteela @ Leftovers
    Ability: Beast Boost
    EVs: 252 HP / 252 Def / 4 SDef
    Impish Nature (+Def, -SAtk)
    - Leech Seed
    - Toxic
    - Heavy Slam
    - Protect
    Celesteela's viability in Ubers can be a little surprising to people. Thanks to it being a Steel- / Flying-type, it resists and is immune to many common types in Ubers. It resists Fairy, Flying, and Normal which are scary offensive types in Ubers. It is also immune to Ground and Poison which is great, as it can switch into Earthquake and Toxic and proceed to do its job. Leech Seed, as mentioned earlier, is a staple for defensive Celesteela. It is used to whittle down the opponent's Pokémon while also being Celesteela's source of recovery. Protect is to gain more HP while wearing down the foes and scouting their moves. Toxic pairs with this well as it wears down Pokémon even more alongside Leech Seed and Protect. Heavy Slam is purely for dealing decent STAB damage. It's chosen over other moves because it can 2HKO offensive Xerneas, OHKO Tapu Lele, and 3HKO plenty of other Pokémon in the current Ubers metagame.

    It's better to run physically defensive Celesteela in Ubers because it can wall Pokémon such as physical Arceus, Landorus-T, and Mega Kangaskhan. These and many wall Pokémon in Ubers, such as Lugia and Chansey, allow you to easily Toxic and / or Leech Seed something. You also still have enough special bulk to switch into some specially offensive Pokémon and take a hit or two.
    [​IMG]
    (OU)
    A Physical variant of the Autotomize Celesteela can be used since Celesteela will still remain heavy even after an Autotomize. Its Heavy Slam power usually won't decrease by much. This also makes Celesteela's Earthquake stronger and ensures KOs on Pokémon such as bulky Heatran and Alolan Marowak after Stealth Rock damage. Substitute and Toxic are also optional. Substitute helps prevent status and can help stall more but isn't great paired with Celesteela's lack of recovery. Toxic lets you wear opponents down more. Both come with the cost of losing a moveslot.
    (Ubers)
    The physically defensive set is Celesteela's only viable option in Ubers. It isn't specially defensive enough to take as many hits in the tier and, therefore, will get worn down faster. It also isn't offensive enough to take down many of the Pokémon in the tier. You can, however, use Flamethrower to hit Steel-type Pokémon such as Ferrothorn and Solgaleo. Grass Knot is also optional to hit Primal Kyogre. Earthquake can be used to hit Primal Groudon, Solgaleo, and Dialga. Substitute is also an option, as it lets you beat Mega Salamence with Refresh.
    [​IMG]

    (OU)
    Fire-types - Pokémon such as Mega Charizard X and Y, Volcarona, and Heatran can switch into most Celesteela on Heavy Slam or Flamethrower and threaten it with a Fire-type move.

    Electric-types - Zapdos, Thundurus, and Tapu Koko can all be scary to Celesteela, as they can force it out, Volt Switch, and have the switch advantage. Some Pokémon that can lure Celesteela in are Mega Metagross, Tapu Lele and Latios. Mega Metagross can carry Thunder Punch, while Latios and Tapu Lele can carry Thunderbolt. Magnezone is also able to trap Celesteela with Magnet Pull unless it carries Shed Shell.
    Mega Sableye - Mega Sableye gets the Magic Bounce ability, making Leech Seed bounce back onto Celesteela. It can also cripple Celesteela with Will-O-Wisp and Recover off damage from Heavy Slam.

    (Ubers)
    Mega Sableye - As mentioned before, Mega Sableye can completely shut off Celesteela thanks to its bulk and Magic Bounce.

    Primal Groudon - Primal Groudon can beat Celesteela if it has a Fire move but will have trouble otherwise due to Toxic damage and Leech Seed recovery.

    Ho-Oh - Since Ho-Oh has Regenerator, it doesn't care much about Leech Seed and Toxic. It easily threatens Celesteela with Sacred Fire

    Primal Kyogre - Celesteela isn't taking any hit from Primal Kyogre well and isn't capable of doing much in return. Grass Knot is optional but isn't nearly as useful as Heavy Slam.

    Dialga - Dialga is immune to Toxic and can easily take Heavy Slam. It can easily set up Stealth Rock and threaten Celesteela with Fire Blast.

    Ferrothorn - Celesteela that aren't carrying a Fire-type move are completely countered by Ferrothorn. Ferrothorn is immune to Leech Seed and Toxic, and it resists Heavy Slam. It can easily use Leech Seed on Celesteela and set up hazards.

    Setup Sweepers - Double dance Groudon, Calm Mind Primal Kyogre, and Xurkitree are a few Pokémon that can easily set up on Celesteela, since it can't do much damage to them and can't phaze them away.



    Annoying Orange - Writer, Artist
    Joyverse - QC
    E.T. - QC, Grammar
    Mysterious M - QC
    Redjoker25 - Grammar

    Do you want to contribute to Articles too? Here's How to Become an Articles Contributor.

    Added final changes and special thanks. I can approve this and set a release date once the OP has been updated.
     
  34. Annoying Orange

    Annoying Orange sweet creature Server Moderator Social Media Rep Server Moderator Social Media Rep

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  35. E.T.

    E.T. SSSSSSSSSSSSS! Super Moderator Server Administrator Articles Leader Super Moderator Server Administrator Articles Leader

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    PO Trainer Name:
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    Approved with a tentative release date of Saturday, March 25th. Let me know if there are any issues with this date, and I'll try to remind you about it ahead of time, since this is father out.
     
    Annoying Orange likes this.
  36. E.T.

    E.T. SSSSSSSSSSSSS! Super Moderator Server Administrator Articles Leader Super Moderator Server Administrator Articles Leader

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    PO Trainer Name:
    E.T.
    *insert reminder here*
     
  37. Annoying Orange

    Annoying Orange sweet creature Server Moderator Social Media Rep Server Moderator Social Media Rep

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    PO Trainer Name:
    Annoying Orange
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