Hello and welcome to my Wifi Uber Mono Rain Dance Team. I've been using this team for months in the Wifi Uber Tier and i've had my ups and downs as i've gone to 1201 from its early days to at this present time it is 1247 (it took a while to get back to 1200 after losing battles). Also note that its at 1247 for all tiers since i don't stick to Wifi Uber Tier Only. Anyway everyone will say that Mono Teams are no good but this one in particular is (since it's water mono), well at least the way i use it. I personally like it when i make someone rage quit with UU when they have an entire Uber Team as i love shutting down Uber Teams with under dogs and with this you will surely have lots ot time and fun shutting down those Uber Teams. I've included the Threat List that was generated from eRMT. Personally i don't think it's accurate in Threats since i see most of these so called "threats" and handle them very easily. Maybe it's because of my prediction skills or something else but i handle them just fine. This team's playstyle revolves around countering what your opponent does. So if your opponent brings in a pokemon to counter your pokemon you switch out and counter that pokemon as needed. Keep in mind that the one flaw to this team is that if your opponent counters you because your countering him then this team will run into problems. Half of the team is bulky and/or designed to stall and troll all at the same time; while the other half is designed to revenge kill. Every pokemon on this Team has a Mooch Nickname. This is because they all Mooch off of Drizzle. Feel free to use the Mooch Nicknames or remove them if you like. Also Note that i've made quite a few edits to further help out the team by adding in futher details which include weakness and tweaks. The Original Tried and Tested Team is down in the Importable with the adjustments within the actual pokemon's analysis. So anyways without further ado let's get into the one and only Mono Mooching Drizzle team: ^_^ MoochOgre @ Leftovers / Chesto Berry Trait: Drizzle EVs: 4 HP / 252 SAtk / 252 SDef/Def or 4 HP / 252 Def / 252 SDef or 252 HP / 252 Def / 4 SDef Modest Nature (+SAtk, -Atk) or Bold/Calm - Calm Mind / Rest - Thunder - Ice Beam - Surf Ah yes the lead of any Rain Dance / Drizzle Team and the King of Kings when it comes to ultimate Mooching. If it's not Kyogre it's Politoed. Some people ask me why i use Kyogre over Politoed, and the reason for that is basically just for clutch situations and weather control. Believe it or not i rarely use Kyogre in any of my matches unless he's either one of my last 2-3 pokemons, weather control (such as a T-Tar/Groudon switching in to control weather) or if theres is a high threat lead (such as Swords Dancing Arceus). If theres a lead threat like Swords Dancing Arceus or something like a Forrestress Leading off to setup Spikes, Stealth Rock, Toxic Spikes i will Surf it to death otherwise i just switch out. Now who do i switch out to well that depends on who the lead is. But 90% of the time i switch to Lanturn to absorb Electric Attacks since Leads tend to have Electric Attacks since most people use Rain Dance Teams so i predict it and get a free switch to control the match in my favor from the start. I let Kyogre take sleeps from Dark Void and Spore or use him as a suicide if theres no Weather Control Pokemon such as T-Tar, Groudon, Abomasnow. Calm Mind is there just so that i can get one or two free boosts otherwise it's sweep time. Chesto Rest also works if you want to heal after Groudon weakens Kyogre on the switch to keep Rain going. Nature and EV Spread depends on if you want Offense or Defense Kyogre and if you want it to withstand Groudon's Earthquake on the switch in. MoochDra or KingMooch or MoochKing @ Leftovers / Life Orb / Choice Specs Trait: Swift Swim EVs: 4 HP / 252 SAtk / 252 SDef or 4 HP / 252 SAtk / 252 Spe Modest Nature (+SAtk, -Atk) - Dragon Pulse / Draco Meteor - Ice Beam - Surf - HP Electric / HP Fighting / Signal Beam Yes the almighty Special Sweeping Kingdra with the ever impressive 412 Speed in Rain. This guy has 3 nicknames because any of it's nicknames work well with what he does (which of course is Mooch off of Drizzle and be the King of Special Sweeping in Rain). Very few times has it ever been out speed and it's usually do to a Dragon Uber who has to resort to Outrage (yes i' am ranting since Outrage is OP with it's 100 Accuracy and 120 Base Power it needs to be nerfed). If Rayquaza is on the field just switch out since you'll probably die before you get to Ice Beam it to death. Don't bother using it against other Dragon Ubers unless they have been reduced to 50% health first. Draco Meteor works against the Uber Dragons though but i hated losing because Draco Meteor misses at times (not to mention switching out or lowering your Special Attack in the process). Other than these Threats just go ahead and sweep everything else in it's path. Ferrothorn is 3-5 KO so Kingdra has it's work cut out for Ferrothorn. HP Electric is about a 3KO to a full health Kyogre and most of the time you won't be using HP Electric anyways since i've noticed it to be rather weak. It's only there for weak water types or Gyarados. Don't be afraid to sacrifice another pokemon to bring in kingdra to the Dragon/Flying Type to Ice Beam them to death just make sure to choose the correct pokemon to sacrifice depending on what pokemons he has and what pokemons you still have alive and their health. You can also replace Leftovers with Choice Specs or Life Orb and replace Dragon Pulse for Draco Meteor is you want more power with less accuracy. If you want more speed pour the Special Defense EVs into Speed instead. You can also use HP Fighting instead of HP Electric if you want to deal with Ferrothorns and Swords Dancing Normal Arceus (Extreme Killer) with ease not to mention you get more type coverage than if you use HP Electric. Keep in mind though that HP Fighting will cause 30 IVs to SpD, SpA, Spe, and Def so your main stats will drop a little but Steel Types will give you less trouble now since Steel Types resist to your other 3 attacks and you get to give T-Tar a nice beating (even though Surf and Ice Beam already took care of T-Tar anyway). Obviously stay away from HP Fire since it will be weakened in Rain. If Celebi gives you problems since Azumarill couldn't handle Celebi then you can replace Hidden Power for Signal Beam to quickly OHKO it. MoochZuMarill @ Life Orb Trait: Sap Sipper EVs: 240 HP / 252 Atk / 16 Spd Adamant Nature (+Atk, -SAtk) - Substitute - Brick Break - Ice Punch - Waterfall You may be saying why Azumarill with Sap Sipper and i get that asked alot time and time again and the reason is simple... Anti-Ferrothorn ... which is why i started using one with Sap Sipper since i couldn't stand Ferrothorns as they gave me alot of headaches. 95% of my matches Ferrothorn is history right away (just ask all the Ferrothorns who have died to this Azumarill). He's given the nickname of MoochZuMarill simply because he Mooches off of Drizzle and Grass Attacks since he gets a free switch in and a boost to his attack when you predict a Grass Attack thanks to his Immunity to all Grass Attacks including Spore. But don't let this little guy fool you as you also be amazed how much it works wonders on this Mono Rain Dance Team. It has 327 Attack with 1 boost from Sap Sipper, 436 Attack from a second one (if their that dumb to boost you again). I know it's not the same as 600+ with Huge Power but i'll take 100% Attack Reduction and immunity anyday, especially when 600+ is overkill. Since water is weak to grass Azumarill will absorb all the grass moves so that leaves Electric as the other remaining weakness (which Lanturn will be covering). Since you can't use Super Power with Ice Punch and or Sap Sipper Azumarill has to use Brick Break Instead. Oh no it's Breloom or Smeragle with Spore what we will ever do? Watch his face turn blue when he sees Spore won't work around these parts. See a Ferrothorn? No Problem for Azumarill as Brick Break will 2-3KO once it gets a boost from Power Whip or Leech Seed. As long as you switch in to Ferrothorn without it using Toxic or T-Wave Azumarill will be fine since you'll use Substitute the next turn. Even T-Wave isn't going to hurt Azumarill much so it will be okay since it will still be faster than Ferrothorn. If he switches out Ferrothorn then you switch out too. Other than Grass Types and Ferrothorn i just use Azumarill as one of my suicide pokemons (i have up to 4 suicide pokemons depending on what pokemons i'm up against). Usually i suicide him to Sword Dancing Arceus since i get to weaken it with Waterfall or Brick Break for Kabutops to finish it off or i let him take the Dark Void Sleep from Darkrai and switch out so Sleep Clause kicks in. Be careful though since a smart player using Arceus can keep Swords Dancing and not take out Azumarill right away and then Kabutops (and your entire team) is in real big trouble. MoochHax @ Leftovers Trait: Volt Absorb EVs: 128 HP / 252 Def / 128 SDef Bold Nature (+Def, -Atk) - Thunder - Thunder Wave - Confuse Ray - Surf Oh yeah the powerhouse of any Rain Dance Team. Why no one hardly uses this little guy is beyond me as i even use Lanturn on some of my other teams. Lanturn is given the nickname of MoochHax because of his incredible Haxing Ability (thanks to absorbing Electric Moves and haxing his foe at the same time). This UU little guy has survived Earthquake from a Groudon a couple of times and has gotten my opponents to actually ask me how he survived one Earthquake. This guy will take Special Attacks and will return with parafuse hax as it's retaliation. Oh look a Kyogre mirror match to leadoff. Bam shutdown on the switch and who has the advantage now. Ubers run in fear when they see this little guy coming into the field. Zekrom is the only one who will go around Volt Absorb so to counter that i will suicide a pokemon (such as Kyogre or Azumarill) so Lanturn comes in to Zekrom with full health so it can fight, otherwise Zekrom will KO it long before Lanturn uses T-Wave. The other guy has a Groudon in his team? No problem just leadoff with Confuse Ray so you can catch it on the switch and then you can switch out and try and get a free switch in to Kyogre perhaps. Lanturn getting low on health? Just switch out and wait for free Electric Heals to save the day. Lanturn has personally made a ton of my opponents just rage quit when he parafuse haxes him and slowly cripples the likes of Mewtwo with followup Surf Spams. Whatever pokemon that isn't Ground or Grass Lanturn has them covered with his parafuse hax into surf spam galore. MoochiTrolol @ Lum Berry Trait: Swift Swim EVs: 252 Def / 4 SAtk / 252 SDef Calm Nature (+SDef, -Atk) - Substitute - Leech Seed - Surf - Protect Alright it's time for Rey Mysterio the Heavyweight Champion of the World. I nicknamed him MoochiTrolol because he mooches off of Drizzle and Leech Seed and Trolls the opponent all day long. This guy single handly takes down an entire Uber Team by himself with Leech Seed and Sub+Protect Wall. I like to parafuse hax with Lanturn first and then bring in Ludi to setup the Stall Wall. Oh no little billy is using Calm Mind/Bulk Up to boost his uber... Yeah Okay!!!! Good Luck Hiiting this Wall. Sure Ludi may run out of PP during a PP Stall War but you never actually killed it since you couldn't hit it. Oh look theres a Blissey how cute but around here Blisseys are no good. Lum Berry is there so he can safely switch into the likes of Blissey with Toxic or any pokemon trying to inflict status conditions on Ludis fellow comrades. It's also there so that he can safely Leech Seed Kyogre since Kyogre will be using Thunder so Lum Berry will remove the 30% of Thunder causing paralysis and can wall it to death with no problems after healing itself. Also if Ludi is slower than the other pokemon don't panic because sometimes it's a good thing since you can still wall it to death and get a sub when it dies, so Ludi will have a sub already up for the new pokemon so a easy Leech Seed is next followed by more easy walling. If you want better subs for special walling you can remove the Defense EV's and pour them into HP and 20 EV's into Defense if you like, i however like that like this he can take physical attacks too. If a Grass comes in just switch to Azumarill. Flying attacks rarely gonna out speed Ludi and if they do you can switch out. Poison Types are usually all slower so poison moves are no problem for Ludi and his walling. Ninjask with X-Scissor is the only thing faster than Ludi that can pose a real threat as Ludi will be faster than 90% of all pokemon out there (unless you take into account loss of Rain and quick claw or choice scarf pokemon). Toxicroak with Dry Skin basically shuts down this Ludi so you have to switch out to Lanturn to Parafuse hax + Thunder it to death since Toxicroak will also give everyone else on your team headaches. Also keep in mind that any priority move like Extreme Speed will give Ludi trouble unless he's able to Surf it to death before he gets KO'd. He can also wall Priority Moves well as long as he has high health at the start or that his sub wasn't broken earlier since he has to sub the priority move with extra health. He also needs to setup Leech Seed to a priority move pokemon and thats where the weakness lies since he eats a couple of Extreme Speeds just to set up Leech Seed with the followups right after that he has to endure. Any successful Drizzle Team needs this guy around as he will get the job done no matter what pokemon it's up against (unless it's a Grass, Toxicroak or Ninjask of Course). If Ludi is getting low on health since it wasn't able to set up Leech Seed or Priority Moves are hurting Ludi then don't be afraid to switch out, since you can always use Lanturn to set up parafuse hax then you can bring back Ludi and take advantage of the parafuse hax to set up a Leech Seed and get back to walling. KaMoochTops @ Life Orb / Choice Band Trait: Swift Swim EVs: 4 HP / 252 Atk / 252 Spd Adamant Nature (+Atk, -SAtk) - Swords Dance / Night Slash - Waterfall - Stone Edge - Low Kick Now finally we come to the deadly Kabutops. This guy i added in late as i was still looking for good water pokemon (especially a physical sweeper which i was lacking) and came across Kabutops. This god like of a pokemon has an unheard of 518 Speed in Rain. There is nothing faster in the world so speed is not a problem (unless they have quick claw or a priority move like Mach Punch of course). You can use Aqua Jet in place of Swords Dance or Waterfall if you want to work around Bullet Punch/Mach Punch pokemon but i don't since it's a waste to me as i don't mind him dieing if he already took out a couple of pokemon before he died and by then his health is low anyway thanks to Life Orb. I don't use Swords Dance unless theres a Blissey before i Low Kick it to death or Lanturn got the parafuse hax in then i will switch to Kabutops for hopefully the free Swords Dance and go for the win right then and there or take out at least half his team before Kabutops dies. This is my go to guy to quickly kill Arceus and Darkrai. Oh look it's another Sword Dancing Arceus or Nasty Plotting Darkrai with Dark Void. After a suicide pokemon takes one for the team (since Kabutops cannot OHKO Arceus unless it's a critical), he'll be hating Kabutops after his Low Kick has something to say about it as Extreme Speed will not OHKO Kabutops (even with one Sword Dance). If it's Ghost then Waterfall will still hurt long before Kabutops goes down but not without a fight. Dialga doesn't stand a chance as Low Kick will OHKO or at the very least leave it screaming for a medic to Wish it back to health. Also Giratina is a problem for Kabutops since Stone Edge or Waterfall will 2-3KO without Swords Dance and Shadow Sneak doesn't help when Kabutops is usually low on health by the time it does anything to Giratina. You can also replace Swords Dance and Life Orb for Night Slash and Choice Band if you want to take out Giratina with ease. Threats: Excadrill- Conkeldurr- Hydreigon- Volcarona- Terrakion- Landorus- Chandelure- Haxorus- Virizion- Thundurus- Scrafty- Reuniclus- Victini- Mienshao- Darmanitan- Keldeo- Genesect- Tornadus- Latias- Garchomp- Salamence- Cloyster- Politoed- Venusaur- Ninetails- Toxicroak- Breloom- Ditto- Scizor- Ludicolo- Metagross- Infernape- Heatran- Dragonite- Whimsicott- Jirachi- Rotom-W- Gyarados- Suicune- Kabutops- Tyranitar- Gliscor- Some Noticeable High Threats (as determined by my own personal experience): Toxic Spikes Stealth Rock Spikes Arceus Darkrai Giratina Ferrothorn Toxicroak Ninjask Shedinja Celebi T-Tar Abomasnow Groudon Shaymin-S Breloom Cloyster Quasire Suicune Swampert Gastrodon Palkia Manaphy Jellicent Xatu Espeon Magnezone Zekrom Reuniclus Azelf Importable Spoiler MoochOgre (Kyogre) @ Leftovers Trait: Drizzle EVs: 4 HP / 252 SAtk / 252 SDef Modest Nature (+SAtk, -Atk) - Calm Mind - Thunder - Ice Beam - Surf MoochDra (Kingdra) (M) @ Leftovers Trait: Swift Swim EVs: 4 HP / 252 SAtk / 252 SDef Modest Nature (+SAtk, -Atk) - Dragon Pulse - Ice Beam - Surf - Hidden Power [Electric] MoochZuMarill (Azumarill) (M) @ Life Orb Trait: Sap Sipper EVs: 240 HP / 252 Atk / 16 Spd Adamant Nature (+Atk, -SAtk) - Substitute - Brick Break - Ice Punch - Waterfall MoochHax (Lanturn) (M) @ Leftovers Trait: Volt Absorb EVs: 128 HP / 252 Def / 128 SDef Bold Nature (+Def, -Atk) - Thunder - Thunder Wave - Confuse Ray - Surf MoochiTrolol (Ludicolo) (M) @ Lum Berry Trait: Swift Swim EVs: 252 Def / 4 SAtk / 252 SDef Calm Nature (+SDef, -Atk) - Substitute - Leech Seed - Surf - Protect KaMoochTops (Kabutops) (M) @ Life Orb Trait: Swift Swim EVs: 4 HP / 252 Atk / 252 Spd Adamant Nature (+Atk, -SAtk) - Swords Dance - Waterfall - Stone Edge - Low Kick[/HIDE] Sorry for the Big Wall of Text for each pokemon, but i felt you should know how i use each pokemon (along with other optional changes you may like to use) and some of their weakness so you are prepared to counter each weakness.